Killing Floor 2

Killing Floor 2

Minimized Trader Chatter
22 Comments
Enclosed Instruction Book 19 Mar @ 2:02am 
Is there a mod to shut the French trader up? I can't stand her.
FullVolume 15 Nov, 2023 @ 4:44pm 
Awesome!
Bunslinger  [author] 15 Nov, 2023 @ 4:36pm 
yeah i play online with it all the time
FullVolume 15 Nov, 2023 @ 4:35pm 
Does this work online?
ArthY 1 Dec, 2022 @ 2:08pm 
You
are
my
Hero!

Thank you VEEEEEEEEEEEEEEEEEEEERY much!!!!
TheBeefCouncil 29 Jun, 2022 @ 7:04pm 
Pleeease make this for the bosses. I dont know about anyone else but the voice lines get old when they use one every 5 seconds and then sometimes get interrupted by their other voice lines. I always say if they at least waited 30 seconds between each voice line it would be way less annoying. Maybe even 20 seconds I dont know.
DEUSANAVIT 23 Jun, 2022 @ 3:17am 
france
 Dovahbear  17 May, 2022 @ 11:00am 
Great, now I don't have to hear french lady act like i am close to death even though i lost like 3 health
Bunslinger  [author] 7 Nov, 2019 @ 3:07am 
I'd have to hear her again, I feel like she doesn't say as much non-mission critical stuff as the other traders
Kishibby 6 Nov, 2019 @ 7:47pm 
Do you plan on doing this to the Objective Mode Trader as well?
Fledermaus 6 Jun, 2019 @ 5:20pm 
That is actually a god send, thank you so much. No more snarky french bitch
Clefable_Recon ʕ º ᴥ ºʔ 5 Jun, 2019 @ 5:09pm 
And on the note of that, I very much prefer KF1 trader voices than 2. And her physical shop too
Bunslinger  [author] 5 Jun, 2019 @ 3:20pm 
Don't need to, there's already one right here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1086146759
Fledermaus 5 Jun, 2019 @ 3:10pm 
Can you make one that replaces her all together with the much better, KF1 Trader voice lines?
Bunslinger  [author] 2 Jun, 2019 @ 10:10pm 
The option doesn't decrease the volume of certain lines, it flat-out prevents them from playing. This is probably a deeper code-based thing that I can't do anything with.
Clefable_Recon ʕ º ᴥ ºʔ 2 Jun, 2019 @ 6:38pm 
Is it possible for you to do some changes for "minimize battle chatter"? I feel like the default option is too quiet and hoping to still leave in couple of lines?
Kirya 2 Jun, 2019 @ 2:56am 
Ok then.
Bunslinger  [author] 1 Jun, 2019 @ 5:25pm 
"Minimize Battle Chatter" only affects player characters, not any of the traders.
Kirya 1 Jun, 2019 @ 3:14pm 
What’s point in it if u can minimize voices in game settings?
Mirx 1 Jun, 2019 @ 10:13am 
oww, it's a shame, but thanks for the response.
Bunslinger  [author] 31 May, 2019 @ 8:41pm 
Making everything louder would actually result in everything cancelling out. KF2 has a volume limit for whatever reason--you can't make anything louder than that, and if several sounds try to be louder than that, the whole game becomes quieter (this is the main issue with the original version of my Fallout New Vegas Soundpack).

The only way to remedy this would be to have WWise generate a new Init.bnk which contains the audio limits for each bus that KF2 splits its sounds into, however the only one that is publicly available to edit at the moment is outdated as of last year's Xmas update, and is therefore missing some changes that TWI has made to it since then, as well as any new busses or effects they've added.

So the bottom line is, no can do, at least not at the moment. I'll ask TWI if they can update the audio resources and see what happens, but if not, there's nothing I can do :c
Mirx 31 May, 2019 @ 8:25pm 
Hi, can you make a mod to increase the Zed´s audio? let´s say to 200%? because the Zed´s are barely audible, and the worst of all is that their audio is also tied to every sound effect (SFX Volume option contains the enemies sounds and also the weapons at the same time, so you can´t increase their audio without increasing the guns effects and that is a huge cons because that makes them unaudible x( and that is anoying).
*Edit: I also want to hear the music, maintaining a good weapon audio level and also hear the enemies roar, etc. x(