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Also I like the laser aim assist provided by BEEmod and use it in most of my laser maps even if I could solve the map without the guide. Its not a necessity, but it helps.
Really hope you don’t just ignore this as the author didn’t ignore your initial comment.
[author] It's not necessary at all in this chamber. I've never yet seen a use for it in P2. Still, seems to be an overall solid puzzle, if a bit straightforward.
I took a closer look, and I discovered that I was mistaken. I wasn't trapped.
The redirection cube has a line drawn out from it? Don't know if that's a glitch or intended, but it's annoying.
Nice chamber atmosphere overall.
Blind Run: https://www.youtube.com/watch?v=OWoyQElbcME
Thanks for a another great level and keep them coming.
@Narkodes Yes, it's to stop a slippery cube from twitching when redirecting the laser. I'm not entirely sure if any exploits would arise from it, but I thought I'd put it there just to be safe.
i freakin loved it!
and also very nice map,
just one question why is there a pointer on the reflective cube? (really nice tuch, but i dont even have to use it!)
It seems camerson beat me to it, but still here's my blind run (along with Bullet too): https://youtu.be/N3o5iwL8ReM
My blind playthrough (along with Bullet): https://www.youtube.com/watch?v=-9xy1qAOk7U
On the other hand, if I lose that portal, I need to do a lot more steps and use the orange gel and the laser more. I guess that's closer to the intended solution.
Excellent work.
My playthrough https://youtu.be/K0JHqESZ-N8