Rusted Warfare - RTS

Rusted Warfare - RTS

Modern Warfare Pack: Cold Strike
52 comentarii
Helecopter71 27 iun. la 17:24 
i dont know what i just said
Helecopter71 27 iun. la 17:24 
wowowowowowowowowowowowoowowowowow
Vėf 195 26 febr. la 11:38 
4. Remove AIs ability to biuld walls. It places them randomly, thus wasting money, and making th ema look uglier.
Vėf 195 26 febr. la 11:00 
I think this is the best modern warfare mod on RT, however I have a few suggestions:
1. Mashinegun sound is supper anoying, replace it.
2. T2 biulders should be able to construct T2 versions of biuldings imediatly. This would cut down on micro.
3. All the vehicles are too short.
ReDerto 13 febr. la 12:45 
Is there any type of anti-nuke? Can't find it :(
Scrooge 26 iun. 2024 la 3:32 
no AA unit, MG turret cannot fire on airborne unit
ridiculously_bread  [autor] 15 mart. 2024 la 13:22 
This is announcement to players who do not like the current state of the game.

I have seen your feedback. But for awhile, I sadly don't have time to implement fixes. I have been dealing with a lot of things in real life. But now, I may have time to get some updates in, expect them soon.
lelkr 20 ian. 2024 la 16:39 
As my previous comment on Sep 4th, 2023 outlines this mod is pretty unbalanced and lacks depth
\0/ 7 nov. 2023 la 10:54 
its OK but mostly just reskined same units
would like more variety between factions and more aircraft
NIKT 30 sept. 2023 la 11:17 
boost infantry
lelkr 4 sept. 2023 la 11:16 
some mg nests can out range sniper towers lol
HeroKnight52 26 ian. 2022 la 1:12 
The MBTs are inaccurate as hell and I can spam out MLRS, very good and balanced mod
Iris 7 nov. 2021 la 4:40 
very good mod
In addition to the 30mm cannon, the ZBD-04A also has a 100mm low-pressure rifled gun, and can carry 7 infantry
ridiculously_bread  [autor] 6 nov. 2021 la 11:11 
Update of mod progress:

I acknowledge the feedback and would integrate the fixes in the next update.
Caporal Big_Baguette 27 oct. 2021 la 8:17 
only PLA/china can build it the other factions look to not have big enough building range
Caporal Big_Baguette 27 oct. 2021 la 7:26 
nice mod but for some reason can't place the shipyard ;-;
AKStormtrooper 18 aug. 2021 la 21:17 
a bit of a problem, the heavy lift helicopters can't carry anything
AKStormtrooper 23 iul. 2021 la 1:53 
you could also make an infantry unit that's capable of building either structures or builders, which could be an interesting way to do it
AKStormtrooper 23 iul. 2021 la 1:52 
So...i've noticed something you appear to have forgotten, which is a way to transport builders by air or sea, which is extremely important for expanding operations on any map with islands, or separated forces (especially with lava involved. Helicopters like the CH-47 or cargo planes like the C130 should be great for this role.
luspoket 3 iul. 2021 la 4:12 
wow good mod
Black Mesa 7 iun. 2021 la 23:19 
Aircraft carrier tho
geckos in tanks 2 apr. 2021 la 10:05 
yyyyyyyyyyyyyeeeeeeeeeeeeeeeeeeeeeeessssssssssss:steamhappy:
geckos in tanks 23 oct. 2020 la 9:02 
really love this mod. i hope it gets more updates.:SBpenguin:
joel 20 sept. 2020 la 13:47 
I hope we get jet fighters, jet bombers and the b-52 strato destroyer (real plane, look it up, all you battallion wars fans):AffinitySupremacy:
Swayze 12 sept. 2020 la 16:57 
coool map i new some one was going to come up with this :GDNormal:
savislav11 16 aug. 2020 la 7:27 
If you continue this mod, consider adding transport vehicles for land, sea and air. Also, try making the units less OP compared to un-modded units, I easily kill them... And maybe program an AI that works with just the modded stuff
Alek 13 iun. 2020 la 21:39 
Just say dead mod...
bob 7 apr. 2020 la 13:37 
To my first comment, i mean they all r too op. I tested them with other units and they kill them in about 3 seconds. Sorry again i didnt answer earlier.
TwoForty 11 oct. 2019 la 19:41 
kay, good 2 know
ridiculously_bread  [autor] 11 oct. 2019 la 18:18 
There are air fields in the game currently. Right now I'm doing a redesign of all buildings and units at the moment. Adding to that, I have take notes of what people want to be added to the mod, so expect the mod to be completed sometime later.
TwoForty 29 sept. 2019 la 12:06 
Hey @ridiculously _communist, got a question.
Will there be air feilds added to the game at some point?
ridiculously_bread  [autor] 27 sept. 2019 la 15:53 
Yeah it's a bug that would be fixed after I finished the game. The final update would come soon.
fas 23 sept. 2019 la 22:45 
I don’t know, like others, but when I start the game, I automatically win the game tex
p.s. translated by google
ridiculously_bread  [autor] 4 sept. 2019 la 19:12 
It will would be added, but I'm still working on other things at moment. A new update would be coming soon.
Butter Jac 31 aug. 2019 la 9:28 
would you be able to add support for ai?
ridiculously_bread  [autor] 27 aug. 2019 la 16:25 
I'll keep those units in mind.
geckos in tanks 26 aug. 2019 la 22:48 
or s 400
geckos in tanks 26 aug. 2019 la 22:48 
can you add a t 14 armata,bm 30 smerch or t 80
ridiculously_bread  [autor] 29 iul. 2019 la 20:41 
I'll keep that in mind.
Videogames 29 iul. 2019 la 18:08 
You might want to try adding a blur effect to the helicopter blades for that extra little quality of style. Using a transparent radial gradient also works decently as motion blur.
ridiculously_bread  [autor] 28 iul. 2019 la 6:27 
Appreciated your feedback.
ridiculously_bread  [autor] 28 iul. 2019 la 6:26 
I can add in the MG post but for later since I'm still focusing on adding the other factions to the game.
joel 27 iul. 2019 la 23:54 
and ridiculously communist, do you know what the funny thing about communest propaganda is?













communist propaganda is capitalist propaganda :steamhappy:
joel 27 iul. 2019 la 23:51 
armo that just rude
also can you make somting like an mg post that u can move but u have to setup to fire? or does that already exist
ridiculously_bread  [autor] 25 iul. 2019 la 10:24 
Well this is just the beta, overtime expect major changes to the units and buildings.
Armolitskiy 25 iul. 2019 la 1:24 
ugly textures
ridiculously_bread  [autor] 24 iul. 2019 la 15:31 
There would be a navy, but rn I'm focusing on adding other two factions. I'll promise to add a shipyard with some ships after that update.

No, it doesn't disable default units.
landon.on.dick22 24 iul. 2019 la 15:03 
does this disable default units?
L.A.M. 24 iul. 2019 la 8:27 
i want a navy
ridiculously_bread  [autor] 21 iul. 2019 la 11:52 
I keep that in mind for the sniper towers. As for the unbalanced units, could you tell me which one specfically are too OP? I would fixed those in later updates.