Orcs Must Die! 2

Orcs Must Die! 2

Dark Mountain Dwarves Skin
11 Comments
BeatleSanders 3 May, 2014 @ 5:28pm 
ok
Aeodin  [author] 3 May, 2014 @ 5:25pm 
It does have a change to the file, so likely will not work with another dwarf mod.
BeatleSanders 3 May, 2014 @ 5:10pm 
does this change the UI of dwarves or not coz i have the hammer guard mod
[VAC Banned[Tothetix 23 Nov, 2013 @ 2:35pm 
your welcome :)
Aeodin  [author] 23 Nov, 2013 @ 1:31pm 
No, can't say that ive made anything more than a few pieces in college. But I'll take that as a compliment =)
[VAC Banned[Tothetix 23 Nov, 2013 @ 10:50am 
Aeodin your re-skin you make me think that you make games?
is this true or am i'm just being silly!
Ryan 3 Sep, 2013 @ 2:28pm 
i think its a good idea too
good jod pvt
[VAC Banned[Tothetix 2 Sep, 2013 @ 7:08am 
if you added the power ups i would use the dwarfs more offen
Aeodin  [author] 2 Sep, 2013 @ 7:03am 
Indeed. The dwarves themselves did not inspire me as much as the Archers and Knights did, however that's not a bad idea for them. Also considered some type of magic effect due to all the extra "crystal" that was added in the recolor.
[VAC Banned[Tothetix 2 Sep, 2013 @ 7:01am 
you could ad a power addon like bombs, will knock over small monters
lvl1 : now bombs do higher damage and knock over bigger monters
lvl2 : now bombs do higher damage and can be lobed longer
lvl3 : now dwarfs cost less
add on 1: bombs now are cluter bombs
add on 2: bombs have a small changes of knocking big monters (big monters %75, super big monters %25)
FrancisBacon 1 Sep, 2013 @ 5:30am 
Good job.