Space Engineers

Space Engineers

Neuberg Research Station - a DailyTrade Base [Vanilla Blocks | LCD Mods used | survival ready]
30 kommentarer
Errix  [ophavsmand] 8. juni kl. 2:24 
@Overjay it's only a skybox, i dont remeber the name.
Overjay 2. juni kl. 7:50 
Hey! Nice build! What planet mods are used here for the background?
Errix  [ophavsmand] 29. dec. 2021 kl. 6:17 
@Sharko i dont plan on reworking these two stations, my newer creations dont use DLCs anymore, since i disagree with the politics of KEEN ^^
Sharko Cat 25. dec. 2021 kl. 18:05 
hey could you make a dlc free version of this and spark arena
Holly 24. okt. 2020 kl. 4:34 
ty ty
Errix  [ophavsmand] 24. okt. 2020 kl. 4:17 
there is one at the passage from transit to the shopping area. but the projectors are not linked to it.
Holly 24. okt. 2020 kl. 2:38 
is there a control area? i want to be able to turn the big closed signs on and off
Errix  [ophavsmand] 28. aug. 2020 kl. 9:40 
@teh_overLOrd only the decorative pack 1
CptRepeat 28. aug. 2020 kl. 5:27 
What DLCs are used in this?
Winnie Xi Jin Ping 5. juli 2019 kl. 19:56 
I did not think of that idea, I thought it relied on a script or a sensor. Thanks my dude!
Errix  [ophavsmand] 5. juli 2019 kl. 11:54 
@Here's the thing, i put them all into a single group 'Doors' and set up a timer to close them and restarting itself every 2.x seconds (maybe 2.4secs? )
Winnie Xi Jin Ping 5. juli 2019 kl. 11:11 
Was wondering how you got the doors to autoclose?
e1k3 23. maj 2019 kl. 5:53 
its 4 bucks man. thats a meal, and a quite good investment
VectorMane 23. maj 2019 kl. 5:49 
Looks amazing, too bad i can't use it because of the DLC.
nubeees 22. maj 2019 kl. 21:36 
Insane build. I cannot wait to explore this ingame!
Nioreux 22. maj 2019 kl. 17:08 
Beutiful
Korvatus Klok 22. maj 2019 kl. 16:51 
That's amazing
Errix  [ophavsmand] 22. maj 2019 kl. 10:06 
@woostyboy thank you :)
Errix  [ophavsmand] 22. maj 2019 kl. 10:04 
@TheFerrariMan thank you very much, i am glad to hear :)
Kahrstrom 22. maj 2019 kl. 8:53 
Stunning work :O Easily one of the best stations in SE!
J0hnyB3 22. maj 2019 kl. 8:39 
is that a bit of copy paste from x3 tc the torus the jibs remind me ... sorry weger that slutty english thats a translator.
Blargmode 22. maj 2019 kl. 7:20 
It looks amazing but what do you mean by survival ready? It consists of many rotors, meaning that it doesn't work with projectors, so you couldn't build it in survival using this blueprint.
woostyboy 22. maj 2019 kl. 3:48 
This is a station of epic proportions! Amazing work!
Errix  [ophavsmand] 21. maj 2019 kl. 11:55 
Well, first of all thank you i appreciate your feedback :)
The size (blockwise) really depends on my ideas and thoughts about the interior, the more ideas i have the larger a station is layed out befor i start building. Some aspects effect the design, others dont (like the transit/railsystem).
I dont want to make to many repetetive interior designs, a hub area, a bar, and a controlroom...
but the space has to feel alive and the purpose of each space needs to be immediately recognizable (wich is a aspect that i need to improve).

So in short:
If i dont just build the same interior (layout etc.) over and over again there is basically no real limit, other then my RAM. And if i got an Idea wich just needs a lot of space, the station will grow equally. (Also this is a point i need to improve (alot more))

in terms of lenght/height there are no limits, as long as it looks good and servers a purpose :)

| n f a m o u s 21. maj 2019 kl. 11:26 
While the exterior you went for (modular, ISS) is far different from the alien ships and stations that are mostly messes of antenna, intakes, blinking lights, industrial equipment, Your interior is especially similar. You have reception areas, hospital, patient visitation, labs, operating theatres, suites, transit, airport, a true Home Away From Home, if you will. Like Alien Isolation, there's a lot of thought put into what's inside it for realistic civilian use, and It's great. Far too many stations on the workshop are just big hangars with a cockpit room to control and direct craft.

How much bigger will your largest station be?
Errix  [ophavsmand] 21. maj 2019 kl. 10:18 
@| n f a m o u s i have never played the Alien-games, nor have i ever seen the Saga :D ^^ but hey, something new to do, i guess :)
| n f a m o u s 20. maj 2019 kl. 18:42 
interior reminds me quite a bit of Sevastopol Station from Alien: Isolation, what with the transit centre and hospital
Trapper Wolf 17. maj 2019 kl. 22:01 
Awsome!!!
Errix  [ophavsmand] 17. maj 2019 kl. 14:23 
@Çð§mï¢ Èñ†ï†¥ thank you :)
Thrust 17. maj 2019 kl. 13:04 
nice job!!!