Company of Heroes 2

Company of Heroes 2

Sniper Wars: (2-6) Sniper at the Gates
22 Comments
Opulent Omega  [author] 16 May, 2019 @ 4:38pm 
@[.-ASS-.]Hicks: Thank you!
Hicks 16 May, 2019 @ 4:36pm 
Nice!!!
Opulent Omega  [author] 16 May, 2019 @ 3:48am 
@persianstalker: Thank you! :)
Hekkura 14 May, 2019 @ 4:04am 
alright thats what both players are in the same team i thought its a coop thing like your other works :P
PERSIAN STALKER 14 May, 2019 @ 1:18am 
AWESOME
Opulent Omega  [author] 14 May, 2019 @ 12:41am 
@IS-2 Obr. 1944 "Reznov": Are both human players on the same team? This map is made to be a versus map, so both teams must have human players and you cannot play against only AI. Any slot that is AI will be treated as being empty, so if one team has no human players the game will just end on victory for the team woth human players.

Also are you playing on a Mac? There's a history of CoH2 coded maps like this one not working woth Macs.

Let me know if this solves the issue. Thanks!
Hekkura 13 May, 2019 @ 9:50pm 
As soon as the refugee unit moves to either point to skip tutorial or play tutorial, game would instantly end (victory)

I have 2 players ostheer, and the rest are filled with expert bots. fixed positions and no mods.
Opulent Omega  [author] 12 May, 2019 @ 4:55am 
@joe: obrigato :)
Joe 12 May, 2019 @ 4:45am 
mod muito bom
Candy 11 May, 2019 @ 7:26pm 
Ahh alright, Thanks!
Opulent Omega  [author] 11 May, 2019 @ 6:03am 
@Candybust: Hey! Make sure to set the game up with the following: "MUST play with Fixed Starting Positions and No Mods. MUST play with 2-6 HUMAN players. NO empty player slots AND set Computer AI to player slot 4 and 8."

If you've done this, then the refugee unit allows you to choose whether to play the tutorial or not. Walk the refugee to the arrows indicating the choices and you should know what to do from then onwards.
Candy 11 May, 2019 @ 5:10am 
Hey, Whenever i play the map with me and my friend we just have a refugee unit in a little circle that we can't move from, Am i setting it up wrong?
Deviant 10 May, 2019 @ 11:36pm 
ISLAM
PERSIAN STALKER 10 May, 2019 @ 12:48am 
good
Seth Kiparis 9 May, 2019 @ 6:40pm 
True Story Time Part 3:

As he shoots down my Penals, I carefully maneouver my Sniper around the barrel tower, to the Sniper's left flank.

I see the sniper shoot, he is visible, he is reloading.

Move in, he is in range.

A single shot ripples through the cold, snowy air.

The 360 XP marker in red flows over the Sniper's body.

Victory is mine.

11/10. Best adaptation of a movie in videogame form as a mod/map I have ever experienced.
My words, as of right now, can not make this map justice.

Best early morning gaming time. And it took less than 10 minutes.
Seth Kiparis 9 May, 2019 @ 6:40pm 
True Story Time Part 2:

Round two and I decide to copy the maker of the game himself, but with Soviets. So now I have a Penal squad to bully others on the field. Sweet!

In essence, I start capturing as much points as possible and use the Conscripts as the vanguard to do the first wave. He eliminates them near the top spotting tower with his Grenadiers, but I punish him with my Sniper and Penals.

We both have radio towers, and it tells me he's on the bottom spotting tower. I order my Conscripts to capture it and I send the Sniper and Penals to back them up.

An intense fight occurs between my Cons and his Grens, backed up by his rapid fire sniper hiding in heavy cover. I start losing men.

I order my sniper to go to the camp and capture it, hiding behind the big barrel tower, while my Penals close in on his Grens to distract them and make his Sniper visible.
Seth Kiparis 9 May, 2019 @ 6:38pm 
True Story Time:

I decided to test the map with the creator himself and give my input on all of it. The tutorial was short and to the point and the gamemode itself gives CoH2 something actually new.

We both played as the Germans, I picked extra range and less sight and slower reload, he picked extra spotters.

I eliminated one of his regular spotters close to the spotting tower to the north, and sent my squad to capture an objective mid while the wounded sniper would capture the medic camp north.
He ran into his pioneers, and barely escaped.
I ordered him to retreat, and meanwhile, my opponent captured both radio towers, making me blind.
I sent my sniper to go to my medic camp to the south, only to be unceremonously shot by his sniper waiting in cover.

The extra range meant nothing for me in that moment.

King Jiraiya 9 May, 2019 @ 5:57pm 
Great map!
Quirty 9 May, 2019 @ 5:56pm 
Omega, I thought this was a co-op mission until I tried to play the map! This is really very very interesting! I played a 2v2 and had a blast! I will try to get some friends and play a 3v3. I hope it will be even better.

In summary really fantastic concept and it's so much fun thinking of all the meta we could make with the different combos! 10/10!!!!
Dude 9 May, 2019 @ 4:38pm 
lol
Opulent Omega  [author] 9 May, 2019 @ 4:34pm 
@Dude: Haha yeah. Will fix.
Dude 9 May, 2019 @ 4:32pm 
Is your picture upside down? :kabang: