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Rapporter et oversættelsesproblem
- Zeds can now navigate across all paths
- Alt trader and location to hold (balcony of the main villa)
- Various small map improvements
Known bugs:
- Buggy path to the new trader & missing collision of the pod
- Buggy collision of some trees and rocks outside the barn
- Reflective wood panel on the newly added barrier
- Zeds may still get stuck when in large quantities
Do all of the above and you got a solid Farmhouse daytime map.
https://i.imgur.com/0519Vl5.png
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1758707916
At first I thought it was a classic kf1_farm.
Probably a spawn point for small zeds like stalkers/crawlers in the middle floor?
one is by the old Cellar entrance where the trash is stacked up
I fell in to it halfway and could not get out
The other one is upstairs in The Farmhouse by the doorway of one of the bedrooms
that has a couch on the other side of the doorway
I got stuck there for a second but was able to get out
thank you