Killing Floor 2

Killing Floor 2

KF-FarmhouseDay
33 kommentarer
ThatFadedAsian 10. aug. 2020 kl. 15:53 
^
Willy McDangledong  [ophavsmand] 9. aug. 2020 kl. 9:18 
apparently, the missing landscape texture bug still prevails. I'll try to sort it out soon!
ThatFadedAsian 29. juli 2020 kl. 1:04 
Thanks man.
Willy McDangledong  [ophavsmand] 28. juli 2020 kl. 3:53 
There were missing textures and path problems in the previous version. The changes were experimental and have been reversed in the latest build (as of today).
ThatFadedAsian 26. juli 2020 kl. 19:48 
The ground was an error texture for me last time i played on this map. It was kinda floresant and cool looking but still an error texture.
Willy McDangledong  [ophavsmand] 3. nov. 2019 kl. 16:17 
Took your comments and opinions into consideration. Made the following fixes:
- Zeds can now navigate across all paths
- Alt trader and location to hold (balcony of the main villa)
- Various small map improvements

Known bugs:
- Buggy path to the new trader & missing collision of the pod
- Buggy collision of some trees and rocks outside the barn
- Reflective wood panel on the newly added barrier
- Zeds may still get stuck when in large quantities
Dae 26. sep. 2019 kl. 12:55 
Lower the brightness, its far too blinding even at low gamma. Put the doors back in, why even take them out? We're still playing KF2, welder and balcony spot are now useless without them. Re-allow access to the basement with the alt trader. Fix this mess on the second floor where you can see through a solid wall and floor in the in-accessible room. https://i.imgur.com/AMj0bua.jpg

Do all of the above and you got a solid Farmhouse daytime map.
MrRogersBestNeighbor 27. aug. 2019 kl. 1:17 
Bloats/Bosses can't path up to the balcony. They just run back and forth in front of the outdoor basement entrance.
Pokerman 2. juni 2019 kl. 0:37 
Also.......Scrake/Fleshpound/Bloat and Boss can't walk across this point :

https://i.imgur.com/0519Vl5.png
Player_1_(Viper) 15. maj 2019 kl. 21:01 
More like RE4 vibes
Arévalo 15. maj 2019 kl. 17:18 
beautiful
Dr. Cactus 15. maj 2019 kl. 0:04 
it would still be a good camp spot, you just need one person watching the top floor
Willy McDangledong  [ophavsmand] 14. maj 2019 kl. 4:07 
Exactly how I felt, Krim Son! I'm applying fixes to the paths and collisions as I'm typing this. As you guys have suggested, I'm considering adding an extra spawn for small zeds on the roof of the barn. They'd enter through the opening on the third floor. But I'm not sure about it, as KF2 really lacks good old camp-friendly maps :)
Rom@n DeaD™ 14. maj 2019 kl. 3:05 
heh, Funny.
At first I thought it was a classic kf1_farm. :DE_Happy:
Cheshire Cat 14. maj 2019 kl. 1:30 
Gives me some RE7 vibes.
[MM] Cpt_Mustard 13. maj 2019 kl. 23:54 
Somehow it's more unsettling than the nighttime... because you are not used to being attacked during a sunny day
Star 13. maj 2019 kl. 23:02 
Thank you so much for makeing this <3 m y h e r o <3
Dr. Cactus 13. maj 2019 kl. 15:49 
Might want to add a spawn area in the barn. Currently it's just a funnel, and not very challenging.
Probably a spawn point for small zeds like stalkers/crawlers in the middle floor?
ari_ 13. maj 2019 kl. 13:39 
I approve.
DragonFoxy 13. maj 2019 kl. 11:17 
Ah Don´t We Like Smelling A killed Zed´s Ass In the Morning Everyone?
MikaMangoMango 12. maj 2019 kl. 18:49 
This is awesome
GARGAMEL 12. maj 2019 kl. 13:53 
ME LIKE hahaha
KILO 12. maj 2019 kl. 13:28 
nice
Willy McDangledong  [ophavsmand] 12. maj 2019 kl. 10:10 
Hey guys, I wanted to thank you for all the feedback! I'm working on fixing many of the bugs that currently prevail in the map. Most notably, it's enemy path issues. I'll look into collisions next!
MEATandCHEESE 12. maj 2019 kl. 7:25 
I found two areas in the map where you can get stuck
one is by the old Cellar entrance where the trash is stacked up
I fell in to it halfway and could not get out
The other one is upstairs in The Farmhouse by the doorway of one of the bedrooms
that has a couch on the other side of the doorway
I got stuck there for a second but was able to get out
MEATandCHEESE 12. maj 2019 kl. 6:45 
this is something I've always wanted
thank you
Dominik 12. maj 2019 kl. 5:37 
good
Hazuki ver.0.31 11. maj 2019 kl. 22:54 
Nice map.
GreninjaGrey 11. maj 2019 kl. 22:44 
Nice .
BiggieCheese 11. maj 2019 kl. 21:02 
Nice .
Hung Over Eating Singularity 11. maj 2019 kl. 14:50 
Nice .
Raiden Shogun 10. maj 2019 kl. 22:29 
Cool.