Surviving Mars

Surviving Mars

Automated Tourism
152 kommentarer
Meute Cee 11. aug. 2024 kl. 9:29 
Mod should look at available hotelspace and then fly to Earth to pickup the amount who can sleep on Mars. Then wait for vacation end and a full rocket to fly back. This isn´t the case yet.
XanArc 28. juni 2024 kl. 19:48 
Does it still work if you set up the landing pad and rocket a decent distance from your domes and set up a train line between them?
drunk driving compilation #42 4. juni 2024 kl. 8:56 
does this still work? my tourists won't go back onto the ship
AgentNutCracker 3. sep. 2022 kl. 5:04 
wow great mod
SkiRich  [ophavsmand] 17. okt. 2021 kl. 12:22 
It is a binary choice. Tourist or Not Tourist. No other considerations.
The Engineer Pop 17. okt. 2021 kl. 11:34 
I cut the tourists who has troublemaking traits, and select 20 tourists by that method. So I wonder this mod equip that function.
SkiRich  [ophavsmand] 17. okt. 2021 kl. 10:02 
I just look for tourists. No filter for other traits. What where you looking for?
The Engineer Pop 17. okt. 2021 kl. 5:24 
A question. Is this mod able to filter tourists who come by this mod by their traits?
Afro Luigi 29. sep. 2021 kl. 18:09 
That sounds like a feature not a bug. Hop on the wrong transport, end up in the wrong place and deal with the consequences. :steammocking:
SkiRich  [ophavsmand] 26. sep. 2021 kl. 17:02 
Updated to prevent tourists from thinking your asteroid lander is a free ride home. (Spoiler they die on the asteroid)
SkiRich  [ophavsmand] 24. sep. 2021 kl. 17:09 
Yep work fine as long as you have that rocket on Mars. You can go get tourists.
Panda 24. sep. 2021 kl. 14:59 
SkiRich is it possible to still bring tourist if "last ark" is enabled? I like that for the higher difficulty rating but last time I tried it I wasn't able to bring tourists(duh) haha..
SkiRich  [ophavsmand] 22. sep. 2021 kl. 11:47 
Underground? I dont send a recall notice underground. Send me a save file and I'll test out some code to make it work. Put it on a share and post link. Use the Bug Reports section above. I dont have an underground colony to try yet since all I've been doing is fixing mods and not being able to play.
BLÀde 22. sep. 2021 kl. 11:41 
they are deff in the radius that white circle surrounds my whole underground colony the rocket lands than after 5 sols goes back to earth with no tourists on board ever even the ones it dropped off 5 sols before.
SkiRich  [ophavsmand] 22. sep. 2021 kl. 11:35 
Lastly, when you clcick a rocket that is Automated, all the tourists in the colony are highlighed where they stand. You can check if they are in radius.
SkiRich  [ophavsmand] 22. sep. 2021 kl. 11:34 
Hover over the Tourism section. It will show a breakdown of tourists by time on mars and by location.
Two things, Tourists wont leave until 5 full sols pass, so look for the 6 sols and beyond number.
Then they have to be within the recall radius of the rock.
There is a breaksdown of tourists per dome and you can right click the tourist section to see the radius of the rocket. One or both of these was not true to get an empty rocket.
BLÀde 22. sep. 2021 kl. 9:21 
the rocket took off after 5 sols but didn't take any tourists with it
BLÀde 22. sep. 2021 kl. 4:49 
tourists aren't going underground on their own. they go up but not down. also i don't get any notifications that tourists have arrived underground. i forgot about them and they all died (those messages showed underground) and had to reload
SkiRich  [ophavsmand] 21. sep. 2021 kl. 1:47 
New Mod version up. New Feature - Eject Colonists.
When a rocket is NOT an Automated Tourism rocket, and it has stuck or sneaky colonists on the rocket, you can right click the AT Button and they get ejected from the rocket. Works on Supply Rockets only. See tool tip on button.
SkiRich  [ophavsmand] 21. sep. 2021 kl. 1:44 
Should still work with Automated Tourism. I use the same recall mechanics.
BLÀde 21. sep. 2021 kl. 1:21 
this is without the mod active
SkiRich  [ophavsmand] 21. sep. 2021 kl. 1:16 
Glad it worked.
BLÀde 21. sep. 2021 kl. 1:12 
well good news tourists are already getting on the rocket near the elevator without me bringing them up on the elevator. would be good if it told me underground they got on though.
SkiRich  [ophavsmand] 20. sep. 2021 kl. 14:43 
If a tourist goes underground, they are technically out of range of any rocket. So no recall possible.
You can and should set filters on any underground domes to prevent tourists from wandering there. I'll need to test and see if I can make something where the landing zone is near the elevator, if I can recall tourists.
I'll add the request for tourists and apartment to the list.
BLÀde 20. sep. 2021 kl. 13:30 
can you make it so tourists only stay in hotels and not my apartments. also does this work for underground will tourists auto go down the elevator?
Ruckus 20. sep. 2021 kl. 7:36 
Thanks so much for update. Im gonna try it out.
SkiRich  [ophavsmand] 11. sep. 2021 kl. 9:04 
Not yet.
Subscribe here for the progress on making it work ...
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1418440299/3038229380337246070/?ctp=3
sresk 11. sep. 2021 kl. 8:19 
Any chance of this one still working with below and beyond?
Afro Luigi 8. sep. 2021 kl. 18:37 
I could have sworn that I posted on the weekend that this mod does indeed bypass the "Last Ark" restrictions on Passenger Rockets. It either got deleted or ended up in the ether, so here we go again!
SkiRich  [ophavsmand] 8. sep. 2021 kl. 9:10 
[WPS] Lonesamurai 8. sep. 2021 kl. 6:28 
Any chance of an update to this mod? Seems the new Dev has made a point of breaking older mods
SkiRich  [ophavsmand] 1. sep. 2021 kl. 20:00 
As long as you have one rocket, and you have tourists in your applicant pool it should work.
Let me know how it works. If not, add choggi's mod. If it doesnt after that I can collaborate with him to get the two working on the Last Ark rule.
Afro Luigi 1. sep. 2021 kl. 19:13 
Does this mod have a setting that lets me have tourists come in even if I have the "Last Ark" game rule active. Or do I need to install ChoGGi's The Last Ark Tourists Mod?
CircuitOverlord 30. maj 2021 kl. 5:00 
Nevermind my last comment, evidently I needed to bring one tourist rocket for it to fix itself.
CircuitOverlord 30. maj 2021 kl. 3:58 
I have a problem with this mod. One of my (110) mods added a 3rd "Allow/Forbid Exports" button thats always selected (green). This is stopping me from using the Automated Tourism feature. Anyone know of a fix?
NumLock 21. maj 2021 kl. 10:14 
Great mod! Thanks for your work!
Can you also add a dynamic slider that would regulate the number of tourists right during the game? It would be epic!)
FeiXue 4. maj 2021 kl. 12:06 
This absolutely needs to be added to vanilla. Imagine manually handling something like this[\url]
SkiRich  [ophavsmand] 18. apr. 2021 kl. 20:52 
If you use this mod and have RC Safaris, check this out ...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2461802731
d.blanxx 2. apr. 2021 kl. 16:54 
Beautiful!!! It's not preventing the supply pods from salvaging any more. I am grateful and you are a great modder.:steamthumbsup:
[WPS] Lonesamurai 31. mar. 2021 kl. 18:01 
ok, THAT'S funny!
SkiRich  [ophavsmand] 31. mar. 2021 kl. 17:40 
New version 1.11 includes routines that change the Automated Tourism rockets' decal to the new Mars Touring Company Decal. See screenshot above. Optionally you can turn that off in Mod Config Reborn.
SkiRich  [ophavsmand] 30. mar. 2021 kl. 19:43 
The new version 1.10 of Automated Tourism now includes a patch that prohibits earthsick and tourists from boarding expedition rockets, trade rockets and foreign rockets.
No more sending colonists to nuke the poles for water.
It also has an ejection mechanism, meaning, if you have a colonist thats on a rocket and you decide you want to send that rocket to trade or on an expedition, the colonists will disembark first before takeoff.
Enjoy.
SkiRich  [ophavsmand] 28. mar. 2021 kl. 20:14 
Another update. Some neat code prevents new tourists and earthsick from boarding Trade and Expedition rockets
Coming Soon - Disembark earthsick and tourists when sending rocket on an expedition.
SkiRich  [ophavsmand] 28. mar. 2021 kl. 1:42 
All fixed up for the Tito/Tourisfm Patch, and includes the fix for the softlock issue.
SkiRich  [ophavsmand] 23. mar. 2021 kl. 17:38 
Post this in the bug reports discussion above. We'll watch it together. Once you post it, I have more questions.
von Boomslang 23. mar. 2021 kl. 16:50 
Hmm. Wonder why mine aren't getting offworld then - it's been five sols, and they're just.... not taking the rocket right there.
SkiRich  [ophavsmand] 23. mar. 2021 kl. 15:56 
Make sure they are both active mods in the mod manager? Mod Config Reborn options are on the game menu screen. BTW if no Tourism rockets are running, then colonists use other rockets to get off planet.
von Boomslang 23. mar. 2021 kl. 15:30 
Hmm.... any idea why I can't access the mod's options, even after installing modconfig? I need a way to force some tourists onto a cargo rocket.
SkiRich  [ophavsmand] 21. mar. 2021 kl. 9:53 
Thanks I'll check that.
d.blanxx 21. mar. 2021 kl. 9:39 
Hey. Great mod.
I actually have it disabled cause it's preventing the game from salvaging supply pods. I am positive cause I disabled it, following some other player experience I found on forums, and I could start salvaging supply pods again. Then few days ago there was this Official FIX available on steam so I downloaded and updated the game and ENABLED Automated Tourism again, hoping the steam fix had solved the issue but: NO.
I could not salvage supply pods. Again. So I disabled A.T. again and, sadly, got complete confirmation it is some how breaking the supply pod salvage. Thought you might like to know.
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