XCOM 2
[WotC]Militia to primary melee weapon!
11 Comments
Cyber Von Cyberus 20 Aug, 2019 @ 9:32am 
most likely not since they change the AI quite a bit
Ludwig, Shadow Protogen 20 Aug, 2019 @ 6:19am 
Does this work with other Militia mods?
Mac Dog64 11 May, 2019 @ 5:48am 
This is a really cool mod, looking at it I wish there was an Advent enemy that uses a mag kitana as a primary and a pistol as a secondary. It could be called an Advent Phantom, sorta like an assassin who went to the chosen assassins school of thuganomics and has the bending reed ability:)
Karrde 10 May, 2019 @ 11:22pm 
Sly Marbo intensifies
Coley 9 May, 2019 @ 7:51pm 
@BluePill Those animations are from the Primary Secondaries mod.
ctzodiac 9 May, 2019 @ 4:31pm 
aww
Cyber Von Cyberus 9 May, 2019 @ 9:14am 
While you were researching those plasma weapons I studied the blade !
Heaven'sHammer 9 May, 2019 @ 9:06am 
What did you use for the additional animations in the pics?
handsomegrape 9 May, 2019 @ 2:58am 
Yeah if there was a small chance, it would be better and maybe shotguns as well, change things up a bit. Also why don't the old type of terror missions happen occasionally, these missions are a cake walk compared to the old terror missions.
mynameactually 9 May, 2019 @ 1:28am 
I’d like this better if it was a chance instead of everyone only having melee. Like “We don’t have enough guns for everyone. Here’s a knife.”
Branulous 8 May, 2019 @ 5:45pm 
Hmm...I guess there isn't a way to add them separately?