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its really simple, just make every tech 10x as expensive. For strategic reasons,
Thank's for your feedback! I didn't want to make big islands of the same kind. The fun part of the map is that every island is different. The small size is used to force players to fast island expansions. :)
would like to see the size increased as there are really only a few "good" starting islands.
@Omkar did it work on WololoKingdoms?
@Durin feel free to add me, I also thought about that but I'd prefer a forest map. I allready got some good ideas for story background and map design.
@vinto336 I think that only WololoKingdoms can fix this
I'd also like to add Butters if you want to make an AI capable map you may consider chaining islands with small pieces of land, ships can pass over a single tile of land between water and it won't affect AI as harshly as a transport only scenario.
Thank's for your feedback. I've also recognized that the AI is unable to play this kind of map. I'm planing to do another map in a similar setup without islands and hopefully an AI that is fun to play with! Stay tuned & follow this Workshop for updates! :)