Avorion

Avorion

Mine All
38 Comments
Thundercraft 12 Jan, 2023 @ 5:23am 
I read in the comments of this other mod that Laserzwei's Respawn asteroids everywhere conflicts with this mod...

But then, reading the comments, it sounds like this mod needs updating, anyway.
jawa60 18 Feb, 2022 @ 10:05am 
Please update
2G33K4U 2 Feb, 2022 @ 6:03pm 
Very much needed. OR is there something that works along the same line and allows removal of non rescource asteroids and possible breeders.
Drano 1 Jan, 2022 @ 8:53am 
please update i neeeed it on my server:steamthumbsup:
Babygirl 4 Nov, 2021 @ 8:12am 
Any chance for an update, please and thank you?
Arkon Dryke 31 Oct, 2021 @ 12:20am 
Me too
SirPhoenixBlood 28 Sep, 2021 @ 1:42pm 
I would like to request a update to version 2.0
KutilCZ2 15 Sep, 2021 @ 5:29am 
I could request a new update to version 2.0. Thanks
Mialu 5 May, 2021 @ 6:12am 
same here like arkavianx
arkavianx 17 Nov, 2020 @ 11:24am 
Appears to be working with 1.3.5, as far as showing up in menu, but ships just sit still and do not actually mine. Also appears to conflict with Laserwei's Respawn Asteroids Everywhere mod.
drdozzer 20 Aug, 2020 @ 8:40am 
Lovely mod thank you so much! Can someone explain to me how to use it on map and chain it with other commands, please?
kralmir 23 Jun, 2020 @ 1:07pm 
i noticed the miners try to clear xsotan breeders too and they take a very long time doing so. any chance you can make them skip those like they skip claimable asteroids?
UnboundShadow 15 Apr, 2020 @ 2:57pm 
very helpful mod thank you
jetaway 16 Mar, 2020 @ 4:00pm 
Could you develop a mod like this one but for salvaging?
DCDenim 15 Mar, 2020 @ 12:11pm 
Confirm all worked now, tyvm
Finite  [author] 15 Mar, 2020 @ 6:19am 
I've released an update which hopefully fixes it for the current version (1.0)
DCDenim 14 Mar, 2020 @ 1:06pm 
not worked, need update i think
Bunster 18 Feb, 2020 @ 1:07am 
Dosen't seem to be working anymore
Midnight 9 Dec, 2019 @ 7:54pm 
Would it be possible to not stop the rich asteroids respawn by simply leaving 1 or a few asteroids in the system? I mean if you have 2 or 3 left around it wouldn't really be an issue to fly the sector?
mr_farfi 20 Aug, 2019 @ 1:40pm 
@Finite - Its working perfectly! thank you for your work!
SIR JR 19 Aug, 2019 @ 10:48pm 
i cant get this mod to download: it does not show up in the game's mod list.
Finite  [author] 8 Aug, 2019 @ 1:35am 
@R0gueP1atypus - I've released an update that should fix an error I was getting when testing. At the same time I've used the recent additions to the scripting API to get this working with independent turrets. I would still recommend you use normal turrets but the option is now there.
Finite  [author] 7 Aug, 2019 @ 11:37pm 
It should be working?
mr_farfi 7 Aug, 2019 @ 9:39pm 
@Finite please update! i love using this mod, gives me a headache when i cant clean out an entire system
Serv 23 Jul, 2019 @ 7:40am 
Broke on 0.24.1
Ariel Faye 14 Jul, 2019 @ 3:01pm 
Would be nice if this affected your ship turrets as well. Give our big ships a chance when squeezing through belts.
Finite  [author] 28 Jun, 2019 @ 8:37am 
Mods are currently on the beta branch of the game (Version 0.23.3). Is that what you are using? You should have an entry in settings for "mods" and you can enable / disable them there.
Shade1121 28 Jun, 2019 @ 1:34am 
ok downloaded a few mods from workshop but non of them seem to actually be taking effect in my game. i know there is probably a simple answer for this but so far i havent been able to look up how to impliment these mods. anyone help?
Finite  [author] 11 Jun, 2019 @ 9:47am 
Updated so that the maximum game version restriction has been removed, should now be usable on beta again.
ARandomPOS4(?) 11 Jun, 2019 @ 7:34am 
Sadly I can't test further as it says the mod is incompatible with current version and when I tried to force use anyway it fails to load
Finite  [author] 31 May, 2019 @ 10:29am 
It works the same as the normal mine command so it will mine while out of sector and mining fighters will harvest non-resource asteroids. (Normal game rules apply with unloaded sectors etc)
xVALERAx 30 May, 2019 @ 3:58am 
Can the turret be replaced with mining fighter? Also will if I leave the sector and leave the minder behind?
Finite  [author] 28 May, 2019 @ 8:52am 
Do you have any other workshop mods enabled?
Do you have any modified vanilla files?
ARandomPOS4(?) 27 May, 2019 @ 9:03pm 
Oh and there is no map icon when attempting to give order via map
ARandomPOS4(?) 27 May, 2019 @ 9:02pm 
Also, neither of the turrets have independent targeting
ARandomPOS4(?) 27 May, 2019 @ 9:00pm 
Does not seem to be working. I give the order to an AI ship to mine all and it will tell me there is nothing to mine, but if I give it the normal mine command off it goes to mine ores only.
Finite  [author] 23 May, 2019 @ 11:18am 
Should be updated now. Let me know if you have any issues.
KutilCZ2 23 May, 2019 @ 11:07am 
please edit the mod to version 0.23