Avorion

Avorion

Gate Founder
195 Comments
sergey.krasowski 27 Nov, 2024 @ 1:59pm 
Основываясь на комментарии от автора, создал форк его версии врат и поменял modinfo, чтобы не было конфликта.

Ссылка на подправленный мод
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3372979919
sergey.krasowski 25 Nov, 2024 @ 3:14pm 
Протестировал локально на версии 2.5.2 - работает. Единственное на что ругается - это версия Avorion. Чтобы не ругался, можно просто поменять максимальную версию в файле modinfo.lua
Pechenko 8 Jan, 2024 @ 4:54am 
Обновите пожалуйста
lucifier 27 Aug, 2022 @ 3:14pm 
this version or 2.0?
lordkalem 8 Jun, 2022 @ 10:38pm 
This version of the mod still works, the 2.0 version does not.
Smedley D. Butler 5 Feb, 2022 @ 4:05pm 
New version is up here, if you're looking for it: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2732715741
CalToxReaper 29 Jan, 2022 @ 1:16am 
Please some one patch? my friends and i would love to use this on our server.
Zetril 24 Jan, 2022 @ 5:30am 
seems so. Was promising
Satan23(GER) 23 Jan, 2022 @ 10:17am 
its dead jim?
Hijack Hornet 16 Jan, 2022 @ 2:13am 
CB : Did you make it work ?
Rinart73  [author] 14 Jan, 2022 @ 8:23am 
I'm sorry but I stopped developing mods for an unknown amount of time because of real life stuff. You're free to fork my mods as long as you provide link to original and mention me in the authors.
CB|Torlo 8 Jan, 2022 @ 10:11am 
I'm taking a look for getting this running in 2.0+, but I have to look into the script and the like, don't know how much or little time it will take. Specifically for an RP server so that players can have a limited "fast-travel" to be near other players without all starting in the same location.
Dr. Kira-Kira 30 Dec, 2021 @ 10:39am 
I don't have all that much experience in avorion modding, so correct me if I'm wrong. But I'm certain the game devs changed a huge load of things in 2.0, one of which how warping works. I'm not sure if that change affected warp gates all that much though. I think the biggest problem lies with station founding, entering x and y coordinates in a specific GUI (and having it appear upon clicking in the first place) and the options that appear when you "talk" to that station. Since there was one to turn the warp gate on and off. Regardless, it's hard to tell not looking at the source code, and not being the mod dev. Anyways I'll see if I can find something as well. However, I'm curious as well what the mod dev's answer will be.
Smedley D. Butler 29 Dec, 2021 @ 9:29pm 
Out of curiosity, what's the main difficulty in updating and porting this to 2.0?
GoldenVenom 2 Dec, 2021 @ 5:24am 
Any updates for 2.0 planned?
[RU] Death 13 Nov, 2021 @ 1:31pm 
I'm looking forward to the update. I hope it will be very soon.
Smedley D. Butler 4 Nov, 2021 @ 6:38pm 
Nice to hear this will be updated eventually. Looking forward to it, thanks!
AwesomeXav 16 Oct, 2021 @ 1:37am 
Thanks for being in the process of updating it, I'm patiently waiting <3
Dr. Kira-Kira 10 Oct, 2021 @ 4:05pm 
lechkingofdead, warp gates unfortunately do not make your own homesector "safer" regarding cruiser protection or pirate encounters, etc. However, although I'm not fully sure this mechanic is still in 2.0, merchants travel more to sectors with warp gates. This would mostly be beneficial for trading and such.
Kuro Neko 8 Oct, 2021 @ 2:19pm 
Hey, I also would really appreciate an update to ver 2.x.x
Rinart73  [author] 7 Oct, 2021 @ 11:27pm 
lechkingofdead, I'm not exactly sure what you're talking about
lechkingofdead 5 Oct, 2021 @ 6:17pm 
oh nice once updated a home sector is accaly a good idea now because no mater where ya plot ya self its safe
Rinart73  [author] 19 Sep, 2021 @ 5:15pm 
Still in progess
Dr. Kira-Kira 19 Sep, 2021 @ 3:27pm 
Hi. Any news on the update? No rush of course, I get it takes time. So take all the time necessary.
Dark 10 Sep, 2021 @ 5:14am 
nice ! we need this in 2.0 @Rinart73
Rinart73  [author] 8 Sep, 2021 @ 4:47pm 
Hi. It's currently in the process of being updated.
Tollwutmolle 8 Sep, 2021 @ 6:03am 
Hi, its a great Mod, you know when you can update to 2.0? =)
Dezerker 3 Aug, 2021 @ 11:18am 
ok
Rinart73  [author] 3 Aug, 2021 @ 10:45am 
Dezerker, I don't support Beta version, only stable releases.
Dezerker 3 Aug, 2021 @ 8:22am 
sorry but could we get an update, i cant use this on beta servers
Rinart73  [author] 8 Jul, 2021 @ 5:58am 
Glad to hear that :)
[4ACE]KahulBane 7 Jul, 2021 @ 5:22pm 
Rinart73, Found it in the config, the most needed options were there. Almost like you read my mind before I had even thought of hosting this game. Great mod TY:steamhappy:
Rinart73  [author] 7 Jul, 2021 @ 2:48pm 
[4ACE]KahulBane, depends on your settings. You can customize server config file to change it. By default I think it requires to either visit a sector or (if sector is empty) to have another ship there.
[4ACE]KahulBane 5 Jul, 2021 @ 10:10am 
Is this limited to sectors a player has visited, or can they put up a gate to anywhere?
TribalSouljah 9 Jun, 2021 @ 3:51pm 
Okay, just wanted to make sure, thanks!
Rinart73  [author] 9 Jun, 2021 @ 12:00pm 
Judge Dread, check if it's correct galaxy name. Also check if file was saved correctly and didn't reset to the defaults. Attach client & server logs
Judge Dread 9 Jun, 2021 @ 11:14am 
I did that. It didn't work.
Rinart73  [author] 9 Jun, 2021 @ 5:54am 
%AppData%\Roaming\Avorion\galaxies\YourGalaxyName\moddata\GateFounder.lua
Change the "MaxGatesPerFaction" variable
Judge Dread 8 Jun, 2021 @ 3:58pm 
Is there a way to edit the gate limit in single player? I don't know if I'm missing something or not.
Rinart73  [author] 5 Jun, 2021 @ 1:04pm 
When it comes to single player, you just activate the mod in your settings and start a new galaxy. Or if you want to user it in existing galaxy, you need to check the box that's called "override" mods or something like this
TribalSouljah 4 Jun, 2021 @ 10:55pm 
Is it possible to use this on single player? If so, how does the installation for the server end change when the server is located on the local machine?
Rinart73  [author] 2 Jun, 2021 @ 11:37pm 
Please attach your client and server logs
CaptPatrick01 1 Jun, 2021 @ 7:37pm 
Yes.
Rinart73  [author] 28 May, 2021 @ 12:13am 
CaptPatrick01, did you subscibe to the "AzimuthLib - Library for modders" mod?
CaptPatrick01 27 May, 2021 @ 11:49pm 
I cannot found a gate, it just gives an error.
gatefounder.lua:73 attempt to index upvalue "Log" (a nil value)
Rinart73  [author] 27 May, 2021 @ 11:57am 
Thank you
Xaliber 26 May, 2021 @ 7:49pm 
Late 2 months, but since Kre'to Marr didn't reply back to you, here's the link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1082918369 (Stargate Spacegate by NuT-N-NuT)
Rinart73  [author] 29 Mar, 2021 @ 5:43pm 
"turn the gate into the stargate made by NUT-N-NUT" - currently mod uses vanilla gate design. I was planning to add custom gate design support but I'm currently busy with real life stuff. Can you please PM me a link to the stargate design for the future?
Kre'to Marr 29 Mar, 2021 @ 12:57pm 
I love this but I can't figure out how to turn the gate into the stargate made by NUT-N-NUT. I applied the design and it turned into the faction gate. I thought this was compatible with his mod as the auther Rinart73 asked permission to use his gate in your mod and gave it to you. I must be missing something. The only change i made was updating the design size.
Rinart73  [author] 26 Mar, 2021 @ 7:51am 
Alice in Champs-Elysees Ave, currently there is no such setting. Also keep in mind that my mod uses vanilla gate and portal sizes.