Garry's Mod

Garry's Mod

Black Mesa SNPCs
2,435 Comments
Barney Calhoun 2 Sep @ 8:52am 
no alien slave?
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aidendominguez754 31 Aug @ 1:51pm 
GRUBSKYDUDE CHECK IF YOU HAFE NAVMASH
Tyler 23 Aug @ 6:07am 
Scientist zombie turned into.. Gonarch??
ChaoticRobot 20 Aug @ 12:00am 
a zombine spawns at the map centre everytime i spawn something from this mod
whatsgoingtohappen1296 17 Aug @ 8:50am 
hey i have the mod but it says that i need vj which i have
asofra 9 Aug @ 12:58pm 
The pieces of the alien spaceship have no textures.
Bob 1 Aug @ 7:56am 
nevermind every single vj npc has 2 health
Bob 1 Aug @ 7:54am 
all the hecu soldiers now have 2 health and i have no idea how to change it back
TheCreature 29 Jul @ 12:22pm 
for me the npcs are invisible, I don't know why.
Freeman :) [TH] 12 Jul @ 10:17pm 
Wow
Grubskydude 3 Jul @ 11:31pm 
The NPCs just stand there and spout off lines.
SomeRandomGuy 22 Jun @ 8:35am 
The gargantua starts tweaking out and doesn’t attack anything infront of it
dlc2015 20 Jun @ 4:28pm 
After i load a save they all hate me down to my fucking soul?
AntlionSoldier344 12 Jun @ 9:20am 
no alien slave?
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KazJudge 3 Jun @ 7:32pm 
dude, why are the black mesa NPCs showing error models? I can't play black mesa campaign on gmod until now.
Balbes 29 May @ 8:58am 
Why do soldiers spawn without a helmet and pouches? it doesn't look very good((
Parmesano 18 May @ 1:13pm 
Thank you DrVej for your hard work. If anybody else wants the remaining Black Mesa snpcs (Gargantuars, Gonarch, Vortigaunts and all that jazz), use the black mesa sncps packs made by Lawrence.
Papundekli 18 May @ 8:28am 
this doesn t work. i dont see the maps in gmod (i have black mesa)
DanoGMR 14 May @ 1:46pm 
are the majority of reports for the BM vehicle pack?
DrVrej  [author] 9 May @ 8:32pm 
Literally none of these reports have anything to do with this mod or VJ Base, maybe its time to turn off comments on this addon too? :tshock:
惠特利portal 9 May @ 7:07pm 
Due to the update of vj base, the accompanying "black Mesa map patch "mod cannot be used properly. When will you fix it?
Solar 6 May @ 4:34pm 
the new update kinda broke vj base, most common broken thing of half life resurgence is helicopters making zero noise
DrVrej  [author] 6 May @ 2:54pm 
Ignore it
Solar 6 May @ 12:45am 
"Addon 'Black Mesa SNPC's' probably conflicts with addon '[VJ] Cry of Fear Resurgence' due to both having the following files: lua/autorun/vj_base_check.lua"
Levan5552 5 May @ 11:11am 
I NEED MORE NPCS FROM BLACK MESA! And AI vehicles
manlyweridness 4 May @ 6:39pm 
Quick question, is it possible to use a specific version of VJ Base for the mod to work? and if so, which version would work?
ethan.t.2011 26 Apr @ 7:24pm 
ever since vj base has updated every time an npc dies a statue of them continues to move in place and a ragdoll comes from it
Thetaylorboys02 26 Apr @ 7:12pm 
El_Pan nothing the textures can be load if your in a black mesa map from Black Mesa Source
El_Pan 24 Apr @ 8:31pm 
what textures do i need for the alien aircraft?
Barney Calhoun 20 Apr @ 11:38am 
holy cow! this update adds so many thing that i wanted. good job devs!
Bozondart . 19 Apr @ 7:55pm 
All of the friendly npcs in the mod are not against me since the update.
AntlionSoldier344 19 Apr @ 6:28pm 
vrej could you add a vortigaunt slave npc to this at some point?
Makarylli 9 Apr @ 7:59am 
NPCs not moving!
Forsaken fan 21 Feb @ 5:12am 
oh wait oops i was about to say when i possess vorts there laser particle stays and that was in another extention pack i installed sorry
Forsaken fan 21 Feb @ 5:10am 
*krrrrrrrrrrrr* *BANG* :houndeye:
Zimbabwae 15 Feb @ 6:34pm 
Alien grunts stop shooting their hivehands after a few shots and stare at you while not moving.
Hopefully this addon gets updated in the future!
batman 8 Feb @ 1:06am 
the hecu soldiers mouth dont move properly when talking
DrVrej  [author] 5 Feb @ 1:33am 
No problem, thank you for reporting the bugs!
Painevan 4 Feb @ 11:07pm 
Appreciate you responding! Glad this is all gonna be fixed in the future, looking forward to it!
DrVrej  [author] 4 Feb @ 7:53pm 
@Painevan: I'll watch and leave comments at each of the videos as its better than steam comments :steamthumbsup:
Painevan 4 Feb @ 6:21pm 
I have created two videos showing off these bugs and are posted on YouTube, I will link them here

https://youtu.be/2bJIrRG4DGg (General Issues)

https://youtu.be/gkRZUiQlv1g (Female Citizen Animations)

So yeah these issues do exist, and this isn't me trying to be rude or anything just wanna point out these bugs, hopefully you can look this over and confirm it for yourself
Painevan 4 Feb @ 4:39pm 
@DrVrej I mean I can get a recording of the mouth bug and send that, also along with a recording of how it breaks female citizen animations, plus maybe the other ones I shared as well if that helps
DrVrej  [author] 4 Feb @ 1:21pm 
No that bug doesn't exist in this mod
Painevan 4 Feb @ 8:35am 
You are right about that actually being the case for the Black Ops Assassins with the model issue, however uninstalling it does not fix the HECU mouth issue though so that problem is with the mod itself
Shiny_Emerald 1 Feb @ 3:11am 
the bugged models of the black ops assassins is not a fault of the addon, but a conflict issue. you probably have this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=517423350 addon installed, which overrides the assassin ragdoll.haven't tested it, but i would bet good money that the mouth opening issue is of a similar scenario.
Painevan 31 Jan @ 6:20am 
Black Ops also have bugged models where they always show as cloaked/transparent, also have improper clip size as it only accounts for one of the glocks, and their firing animation seems to be a bit buggy, not to mention the flipping
Painevan 31 Jan @ 5:14am 
HECU Shotgunners are unable to reload their weapons so they shoot one clip and then completely break, honestly this mod is super broken
Painevan 25 Jan @ 12:37am 
HECU NPCs don't properly open their mouths while talking
Su Yili 28 Dec, 2024 @ 5:50pm 
Why is my half-life already loaded with the necessary files, and the npc still doesn't show up?
Britso 22 Dec, 2024 @ 9:01am 
why error:vort: