Cortex Command

Cortex Command

Gruppe 8
81 Comments
DonZekane 12 Aug, 2020 @ 11:32pm 
Please check AS Val again, the bullets fly from below the barrel. There are some other guns which spawn the bullet an inch in front of the barrel but that didn't disturb my experience as much as the Val.
DonZekane 12 Aug, 2020 @ 11:13pm 
AIRSTRIKES. AIRSTRIKES. FRUCKIN' AIRSTRIKES. I LOVE THIS MOD! :104:
Hoplon  [author] 14 Jul, 2020 @ 11:09pm 
Faction file is located @/csrt.rte/FactionFiles/UL2 .
Emb'd 14 Jul, 2020 @ 11:42am 
It says it supports void wanderers.
Hoplon  [author] 13 Jul, 2020 @ 7:06pm 
Wachu mean?
Emb'd 13 Jul, 2020 @ 9:41am 
yo, where is the faction file.
S O U P 18 Jun, 2020 @ 12:50pm 
Hold up, an update? AWWW YEEE
FrodoSynthesis2 28 May, 2020 @ 2:21am 
oh YAY!
bladeRUNNER 27 May, 2020 @ 7:04am 
YESSSSSSSSS
Hoplon  [author] 27 May, 2020 @ 6:07am 
Planning total rework of the mod. Stay tuned, boys!
bladeRUNNER 28 Feb, 2020 @ 7:32pm 
auuuthhoooorrrrrrr plsssssss gibe heavtyyyyyyyy
Iron Raccoon 30 Nov, 2019 @ 12:08am 
Excellent, works perfectly so far. Thanks for the info.
Hoplon  [author] 29 Nov, 2019 @ 9:32pm 
I think so too, but what you have to do is just to add a line in devices/weapons/weapons.ini
Iron Raccoon 29 Nov, 2019 @ 3:15pm 
I'm a retard who thinks lua is black magic and doesn't know how a computer works, how would I enable the weapons in the files? It doesn't seem to be the usual Buyable = 0 conundrum.
tulsa1990 24 Nov, 2019 @ 10:12am 
They don’t get payed to do this!
Hoplon  [author] 23 Nov, 2019 @ 9:24pm 
Patience, my man, patience.
bladeRUNNER 23 Nov, 2019 @ 8:56pm 
developer please, please give us a heavy
Hoplon  [author] 9 Oct, 2019 @ 9:51am 
I'm still on it
bladeRUNNER 26 Sep, 2019 @ 3:03pm 
author is dead
FrodoSynthesis2 13 Sep, 2019 @ 3:54pm 
do you plan on adding that V-22 soon?
Hoplon  [author] 30 Jul, 2019 @ 8:56pm 
ini. file and others still exist, just activate it
Armolitskiy 30 Jul, 2019 @ 8:54pm 
It was so cool return this cool gun!!!
Hoplon  [author] 30 Jul, 2019 @ 7:49pm 
It was so crappy that I removed it from file :steamfacepalm:
Armolitskiy 29 Jul, 2019 @ 9:13pm 
where is a ZASTAVA?
Jeff591 26 Jul, 2019 @ 7:33pm 
Looking at thier weapons, they're kinda like Coalition but a lot more suuped up.
Hoplon  [author] 17 Jul, 2019 @ 6:02am 
I guess so.
bladeRUNNER 17 Jul, 2019 @ 1:11am 
do they retain their gasmasks and balaclavas?
Hoplon  [author] 16 Jul, 2019 @ 7:10am 
Already made new actors infact... Guess anything can't go wrong than current state.
bladeRUNNER 15 Jul, 2019 @ 1:35am 
do you think they would look better in blacker outfits?
8UmrU5h 8 Jul, 2019 @ 3:55pm 
it's glock o' clock.
Hoplon  [author] 3 Jul, 2019 @ 9:25am 
No, but I considering to make new actor having such ability.
Ghost993514 2 Jul, 2019 @ 2:05pm 
Does the marksman/sniper unit actually have enhanced engagement range like the Ronin's respective unit?
Archer 29 Jun, 2019 @ 1:13pm 
bosta seu viado
justiceforjoggers 27 Jun, 2019 @ 5:18pm 
Man this mod went through a lot of changes haha. It's absolute blast though. Love breaching and tacticooling
Hoplon  [author] 15 Jun, 2019 @ 6:45pm 
Uh... Not really. Unfortunately I got q busy these days and it's getting harder to make some time for mod. And I can't think of something new for the mod yet. So yeah, I'll be concentrate on improving current existing things on the mod, rather than making something new time to time...
Phenix 15 Jun, 2019 @ 2:42pm 
Will you have plans to make somekind of..devlog/roadmap of what you are going to test or do? Maby even livestream the modding proces?
Ghost993514 9 Jun, 2019 @ 4:38pm 
Got the mod from the site, testing now!
Hoplon  [author] 5 Jun, 2019 @ 12:17am 
Yet I have no firm plan on the mod, just trying things around.
Phenix 4 Jun, 2019 @ 4:28am 
I love this mod, though i might have a suggestion for new guns, since there aren't many high powered sniper rifles or weaponry. How about a single shot 22mm rifle? :>
bladeRUNNER 3 Jun, 2019 @ 8:41pm 
the guns are very nice and powerful i must admit
Hoplon  [author] 27 May, 2019 @ 3:16am 
I can try, not sure tho.
Phenix 26 May, 2019 @ 4:58pm 
Hey quick question, can you modify the weapons to have something like the pie menu weapons do? ( Exchangeable ammunition types like HP AP FMJ )
Hoplon  [author] 24 May, 2019 @ 11:21pm 
I got no idea on that. Try install the mod manually through the site: steamworkshop.download/
Ghost993514 24 May, 2019 @ 9:49am 
Same here.

One problem- the mod isn't showing up either in my main folder or my mod list.
nuclearstonk 23 May, 2019 @ 6:25pm 
Helicopter would be a very appreciated addition to me.
Hoplon  [author] 19 May, 2019 @ 8:05pm 
Changed, thanks for it lol. I'm considering to add some heli-like craft soon btw.
Ghost993514 19 May, 2019 @ 4:53pm 
Might want to change 'mode' to 'mod.'

Going to be trying it out, looks really good!
What kind of craft will you be adding?
Hoplon  [author] 18 May, 2019 @ 7:40pm 
Index is now up-to-date.
Hoplon  [author] 18 May, 2019 @ 6:53pm 
Experimental feature applied to AKM, ,M16A1, M16A4.

Based on gun making guide: https://docs.google.com/document/d/1fjGCc2MY2BPsTJL7QjBEnTt2gJrFJDHtcnzWEvpHGBU/edit?usp=sharing
Phenix 17 May, 2019 @ 8:26am 
I have a suggestion regarding the actors, could you add one weaker actor like a security guard? Other than that the weapons are great, though there are no energy weaponry. Regardless of that this is a great, up-to date mod that keeps getting updated!