RimWorld

RimWorld

Vanilla Furniture Expanded - Medical Module
532 Comments
Quartino 3 hours ago 
Does anyone know if the base game Vitals Monitor works on the Surgical Table?
Harry_Robinson1 5 Sep @ 4:59am 
I whipped up a little patch to make Sterile Walls airtight: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3562449069
Ryntra7 27 Aug @ 10:19am 
It would be nice if you added either sterile gravship walls and/or made the existing one airtight. It's a fully metal wall, so I don't see why it shouldn't be airtight.
Lil Kitty Girl 16 Aug @ 1:15pm 
I feel like sterile walls don't mesh well in gravships due to gravships needing to be more compact and sterile walls not being able to be curved like the walls in gravship. I've also always found them a bit annoying as they tend to overlap into the next room and I feel like that always ends up looking a bit weird when you're not double walling. I love the idea, but with the new dlc, I feel like it may be a good idea to revisit sterile walls to better complement the game
[Akolit] 14 Aug @ 4:03am 
Всем привет. Перевел мод на русский язык. Создателю мода респект .
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3548662917
Talonos 7 Aug @ 5:41pm 
Confirmed that the culprit is "Big Little Mod Patch." I'll take it up with them.

Thank you for your mods, sorry to bother you, and have a nice day.
Talonos 7 Aug @ 5:30pm 
Addendum: Does not appear to happen if my modlist is stripped down to simply Harmony, VEF, and VFE-Medical. Now looking for which mod it's not playing nicely with...
Talonos 7 Aug @ 5:20pm 
Bug Report:
- All Research Counters in excess of 10 detach from a High Tech Research Bench when its research value is updated by anything other than a placed facility.

Example Repro:
- Place 20 research counters in a 4x5 rectangle directly behind the high-tech research bench.
- Examine it. All 20 research counters are attached.
- Place a Multi-Analyzer nearby.
- Examine the High Tech Research Bench. All research counters are still attached.
- Dev Palette/T:Destroy the Multi-Analyzer.
- Examine the High Tech Research Bench. Ten of the research counters have detached.

Tested in Rimworld 1.6, Mod version 1.1.0

Is this where we're supposed to post bug reports? Seems like they'd get lost here...
gunns22 7 Aug @ 5:59am 
@Oskar Potocki

So, are there still plans for a Vanilla Health Expanded like you said back in 1.5?
DaftCanuck 31 Jul @ 8:43am 
Is there a way, other than removing medical designation, to get pawns to not want to use the surgical table for resting while recovering from an injury? I ask because they seem to prioritise it over any other medical bed.
Procrasturbator 30 Jul @ 6:53am 
Was wondering if you might add like a "test table" and maybe something like a "drawing board" to simulate like... "operation practice" as well as research use. i think they would be a perfect double function item. Test table would be like practicing a surgery before actual operation (small boost to success and small boost to research) and same for the drawing board.

Thanks!! love your mods, they add a lot of flavor to the game; and much of it is so integrated i sometimes wonder why something isn't there till i realize i haven't activated one of these from a previous save.
Hazardous 26 Jul @ 7:53am 
Airtight sterile walls in the future, please?
ViscousTime 22 Jul @ 6:44pm 
Can you make it so the Vitals centre can connect through closed doors? I have been using Advanced Doors, which is now deprecated so... but still, I want my hospital to have divider curtains because thats how real hospitals are. The problem is that they break line of sight for the vitals centre. Can you either add curtains to this module or like let it connect via invisible pipes?

Maybe by using some sort of idk, pipe framework?
gunns22 11 Jul @ 4:50pm 
@Oskar Potocki
So... Is Vanilla Health Expanded still on the table?
Draco Sicarius 9 Jul @ 3:02pm 
Woohoo! Thanks for 1.6 update! I can finally do up my ideal research lab and a proper hospital
Caz 26 Jun @ 7:27am 
Now that Spacer Module got a 2.0 rework/update, are there plans for this to get similar attention?
cody 26 May @ 8:55pm 
can you make it still work even if its not directly at the patients head
Crazed Ninja Hillbilly 22 May @ 1:46pm 
@hinnaku

very late answer but you need to use they dye feature in rimworld to change the color of the stripe for the sterile wall
Hinnaku 28 Mar @ 4:28pm 
The Sterile Walls various color stripes don't seem to be an option for me anymore, I'm only getting the blue default ones.
Karn Liberated 22 Mar @ 4:59pm 
Hello! Curious to know if there is a 1.0 compatible version of this (and maybe vanilla weapons expanded?) mod? Ty :)
Нелюдь 23 Jan @ 5:57pm 
Change the cost of building a control centerе, it is almost useless even with cheap crafting, and with an advanced component it is absolutely useless
joncon9000 15 Jan @ 8:45pm 
Quick question does anyone know if there are mod conflicts that would prevent me from being able to make a surgical table as I can't seem to find it in the complex furniture tech tree where it says it should be. I know that the mod seems to be installed properly as I can make a IV stand once I learn the hospital bed tech tree and it even mentions the surgical table but I cant seem to find it in the research tab anywhere. Wondering if it's a conflict or something.
Vengorin 8 Jan @ 8:52am 
Hi Oskar Potocki over 2 years ago i asked about a means to Toggle allow / not allow Surgery to all beds.

Was even a Discussion Started about this by another person.

I'm back for another play of Rimworld ...Honestly don't want to be a nag but i would really love to see this be a thing if its possible. Thanks for your mods ... i don't play without them.

Original Post
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Please can you add a Toggle Allow Surgery / Not Allow Surgery To all beds please.

I have set up a bunch of Operating Theatre half for Colonists and half for Prisoners .... but they don't use them they just use the normal hospital beds ... or the prisoners beds in their cells.

Would be wonderful if i could have a toggle please.
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True Skonger 13 Oct, 2024 @ 6:04pm 
Ah alright. That makes more sense
Kham 13 Oct, 2024 @ 5:34pm 
@MrUglehFace the max connected 1 means only 1 vitals centre can be connected to a bed, not that only 1 bed can be connected to a vitals centre.
True Skonger 13 Oct, 2024 @ 5:20pm 
Vitals center max connected is 1, despite suggesting that it should definitely be more than that.
Kham 5 Jul, 2024 @ 8:49am 
Very glad to see this mod get an update after all. I'd been putting off a new run until health expanded came out because some of these items are just staples now.
Dracon 26 May, 2024 @ 9:25pm 
Got a question regarding the operating table:
When my pawns get wounded they always immediately run to the operating table over VFEA Ancient Cryo Supender.
Is the operating table actually better than the Ancient Cro Supender, or do pawns just not move to the best available bed for why ever they need to go to one.
Oskar Potocki  [author] 15 May, 2024 @ 1:35am 
There will be medical furntiure in VHE, but it will be slightly different than what's offered by this mod.
Happycam 14 May, 2024 @ 11:42pm 
Hey Oskar, will VHE contain content already found here like what I assume was originally planned when you first announced dropping this mod, with this mod becoming either obsolete or those who don't want to deal with the new changes from VHE? Or is VHE going to contain new medical tools and equipment that could go pair along this mod while vhe focuses on the major gameplay changes to health and bodies?
_baseplate 12 May, 2024 @ 7:19am 
wait this got updated to 1.5? sick!
HalfMoon95 2 May, 2024 @ 8:08pm 
@turkler And are any of us required to donate? Do any of us pay for his mods? No? That's what I thought so please, once again, shut the f*ck up. Thank you Oscar for the update and hard work.
Oskar Potocki  [author] 30 Apr, 2024 @ 1:47am 
I'll keep it around.
T_GabiUel 29 Apr, 2024 @ 4:23pm 
Will this mod be deleted after the release of Vanilla Health Expanded? I would really appreciate if you could keep this mod around for the people that enjoy the simplicity and dont want an overhaul of the health system. Thanks for your work and good luck on the developtment.
CombineElite19 23 Apr, 2024 @ 11:05pm 
Finnaly i can harvest organs from a Wild woman without her dying :)
SghHanzMullerSW 22 Apr, 2024 @ 9:59am 
waaaaait whut you said this was discontinued but still i love this mod and thanks for not giving up on it
Diemos 18 Apr, 2024 @ 12:36pm 
Woooo a surpise to see this updated, but a welcome one.
دانيال أيفان مولا 16 Apr, 2024 @ 6:45pm 
Thanks for the update man
Kamato1 16 Apr, 2024 @ 3:22pm 
thx oskar my polish named habebe (:
Сельсовет 16 Apr, 2024 @ 7:10am 
Wow! The mod has been updated to 1.5, even though they said they wouldn't.
Stark 16 Apr, 2024 @ 6:39am 
I'm guessing Health Expanded got a little bit delayed then, enough for this one to be updated. My hospital did feel empty without this one.

I appreciate the update and the hard work the lot of you are putting into the community, Oskar and Vanilla Expanded team!
Redknight910 16 Apr, 2024 @ 1:45am 
I'm glad this was updated for 1.5, at least until Health Expanded comes out.
LioTheManlyBadAssHero 15 Apr, 2024 @ 5:05pm 
When i try to load the mod into my game, it says it only has a 1.4 for it and not the proper 1.5
16_px : Nemuineru 15 Apr, 2024 @ 5:00pm 
As waiting for "Vanilla Health Expanded", this was welcome surprise for me,
that I thought this mod supposed to not support ver 1.5.
Anyway, Glad to update!:47_thumb_up:
Cat-Lunatic 15 Apr, 2024 @ 3:27pm 
honestly, when Health Expanded comes out, he should remove this one, just to make them screech.
Oskar Potocki  [author] 15 Apr, 2024 @ 3:19pm 
Health Expanded is still coming don't worry.
Glitch 15 Apr, 2024 @ 2:02pm 
I was looking forward to this coming back/moving forward with Health... Oskar never cave to terrorist. Now they know it works they will just do it more next time. I hope you still put out Health.
Cat-Lunatic 15 Apr, 2024 @ 1:36pm 
Ya know, I love how so many people make demands of Oskar, when he could literally just remove ALL OF HIS MODS from the workshop overnight and there would literally be -nothing- we can do about it, no matter how hard anyone insists otherwise.

He's under no obligation to provide you people anything.
Dad 15 Apr, 2024 @ 1:00pm 
I fully thought the IV stands and research counters were vanilla. I laughed to myself when I realized they weren't there the other day.
Farron 15 Apr, 2024 @ 12:52pm 
I was fully prepared to wait til Health Expanded as well. Hope this merges with Health Expanded in the future too! Excited to see what else Health Expanded has to offer! Love all the Vanilla Expanded mods! Appreciate the work you guys put in!