Life is Feudal: Forest Village

Life is Feudal: Forest Village

Roadside Inn
32 kommentarer
eien no shikaku 永遠の刺客  [skapare] 12 sep, 2020 @ 15:04 
Hi there, please read once again mod description

LOAD ORDER
This mod can be placed anywhere in your Mod List.

Dropbox shows load order only for mods with LP.
Lasthero92 21 mar, 2020 @ 10:26 
eien no shikaku thanks for the excellent mod support.

in your Dropbox Excel File, you place the ecnhanced husbandry after roadside inn.
Here you write that it must be placed before roadside inn.
Which version is now right?

greetings from Germany.
eien no shikaku 永遠の刺客  [skapare] 20 jan, 2020 @ 5:02 
Thank you, enjoy :winter2019happyyul: :winter2019happyyul: :winter2019happyyul:
shadow26 20 jan, 2020 @ 5:01 
great update to the mod thanks
eien no shikaku 永遠の刺客  [skapare] 18 jan, 2020 @ 11:00 
Latest update:

NEW FEATURE
Load order to craft roadside poultry with poultry introduced by Enhanced Husbandry MOD instead of vanilla game meat. Mod will switch resources needed automatically according to your Load order.
1. Enhanced Husbandry.
2. Roadside Inn.
eien no shikaku 永遠の刺客  [skapare] 16 jan, 2020 @ 22:04 
Food is the most basic and needed resource in this game along with firewood and charcoal.
Next we have tools and clothes but food and stove fuel will always be the most needed.
eien no shikaku 永遠の刺客  [skapare] 16 jan, 2020 @ 22:03 
@ubreitfeld, I'm really sorry you feel this way but resource added by this mod is more nutritious food so IMHO it's not useless, do you know what benefits gives you more nutritious food and how it works in core game mechanics?
ubreitfeld 16 jan, 2020 @ 21:45 
For me, 'useless' is a resource that only fills the resource window and otherwise has no technical significance. I can process meat instead of poultry meat, so meat makes sense, poultry meat apparently not at the moment.
eien no shikaku 永遠の刺客  [skapare] 16 jan, 2020 @ 21:43 
@Gailegedde, Roadside Inn was made as request for using vanilla game meat in recipes only. This way it's standalone mod and it doesn't need anywthing else to work and players don't need to worry about proper load order.
Gailegedde 16 jan, 2020 @ 21:28 
Can you change instead Small Poultry House? So it's more demanding when producing goods? I find it too easy
Gailegedde 16 jan, 2020 @ 21:26 
Hi eien; pleasw do not change this mod! It's nice the way it is!
eien no shikaku 永遠の刺客  [skapare] 16 jan, 2020 @ 21:15 
And if you can look at Roadside Inn date of publishing - when Roadside Inn was made there wasn't mod that make new resource - poultry.

Maybe first you can explain to me how producing more nutritious food is useless for you?
eien no shikaku 永遠の刺客  [skapare] 16 jan, 2020 @ 21:09 
@ubreitfeld, poultry is useless? It's food for your villagers.
ubreitfeld 16 jan, 2020 @ 21:07 
I got a lot of poultry by 'Small poultry house' and "Enhanced husbandry' and thought I can use it with this mod, but to my surprise the 'Roadside Innn' uses normal meat for the meals. I can't find anything else poultry is good for, means I produce a useless ressource. What about the change request from october?
eien no shikaku 永遠の刺客  [skapare] 9 okt, 2019 @ 4:39 
The easier way is to request change ^^
ffzein 9 okt, 2019 @ 4:29 
But noted. Won't risk it further. :-)
And many thanks for your mods. They brought me back to the game :-)
ffzein 9 okt, 2019 @ 2:52 
@eien
Don't worry, when i make a change, I create a separate folder with a new ID (locally)
So any update doesn't mess around with my game. Then once an update is there, I switch back to the updated mod :-)
eien no shikaku 永遠の刺客  [skapare] 8 okt, 2019 @ 21:21 
Hi, I don't recommend to make changes to my mods files, my mods are constantly updated and for some code is changed so you making your personal changes can cause your game to crash once I update it with new content and connect with other mods.
This mod was made as independent one but I will consider your idea once I've time for it.
ffzein 8 okt, 2019 @ 20:28 
@eien, we should use the poultry as a raw resource to craft the roadside poultry if the poultry is enabled in the Husbandry mod. It will make more sense :-)
If Poultry is not enabled, then use meat instead (I modified this on my files, and it works like a charm) :-)
calmRaw 6 jul, 2019 @ 17:01 
awesome!
Gailegedde 27 maj, 2019 @ 22:21 
best mod ever! :steamhappy:
eien no shikaku 永遠の刺客  [skapare] 22 apr, 2019 @ 12:52 
Enjoy! :)
JohnNav 22 apr, 2019 @ 12:51 
Thanks Eien :)
Gailegedde 22 apr, 2019 @ 5:24 
thanks!
eien no shikaku 永遠の刺客  [skapare] 22 apr, 2019 @ 3:24 
added new lights effects so working at night will be more pleasant :)
Gailegedde 21 apr, 2019 @ 13:49 
working for me perfect :steamhappy:
B@lth@z@rd666 18 apr, 2019 @ 12:00 
Thanks Eien, looks great !
JohnNav 15 apr, 2019 @ 10:37 
Looks awesome :) Thanks Eien
eien no shikaku 永遠の刺客  [skapare] 15 apr, 2019 @ 6:24 
thanks :)
Gailegedde 15 apr, 2019 @ 6:16 
great mod eien!
eien no shikaku 永遠の刺客  [skapare] 14 apr, 2019 @ 22:23 
Profitez de l'utiliser :steamhappy:
Sir_Chfer 14 apr, 2019 @ 13:41 
Encore une belle réalisation. Merci Eien...:steamhappy::steamhappy: