Life is Feudal: Forest Village

Life is Feudal: Forest Village

Roadside Inn
32 kommentarer
eien no shikaku 永遠の刺客  [ophavsmand] 12. sep. 2020 kl. 15:04 
Hi there, please read once again mod description

LOAD ORDER
This mod can be placed anywhere in your Mod List.

Dropbox shows load order only for mods with LP.
Lasthero92 21. mar. 2020 kl. 10:26 
eien no shikaku thanks for the excellent mod support.

in your Dropbox Excel File, you place the ecnhanced husbandry after roadside inn.
Here you write that it must be placed before roadside inn.
Which version is now right?

greetings from Germany.
eien no shikaku 永遠の刺客  [ophavsmand] 20. jan. 2020 kl. 5:02 
Thank you, enjoy :winter2019happyyul: :winter2019happyyul: :winter2019happyyul:
shadow26 20. jan. 2020 kl. 5:01 
great update to the mod thanks
eien no shikaku 永遠の刺客  [ophavsmand] 18. jan. 2020 kl. 11:00 
Latest update:

NEW FEATURE
Load order to craft roadside poultry with poultry introduced by Enhanced Husbandry MOD instead of vanilla game meat. Mod will switch resources needed automatically according to your Load order.
1. Enhanced Husbandry.
2. Roadside Inn.
eien no shikaku 永遠の刺客  [ophavsmand] 16. jan. 2020 kl. 22:04 
Food is the most basic and needed resource in this game along with firewood and charcoal.
Next we have tools and clothes but food and stove fuel will always be the most needed.
eien no shikaku 永遠の刺客  [ophavsmand] 16. jan. 2020 kl. 22:03 
@ubreitfeld, I'm really sorry you feel this way but resource added by this mod is more nutritious food so IMHO it's not useless, do you know what benefits gives you more nutritious food and how it works in core game mechanics?
ubreitfeld 16. jan. 2020 kl. 21:45 
For me, 'useless' is a resource that only fills the resource window and otherwise has no technical significance. I can process meat instead of poultry meat, so meat makes sense, poultry meat apparently not at the moment.
eien no shikaku 永遠の刺客  [ophavsmand] 16. jan. 2020 kl. 21:43 
@Gailegedde, Roadside Inn was made as request for using vanilla game meat in recipes only. This way it's standalone mod and it doesn't need anywthing else to work and players don't need to worry about proper load order.
Gailegedde 16. jan. 2020 kl. 21:28 
Can you change instead Small Poultry House? So it's more demanding when producing goods? I find it too easy
Gailegedde 16. jan. 2020 kl. 21:26 
Hi eien; pleasw do not change this mod! It's nice the way it is!
eien no shikaku 永遠の刺客  [ophavsmand] 16. jan. 2020 kl. 21:15 
And if you can look at Roadside Inn date of publishing - when Roadside Inn was made there wasn't mod that make new resource - poultry.

Maybe first you can explain to me how producing more nutritious food is useless for you?
eien no shikaku 永遠の刺客  [ophavsmand] 16. jan. 2020 kl. 21:09 
@ubreitfeld, poultry is useless? It's food for your villagers.
ubreitfeld 16. jan. 2020 kl. 21:07 
I got a lot of poultry by 'Small poultry house' and "Enhanced husbandry' and thought I can use it with this mod, but to my surprise the 'Roadside Innn' uses normal meat for the meals. I can't find anything else poultry is good for, means I produce a useless ressource. What about the change request from october?
eien no shikaku 永遠の刺客  [ophavsmand] 9. okt. 2019 kl. 4:39 
The easier way is to request change ^^
ffzein 9. okt. 2019 kl. 4:29 
But noted. Won't risk it further. :-)
And many thanks for your mods. They brought me back to the game :-)
ffzein 9. okt. 2019 kl. 2:52 
@eien
Don't worry, when i make a change, I create a separate folder with a new ID (locally)
So any update doesn't mess around with my game. Then once an update is there, I switch back to the updated mod :-)
eien no shikaku 永遠の刺客  [ophavsmand] 8. okt. 2019 kl. 21:21 
Hi, I don't recommend to make changes to my mods files, my mods are constantly updated and for some code is changed so you making your personal changes can cause your game to crash once I update it with new content and connect with other mods.
This mod was made as independent one but I will consider your idea once I've time for it.
ffzein 8. okt. 2019 kl. 20:28 
@eien, we should use the poultry as a raw resource to craft the roadside poultry if the poultry is enabled in the Husbandry mod. It will make more sense :-)
If Poultry is not enabled, then use meat instead (I modified this on my files, and it works like a charm) :-)
calmRaw 6. juli 2019 kl. 17:01 
awesome!
Gailegedde 27. maj 2019 kl. 22:21 
best mod ever! :steamhappy:
eien no shikaku 永遠の刺客  [ophavsmand] 22. apr. 2019 kl. 12:52 
Enjoy! :)
JohnNav 22. apr. 2019 kl. 12:51 
Thanks Eien :)
Gailegedde 22. apr. 2019 kl. 5:24 
thanks!
eien no shikaku 永遠の刺客  [ophavsmand] 22. apr. 2019 kl. 3:24 
added new lights effects so working at night will be more pleasant :)
Gailegedde 21. apr. 2019 kl. 13:49 
working for me perfect :steamhappy:
B@lth@z@rd666 18. apr. 2019 kl. 12:00 
Thanks Eien, looks great !
JohnNav 15. apr. 2019 kl. 10:37 
Looks awesome :) Thanks Eien
eien no shikaku 永遠の刺客  [ophavsmand] 15. apr. 2019 kl. 6:24 
thanks :)
Gailegedde 15. apr. 2019 kl. 6:16 
great mod eien!
eien no shikaku 永遠の刺客  [ophavsmand] 14. apr. 2019 kl. 22:23 
Profitez de l'utiliser :steamhappy:
Sir_Chfer 14. apr. 2019 kl. 13:41 
Encore une belle réalisation. Merci Eien...:steamhappy::steamhappy: