RimWorld

RimWorld

Down For Me
194 kommentarer
rodrigocns 12. sep. kl. 15:18 
Now something mor of a bug: revolted slaves can be ordered to down, and the revolt will stop at once
Mad Cake 18. aug. kl. 18:12 
This thing is very abusable. I once killed megaspider with this thing. Its pretty simple: 1. Go to the thing. 2. Attack it. 3. Pretend to be downed and wait for attack cooldown to fade away. 4. Stop preteding down, attack it again. 6. Repeat until victory. Profit.
Angered animals or humans wont attack downed colonists. "Must have been the wind"
Mad Cake 18. aug. kl. 18:06 
you can just stop pretending down, and the raider will simply leave without him. Its not dangerous. Its op. Duh.
nana_the_ninja 14. juli kl. 3:45 
Ty Kiwi
BEIJIXIONGGGGGGGGGGGGGGGG 13. juli kl. 0:07 
thank you for your wwork🥰
aRandomKiwi  [ophavsmand] 12. juli kl. 5:56 
:ai_wormhole: Update 1.0.9 :ai_wormhole:

-Add Rimworld 1.6 support
BEIJIXIONGGGGGGGGGGGGGGGG 12. juli kl. 1:11 
god,we need 1.6😭
Castel 10. juli kl. 5:59 
Seems to work fine in 1.6. \o/
Levardio 8. juni kl. 20:19 
@Zorg if you are pretending to be down you wouldn't try to converse with others
Lukasxino 21. mar. kl. 14:43 
@Zorg @Garlic if it only affected movement, pawns could still crawl around, so it would need to also set manipulation to 0 to work...

I think
Zorg 6. mar. kl. 14:41 
I'm with Garlic, it would make more sense to set movement to 0 instead of consciousness, so that downed pawns can still interact socially.
xxxJohnGamerxxx 5. jan. kl. 9:03 
@Rassmond Then just dont do that, dumbass
Garlic 20. okt. 2024 kl. 20:47 
@kyrambox There's nothing you can do except not using the feature against them. Just don't use it if it feels like it's cheating.
Garlic 20. okt. 2024 kl. 20:45 
The mod is good as it is now, but wouldn't be more make sense if it limits movement, not consciousness? The game treats incapacitated pawns differently depending on their consciousness after all.
Tigerfun86 24. aug. 2024 kl. 6:24 
@rassmond then don't do that
kyrambox 19. aug. 2024 kl. 10:10 
This mod seems to be too powerful against wild agressive animals. One can shoot them and pretend dead, shoot and pretend dead and so on. It would be better to lower a chance of cheating animal from 100 to 50% for example. Pretending dead should be the last hope.
Rassmond 8. aug. 2024 kl. 6:50 
Just downed whole bunch of slaves that was trying to escape and problem solved. This mod is broken
Enlonwhite 6. juli 2024 kl. 22:24 
@ those who question this mod
Abuse-able === Yes, but that is up to you
idea of CD == Maybe a ingame hour but nothing more then that, otherwise would not really be a point to use.
NO dont use ==# per day when I have accidently hit this or used it to fix a pawns priority.

tho based reading with some unintended issues with guest and pawns that dont stay player controlled, there should be a check to undo this condition if not player controlled.
H_Love 16. apr. 2024 kl. 4:24 
nb!!!!!!!!!!!
Emrovski 16. apr. 2024 kl. 2:01 
thx
aRandomKiwi  [ophavsmand] 15. apr. 2024 kl. 22:37 
@all: Updated for Rimworld 1.5
Emrovski 14. apr. 2024 kl. 1:56 
update?
Papito 13. apr. 2024 kl. 10:27 
I was wondering when i would be able to break another geneva convention! Finally this mods will allow me to do perfidy
KYPHAGXpX999 22. mar. 2024 kl. 14:28 
Can we get 1.5 update please?
Pet Mudstone 25. feb. 2024 kl. 22:52 
I agree with nako. This mod is VERY powerful when it comes to distracting enemies.
nako 13. jan. 2024 kl. 23:49 
One of my favorite mods that I need to disable because I abuse it so much. What do you think about adding a cooldown between downs, and/or between down and up? Something like being able to only down once per day, and/or require a minimum of downing for 6 hours?
LZIM 21. aug. 2023 kl. 12:25 
Adding comment that setting mercenaries and visitor quest pawns continues to have them pretending to be downed after the quest ends and they need to leave but can't. As harming or trying to strip them angers their faction they need to be treated like terminal patients. Besides keeping this in mind so they are never in the state downed when a quest ends they should lose the status when the quest ends since the player is no longer controlling them.
-Evgeny_Prigozhin- 7. aug. 2023 kl. 11:52 
when the slaves rebellion, you can just click on the fake down button.:steammocking:
[MaD] 7. aug. 2023 kl. 4:50 
does not work on (awakened) Androids from
Vanilla Races Expanded - Android
Gizmo is drawn but does nothing, no errors though
(works on slaves and pets in the same save though, need to get a non-android colonist to test further)
Miyuri 9. juli 2023 kl. 3:04 
The mod is so powerful that somewhat IMBA.
Mad animals or animal revenge? Down!
cptnoname 9. juli 2023 kl. 2:17 
Was just thinking about this mod because of a Reddit post and got curious. Does this summon the Stranger in Black if your last/only pawn plays dead? I'm on the road and can't test it myself lol
Salep 13. juni 2023 kl. 11:48 
@Kahned thank u for warning :steamthumbsup:"Drafted Animals" is my favorite mod
Kahned 14. apr. 2023 kl. 9:45 
There is same compatibility issue with this mod and Drafted Animals, after using this ability all other abilities are gone.
Wish to knew what mod cause this incompatibility, but sadly with almost 200 mods I'm not able to check them.
With this information maybe someone else will have an idea what mod can cause this.
Sasha Pines (no brain) 27. dec. 2022 kl. 7:22 
i can get the people to go down but cant never get up again ???????
Rezaa 20. dec. 2022 kl. 15:18 
Your Pawn isn't working? have you tried turning it off and back on again?
Moonlightfox 4. dec. 2022 kl. 0:05 
Indispensible. Pawn broken? Just turn it off and on again...
Filthy Peasant 4. nov. 2022 kl. 22:53 
@Cranu I was having the same problem. In fact, any time someone went down, they would not get back up, even after getting healed. Removing the mod "Raiders Never Die (Continued)" resolved this issue for me.
Cranu 27. okt. 2022 kl. 20:24 
Anyone else having a problem where the faked downed button works however you don't have a button to bring them back up again?
Cavenaugh 24. okt. 2022 kl. 7:14 
@Hightech unsub and then exit steam. Open steam, sub to the mod, and then it should be fixed
Hightech 23. okt. 2022 kl. 15:35 
how comes some mods they are updated saying they are 1.4 like this one still shows in my mod list 1.3 shows nothing bout 1.4 unsubed then resubed again and still same thing?
Drazhatt 23. okt. 2022 kl. 8:53 
It isnt
aRandomKiwi  [ophavsmand] 23. okt. 2022 kl. 6:46 
@all : Updated for Rimworld 1.4
thryllth 22. okt. 2022 kl. 21:31 
This has saved a number of my pawns who decide that because the nurse is busy feeding someone else they should wander off despite the fact that they currently have the plague and their tend is fixing to expire.
VelxraTV 21. okt. 2022 kl. 14:22 
Please update to 1.4
MrSpacePenguin 21. okt. 2022 kl. 11:29 
I hope this will get 1.4 update cuz this saved me a lot of time in the game
chryssjanzonio 18. okt. 2022 kl. 18:19 
can we stabilize the pawn if there down.
brucethemoose 8. okt. 2022 kl. 17:21 
1.4?
Deverz 24. sep. 2022 kl. 19:46 
My colonists keep getting straight back up. Not sure if it's a mod conflict or this mod playing up though
Dabony 7. aug. 2022 kl. 21:19 
There's a funny exploit with this that should probably be fixed. During a slave revolt, you can just click on a revolting slave and tell them to down themselves. Then when they stand up they won't be hostile anymore.
Wreive 29. juli 2022 kl. 10:48 
Oh never mind, it wore off.