Human Fall Flat

Human Fall Flat

Tokonata's First Puzzle Map! (Feedback is Encouraged Please!)
21 則留言
Nekron 2022 年 11 月 28 日 上午 2:54 
If the hook would not be stuck I would have upvoted the map, even if it plays more like a tiny test map. Some puzzel were fun to play, like the invisible walkway. Also it seems more like a map to play alone, since you can just stand on the platforms, that leads you to the exit, with 2 or 3 players you don't even need the items from the puzzels...
门纪 2020 年 8 月 14 日 上午 12:33 
门纪到此一游!
Brbrmensch 2020 年 4 月 13 日 上午 2:05 
the hook gets stuck at the door, forcing players to climb up to get it, i assume this is not intended. otherwise - quite fun, although short
btw, there are simpler versions of no grab walls even from the first version of workshop files
Raigh 2020 年 3 月 20 日 下午 5:15 
the crates are glued to each other and I cant be bothered trying to mvoe them for 30min.
Boxhamster 2019 年 6 月 18 日 上午 12:27 
the cane to swing down won't come down for me, everytime.
Masaicker 2019 年 4 月 24 日 下午 7:08 
Thank you, you have helped a lot.
Toko  [作者] 2019 年 4 月 24 日 下午 6:50 
@Masaicker i made the walls have the layer "colidewithballnocam". it makes it so you cant go through them at the hips can cant grab them.
Masaicker 2019 年 4 月 24 日 下午 6:05 
Hello, the map is very fun, but there is a question I would like to consult, how the wall is done, why not grab it, I really want to know. Thank you.
Toko  [作者] 2019 年 4 月 14 日 下午 8:06 
@shadowscott2 yea im very sorry my puzzle map isint the best, it has lost of buggs and issues, thanks for bringing them up. it is my first time using unity so i tried my best. hopefully i can take them into account for when i make my next map and everything works more smoothly!
shadowscott2 2019 年 4 月 14 日 下午 6:56 
@Toko I'm not sure how to ride the zipline otherwise then. When I'm up top I can't get back to the beginning ledge. Also, when trying to jump to the tree it's hard to see because when I look from behind my character I just see the inside of the wall.
Toko  [作者] 2019 年 4 月 14 日 下午 6:33 
@麦麦太可爱了 <3 <3 <3
Toko  [作者] 2019 年 4 月 14 日 下午 6:33 
@shadowscott2 yea sorry for some reason that is broken, its ment to help mulitple people get to ride the zipine but it just breaks. sorry
等阿迪特回来 2019 年 4 月 14 日 下午 5:56 
通关啦!个人觉得很nice的一张图!!比起大多数一味地刁钻的难度,这个图从攀爬难度和解谜元素结合的恰到好处,感觉是很贴近官方设计思路的,很有意思!基本上只有拿火车头的时候会利用到爬墙技巧,拿最后一个保龄球瓶时卡关了,最后发现作者设计的路时简直太赞了!作者是设计鬼才!最后,谢谢作者做出这么好玩儿的地图!!:steamhappy:
shadowscott2 2019 年 4 月 14 日 下午 5:56 
Not sure why. After doing the barrels the cane thing never drops down. Happened twice in coop.
Shirane Hane 2019 年 4 月 13 日 上午 7:08 
Best puzzle level so far! By the way, you should adjust the gate above, it is stuck for now, the hook can't fall own :P
Kamil#28# 2019 年 4 月 13 日 上午 6:44 
@plank to get the pin you need to jump from the stairs, there is invisible path, look up to know where the path is :D stick despawns only when you drop it on the main ground
Plank 2019 年 4 月 11 日 上午 5:14 
bowling pin is not so easy to get, not sure how you intended us to get it and too bad the stick just despawns after using it once : / Also, yeah the end is rather anticlimatic, would be nice to have like a party room or something :D
Kamil#28# 2019 年 4 月 11 日 上午 3:36 
ohh and it would be nice to have something like a prize at the end, and not just a end of a level, it is possible to connect custom music/sound to a button and to a speaker, you could make it so the player can play it at the end and have a praty! :D
Kamil#28# 2019 年 4 月 11 日 上午 3:34 
i like those blockades for planks and wall, with this i needed to do puzzles as intended without cheating like wall climbing :v
As i was trying to solve bowling pin i discovered that when you go up the stairs and hold the last step (this one in a wall) with both hands character is glithing out :v
Bingus 2019 年 4 月 9 日 下午 10:24 
Glad to see someone doing a puzzle map, I played this with my friends and we couldnt get up to the bowling pin. So we eventually just had one guy hold the door open and we all went through!
Toko  [作者] 2019 年 4 月 9 日 下午 1:34 
This is second version to make it easier and not as buggy!