Human Fall Flat

Human Fall Flat

3,972 ratings
Tokonata's First Puzzle Map! (Feedback is Encouraged Please!)
   
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Levels
Type: Puzzle
LEVEL TYPE: Multiplayer
File Size
Posted
Updated
16.460 MB
9 Apr, 2019 @ 10:27am
12 Apr, 2019 @ 5:05pm
3 Change Notes ( view )

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Tokonata's First Puzzle Map! (Feedback is Encouraged Please!)

Description
In this map you will test your problme solving skills to gather all 3 shrunken Human: Fall Flat items and bring them to the end to open the doors. Have fun!
21 Comments
Nekron 28 Nov, 2022 @ 2:54am 
If the hook would not be stuck I would have upvoted the map, even if it plays more like a tiny test map. Some puzzel were fun to play, like the invisible walkway. Also it seems more like a map to play alone, since you can just stand on the platforms, that leads you to the exit, with 2 or 3 players you don't even need the items from the puzzels...
门纪 14 Aug, 2020 @ 12:33am 
门纪到此一游!
Brbrmensch 13 Apr, 2020 @ 2:05am 
the hook gets stuck at the door, forcing players to climb up to get it, i assume this is not intended. otherwise - quite fun, although short
btw, there are simpler versions of no grab walls even from the first version of workshop files
Raigh 20 Mar, 2020 @ 5:15pm 
the crates are glued to each other and I cant be bothered trying to mvoe them for 30min.
Boxhamster 18 Jun, 2019 @ 12:27am 
the cane to swing down won't come down for me, everytime.
Masaicker 24 Apr, 2019 @ 7:08pm 
Thank you, you have helped a lot.
Toko  [author] 24 Apr, 2019 @ 6:50pm 
@Masaicker i made the walls have the layer "colidewithballnocam". it makes it so you cant go through them at the hips can cant grab them.
Masaicker 24 Apr, 2019 @ 6:05pm 
Hello, the map is very fun, but there is a question I would like to consult, how the wall is done, why not grab it, I really want to know. Thank you.
Toko  [author] 14 Apr, 2019 @ 8:06pm 
@shadowscott2 yea im very sorry my puzzle map isint the best, it has lost of buggs and issues, thanks for bringing them up. it is my first time using unity so i tried my best. hopefully i can take them into account for when i make my next map and everything works more smoothly!
shadowscott2 14 Apr, 2019 @ 6:56pm 
@Toko I'm not sure how to ride the zipline otherwise then. When I'm up top I can't get back to the beginning ledge. Also, when trying to jump to the tree it's hard to see because when I look from behind my character I just see the inside of the wall.