Stellaris

Stellaris

More Administrative Capacity and Less Empire Sprawl [S-03]
42 Comments
Grim-O-Thea 6 Feb, 2021 @ 2:53am 
aemeric 18 Jan, 2021 @ 11:57am 
Can we get this updated for 2.8.1 butler?
RoYaL_Salus3 23 May, 2020 @ 1:20pm 
The mod is a bit glitched with the new version. You get errors with the edict costs that makes your empire sprawl the percentage cost increase. Not unplayable really but definitely annoying
Fenrok 15 May, 2020 @ 10:09am 
Hi! Does your mod still work with the current version?
Drunken_Sailor 12 May, 2020 @ 11:29pm 
Update?
Dr. Quackers M.D. 28 Apr, 2020 @ 6:24pm 
Thanks again hope you get to play soon
Sovoeon  [author] 28 Apr, 2020 @ 11:41am 
In that case, I whish you succes with that :)

Unfortunaly I do not have a lot of time to actually play the game right now, just trying to keep the mods up to date for people to use.

So probably just publish your mod on steam and ask the people for input. There are for sure others who are interested in this kind of mod.
Dr. Quackers M.D. 27 Apr, 2020 @ 12:14pm 
Thank you I will for sure be working on this as slower expansion and areas of unclaimed space between you and an alien race is more realistic. Stellaris doesnt do a good job of making space feel big! So thanks again. Would you mind play testing it and give your input on value adjustments?
Sovoeon  [author] 27 Apr, 2020 @ 9:44am 
I do not know any mod that does the opposite of mine, but it is quite easy to mod this by yourself. You just have to edit a single file with the mod: 00_defines.txt, lines "EMPIRE_SIZE_BASE" and following.

Anything you need to know about how to mod should be found on https://stellaris.paradoxwikis.com/Modding
Dr. Quackers M.D. 23 Apr, 2020 @ 11:12pm 
Also STNH stands for Star Trek New Horizons one of the most popular and greatest mods for Stellaris ever.
Dr. Quackers M.D. 23 Apr, 2020 @ 11:10pm 
Looking for a mod that is up to date that does the opposite? I think admin cap is a great way to simulate how big the universe is. I should be fighting a civil war with my colonies by the time I meet my first alien (HALO SERIES).. Lower the base admin cap and bonuses would go a long way to creating that feeling.
Do you know a mod that solves this for me? Do you have one already made and I just cant find?
Grummelchen 21 Apr, 2020 @ 6:36am 
STNH Star Trek new horizons (it does work)
Sovoeon  [author] 20 Apr, 2020 @ 9:02am 
What is STNH? If it's a mod, I most likely cant't tell you, if they work alright together. You just need to try it out.
Grummelchen 20 Apr, 2020 @ 5:35am 
does it work with STNH
Sovoeon  [author] 13 Apr, 2020 @ 9:43am 
It is updated for 2.6, it does work for me and does not show the alert in my launcher.
susannag 10 Apr, 2020 @ 10:02pm 
Is this updated? The launcher blinks red over it.
Sovoeon  [author] 22 Mar, 2020 @ 12:11pm 
yep, that's exactly the reason I made it for myself in the first place^^
and I'm glad that others can enjoy it, too :D
Clairelenia 20 Mar, 2020 @ 1:49pm 
omg thank you so much for the update!! This is one of the most important mods for my game! :) i hate empire sprawl sooo much!! Especially cause the AI mostly ignores it too and grows without boundaries ... so why should i not do the same? :P
ranma100 19 Mar, 2020 @ 10:34pm 
It has already been updated to 2.6.
Ranger Dimitri 19 Mar, 2020 @ 8:42pm 
2.6 update possible?
Sovoeon  [author] 11 Oct, 2019 @ 7:20am 
Info on 2.4 update:
Due to the new launcher, I'm unable to upload the new version of the mod like I used to, I will have to investigate this issue further. I will upload the update as soon as I know more.
Nothing has changed ragarding the data though, so the 2.3 version can be used without any problems.
Sovoeon  [author] 1 Sep, 2019 @ 11:13am 
Nice, thank you for checking
Baleur 1 Sep, 2019 @ 10:46am 
Works fine for me, saved my game after applying the mod, exited to main menu, reloaded save, everything the same as when i saved. It is definetly being applied properly, checked my leaders tab and each leaders upkeep was no longer penalized, credits breakdown properly showed the amount of upkeep from the leaders without sprawl applied (because im under the threshold now). Same with research costs etc. Mod works properly.
Baleur 1 Sep, 2019 @ 10:31am 
YES thank you so much.
CryptoBait 12 Aug, 2019 @ 10:58am 
There's something weird going on. I've disabled all mods because I'm tired of the issues. I googled and seen that some mods will turn themselves off when they show they are active. This is what happened to me when I uninstalled/installed the mod multiple times.

Side note: It did start working again randomly but I've disabled all mods since then now.
Sovoeon  [author] 12 Aug, 2019 @ 3:20am 
I investigated the case myself with my own save games. Everything worked fine, none of the issues you described did appear, the leader's cost and anything else was correctly modified, turning the mod on and off did not break the save game.
So I think, the issue does not lie within my mod, atleast not alone, it might be an interaction with other mods or due to your stellaris installation.
CryptoBait 10 Aug, 2019 @ 3:45pm 
This broke my game. I cannot modify my sprawl at all now after removing and re-adding and loading different saves. I now have 90 Sprawl, using 73 but I have -20% on almost everything...
CryptoBait 10 Aug, 2019 @ 2:35pm 
Confirmed. Do you have to start using this before you start a game or does it just mask the penalties? Seems like the penalties still exist but you can't see it so it's just an illusion. My upkeep for leaders before the mod was -13% which brought my upkeep to 18.08. With this mod activated, that did not change. It should be 16 now but it isn't.
CryptoBait 10 Aug, 2019 @ 2:28pm 
I just added this mod and when I loaded my save, there was no change in my upkeep costs from what I can tell. About to test it again.
Sovoeon  [author] 10 Aug, 2019 @ 1:38am 
Hmm, didn't experience this issue myself so far.. anyone else?
ilovekitchen 9 Aug, 2019 @ 11:00pm 
It seems the bonus will get lost if I load the game.
Sovoeon  [author] 12 Jul, 2019 @ 1:48pm 
Yeah, they do
Kolwin 12 Jul, 2019 @ 11:28am 
Does NPC get the same bonus?
생쥐 10 Jul, 2019 @ 4:32am 
Very nice mod
ViceAdmiral Morgan 6 Jul, 2019 @ 11:56pm 
Thank you ... thank you :) I was looking for this kind of mod.
801 TTS Airbats 24 Jun, 2019 @ 2:40pm 
OH LAWD
THANK YOU
BlackLuck 10 Jun, 2019 @ 2:06am 
Nice, thanks for the update :) I have been using this mod anyway after 2.3.0 and found it doesnt conflict with anything I run!
michalb50 10 Apr, 2019 @ 11:09am 
Than you soo much
Sovoeon  [author] 10 Apr, 2019 @ 7:05am 
The file i edited is the 00_defines.txt file (Stellaris/common/defines) and the lines "EMPIRE_SIZE_BASE" and following. Anything you need to know about how to mod should be found on https://stellaris.paradoxwikis.com/Modding
michalb50 9 Apr, 2019 @ 11:36pm 
So, maby I will change right file on my own. Could you only show me where?
Sovoeon  [author] 9 Apr, 2019 @ 2:00pm 
while this is an interesting idea, i'm not quite that good at modding and never touched events or edicts, so i fear this might surpass my ability here :/
michalb50 9 Apr, 2019 @ 10:46am 
Can you add an possiblity to customize epire sprawl cost? Maby like a more events mod in edicts? For example with 0.1 accurancy? It will be realy nice.