Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Expanded Auxilia for All
69 kommentarer
Fall 22. sep. 2024 kl. 1:31 
How can I get Expanded Auxilia for All 1.5 unit size?
Sweet Iris Prime 19. mar. 2023 kl. 17:22 
does not work with desert kingdoms factions
Mori The Vampire Lord 2. juli 2022 kl. 17:53 
wheres the pics and list of units
Synesthesy 14. jan. 2022 kl. 15:03 
So, in the end, does this work with the Desert Kingdom faction, or doesn't it? I have started a campaign with Kush, downloaded this mod, and still I don't see any auxilia....
Fallen Angel 28. maj 2021 kl. 12:43 
just checking but if i ue this
i do not need to use the following 2
J4AC - Expanded Auxiliaries
Sebidee's All Faction Auxilia:
Aslan Ponto 20. maj 2021 kl. 5:40 
I don't understand one thing: why do I lose the capability of recruiting tier 1 units after building the tier 2 auxiliary barracks onwards? It doesn't happen with Rome (you can still recruit Hastatii and other tier 1 units).
Gyoza_salty 13. maj 2021 kl. 7:11 
Doesn't work on the Masaesyli faction (Desert kingdom dlc) but still a great mod anyway.
ponsemen_bg 12. maj 2021 kl. 11:34 
Man i just wanna say.....Thank YOU.
This mod just make the game absolute pleasure , with any faction that you play!
Once again Thank YOU.
Schroeder9000  [ophavsmand] 21. apr. 2021 kl. 17:38 
@Aslan Ponto yes that's correct.
Aslan Ponto 21. apr. 2021 kl. 11:06 
Hello, Schroeder. if I have understood properly, using your mod makes no longer necessary this one:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=393253960&searchtext=expanded+auxilia+for+all

Am I correct?
rafael25050 5. apr. 2021 kl. 7:10 
it is save compatible?
rafael25050 5. apr. 2021 kl. 7:09 
it still upodated???
_Tuurbo_ 1. feb. 2021 kl. 7:18 
Help me how work the mod i installed this mod
INVICTA 21. jan. 2021 kl. 4:39 
Man, i will never turn this mod off for campaign ever. Building really unique armies and planning on taking certain cities for those units has made the game way more fun. Keep it up!
Sacred Cow Slaughterhouse 20. jan. 2021 kl. 6:03 
@Gutvald having ~35+ mods in Rome II causes the disappearing body parts/dropped vanilla colors/textures because of the way Rome II is written (so I've read)

Just went through this tonight after being happy with my playable 90 mod list I was pretty sure didn't have real conflicts. I haven't tested extensively yet, but looks like the dropped textures fixed itself once i got down to 41 mods.

I've also read that you can use one of the common edit tools on here to merge all of the small/misc mods together that don't need to update, effectively allowing you to fit a 50+ mod list in that ~35 mod limit.
Gutvald 26. okt. 2020 kl. 11:08 
Activating this mod give me the grey face / dissapearing limb bug ...
Cheese 11. sep. 2020 kl. 23:55 
Sebidee is a great modder but I'm in the middle of a dessert kingdom campaign so this is greatly appreciated.
Schroeder9000  [ophavsmand] 5. aug. 2020 kl. 18:41 
@pizzaTime Thanks for the heads up i'm glad that people are still enjoying this mod.
@introvertedChaos, I appreicate that.
Working Joe 5. aug. 2020 kl. 17:31 
Hey Schroeder9000, just wanted to give you a heads up that your mod was featured on ROME II Mods Weekly the other day! Thought you'd appreciate it :)

https://www.youtube.com/watch?v=eOAAetCYwQA
Introverted Chaos 10. juni 2020 kl. 20:44 
Hi! Just wanted to say thanks for this terrific mod and to let you know I reviewed it on my Tumblr: https://heroineimages.tumblr.com/post/620595666334433280/auxiliaries-auxiliaries-for-everyone
Thanks and take care!
HellPain 6. apr. 2020 kl. 13:37 
has aux building model in campaign city or not like mod before? and why not fix barbarian handicap by put aux barrack to chain that can build in villages?
all Christ-like 21. mar. 2020 kl. 6:05 
Veteran hoplites dont have any abilities. Even phalanx
✦Skarekrow✦ 13. mar. 2020 kl. 18:19 
This does not work with Nabatea.
lsecrest13 24. feb. 2020 kl. 13:35 
im trying to get the aux units scaled up to match my double sized vanilla units for manpower but can't find the right data pack to edit. can anyone point me in the right direction?
Mceffe 18. feb. 2020 kl. 8:31 
Can you make Evocati, Triarii, Equites, Legionaries, cohorts and praetorians available for non latin factions as well??
Minnesotan Droogie 7. nov. 2019 kl. 5:00 
Would you add the auxiliary system in Empire Divided?
RobFoxtrot 11. okt. 2019 kl. 10:30 
Hi. Auxiliary units for all Please!!!!
Mceffe 21. juli 2019 kl. 13:12 
Why not add all roman units as auxillary for all non roman factions?
Lupus Sacerdos 18. juli 2019 kl. 3:42 
Agree with the guy bellow.
Stephen The Great 13. juli 2019 kl. 21:26 
can you do something similar Empire Divided?
[~FV~]lMonopolyguy 12. juli 2019 kl. 8:51 
Looks like I might like this.
AHHATAP 6. juli 2019 kl. 22:02 
ну такое
all Christ-like 30. juni 2019 kl. 8:59 
Guys, could you answer me pls: does auxillary veteran hoplite unit has phalanx skill? Because in me playthrough it doesn't. Is it my problem, or mod's?
Mceffe 23. juni 2019 kl. 6:16 
I have a question. I dunno about if there's any incompatibility with this but ive not noticed that all auxillia units on horseback are dismounted... And i have no clue why. Is it perhaps because i have too many unit mods?
Stier 21. juni 2019 kl. 8:52 
Just went back for a new playthrough, can't wait to see this mod in action!
androsleon123 18. juni 2019 kl. 8:58 
ths is form th ebest mods game needds
Stoner! 17. juni 2019 kl. 3:36 
is this compatible with DeI?
Augustus666 20. maj 2019 kl. 1:15 
Nevermind. Found out the mod causing this.
Augustus666 20. maj 2019 kl. 0:56 
Hello. Having trouble with missing unit names on Saba faction. I Have at least three units without a name. I'm having trouble finding out which unit mod gives these units? Wasn't Sebidee's unit overhaul, because it doesn't add desert units.

https://gtm.steamproxy.vip/profiles/76561198083766804/screenshot/790857450161117974
sam.pidgeon 23. apr. 2019 kl. 14:46 
is this compatible for coop campaign it dint work when me and friend tried to use it with sebidee unit overhaul and nordo faction unlocker
Brezonte 18. apr. 2019 kl. 20:20 
i see thank you
Schroeder9000  [ophavsmand] 18. apr. 2019 kl. 20:09 
For all Barbian tribes you have to have a Capital City, that was also in Sebidee's base mod I just checked Germanic Tribes.
Brezonte 18. apr. 2019 kl. 19:58 
nope i just try it, not working with Balkan tribes, Celtic tribes and Germanic tribes :( everyone else is working fine
Brezonte 18. apr. 2019 kl. 19:53 
It is working for balkan tribes?
Schroeder9000  [ophavsmand] 16. apr. 2019 kl. 15:45 
I don't know I never tried to load this mod mid-game.
ohnoa12345 14. apr. 2019 kl. 11:51 
is this save game compatible
Schroeder9000  [ophavsmand] 11. apr. 2019 kl. 4:28 
@Econoreem, Balkans are considered barbarians and can only build the Auxiliary in a major city.
Retired Gaming Mouse 11. apr. 2019 kl. 0:20 
Hey! Thank you for making this, I love the idea. Just to check, can the auxiliary barracks be built by Balkans pack factions (right now I'm playing Tylis) or nah?
dwojcik03 10. apr. 2019 kl. 17:49 
could you possibly update the radious unit mods that are currently only compatible with patch 17? I love the units but I hate the radious ai affects so I cant use the units
Tony Kaiser 10. apr. 2019 kl. 4:50 
This is sooooo cool man. Thank you very much for making it possible.