Arma 3
ANZACSAS Napalm and WP Smoke marker rockets
124 Yorum
Eagle Soldier 3 Eyl 2024 @ 22:28 
is this mod compatible with Blastcore compiled by neetch?
Jubilant 20 Tem 2024 @ 17:38 
Hey is this firewill compatible, has the pylons been updated ?
amzingdxge 27 Eyl 2023 @ 7:29 
You should make Willy Pete grenades. There seems to be a lacking of White phosphorus grenades on the workshop sadly.
$hitDemon 22 Eyl 2023 @ 10:12 
Sweet, Thanks.
ANZACSAS Steven  [yaratıcı] 21 Eyl 2023 @ 22:50 
Fixed unsung dependency for missions.
ANZACSAS Steven  [yaratıcı] 20 Eyl 2023 @ 19:39 
Fixed!!
ANZACSAS Steven  [yaratıcı] 20 Eyl 2023 @ 9:36 
No m8,I screwed it...I gotta fix it..
Chops 20 Eyl 2023 @ 6:33 
Mate with the latest update the weapon to drop the Mk77 doesn't show up at all. The physical bombs are there under the hardpoints, but they don't show up when cycling through the plane's weapons - not with Wipeout or Black wasp. Nothing but this and CBA loaded. Is it just me?
ANZACSAS Steven  [yaratıcı] 11 Eyl 2023 @ 5:49 
ANZACSAS Steven  [yaratıcı] 6 Eyl 2023 @ 3:17 
Sry guys ,i missed these comments.I will have to fix the missions.The unung dependency must have slipped in somehow.

Chops, i was sure that i fixed that issue.Will have to take another look.
Thanks for the feedback.:steamthumbsup:
Chops 6 Eyl 2023 @ 1:56 
Gday mate, love this addon, a lot of fun! However for some reason I still get the bug mentioned below where the napalm particles always fly in the same direction upon detonation, regardless of the plane's heading. Am just running this an CBA and using the Wipeout. Cheers!
$hitDemon 23 May 2023 @ 8:21 
Alright, Yeah for some reason.
Does work with SOG & Unsung loaded. Not without loaded.
Weird. They have to be the missions from this, & ive not editied any missions.
$hitDemon 22 May 2023 @ 20:01 
For save the platoon & carrier ops.
Getting that same error.
"You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.uns_weap_c"
I am subbed to unsung but its not loaded. Does it need to be?
loloslot35I 20 Mar 2023 @ 14:32 
hello I can't get it to work with an unsung plane
Foran 7 Şub 2023 @ 4:48 
thanks, good job for this Awesome mod !:steamthumbsup:
ANZACSAS Steven  [yaratıcı] 7 Şub 2023 @ 2:45 
@Cmdr.Foran 2, Client and server requires mod
Foran 25 Oca 2023 @ 22:11 
for Client side, right ?
ANZACSAS Steven  [yaratıcı] 22 Haz 2021 @ 3:34 
Known issue.Will be sorted next patch.Thanks for the feedback.:steamhappy:
FlashFire 21 Haz 2021 @ 17:26 
Does anyone else have a problem with the napalm effect always facing in the same direction? No matter which direction I drop the napalm in the effect always makes the napalm flames travel to the north-east.
(head, eyes) 16 Mar 2021 @ 9:37 
I thought it was a type of shell for mortars, I'm an idiot. Found it!
ANZACSAS Steven  [yaratıcı] 16 Mar 2021 @ 6:17 
prophet//PMC// , load it up as a mod like all others dude.

Zabese, No discord m8.

SemperDeadly , .uns_weap_c is an Unsung addon.I know of it personally.I used to be in unsung m8.
(head, eyes) 26 Şub 2021 @ 11:52 
I'm not very smart, can someone explain how do I use this?
Zabese 23 Şub 2021 @ 15:39 
Do you guys happen to have a discord?
SemperDeadly 23 Şub 2021 @ 3:15 
Yes sir and then when I go into Zeus and try to test it or the mission editor, it doesn't even appear. I also tried it out loading it in the FireWills after and it didn't come up in the weapon systems menu for my F-18 or any other aircraft.
ANZACSAS Steven  [yaratıcı] 23 Şub 2021 @ 2:49 
Is it my supplied mission?Unedited?

SemperDeadly 23 Şub 2021 @ 2:46 
Impossible because I used it on Stratis by itself... It's being weird. Even after repairing it.
ANZACSAS Steven  [yaratıcı] 23 Şub 2021 @ 2:45 
Your mission is using something from Unsung mod.As far as i can tell.
SemperDeadly 20 Şub 2021 @ 0:03 
Having an issue with, "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.uns_weap_c". Any answers to this gamers?
ANZACSAS Steven  [yaratıcı] 30 Eki 2020 @ 3:53 
Jhoan_ttv , Havnt made any CAS Modules using WP so the code hasnt been dev;ed for it.Maybe in the future m8.
Thyanks. :)
Jhoanbj 29 Eki 2020 @ 13:32 
And what 'bout White phosphorus
Jhoanbj 29 Eki 2020 @ 11:39 
tysm btw AWESOME MOD!!!!1!!!11
ANZACSAS Steven  [yaratıcı] 26 Eki 2020 @ 23:35 
I havnt used that mod.Does that mod work like the BI support module?
If so try these names instead -

Weapon - "ANZ_Napalmlauncher_Module_CAS"
Magazines - "ANZ_2RndNapalm_CASModule_Mag"
"ANZ_4RndNapalm_CASModule_Mag"
"ANZ_6RndNapalm_CASModule_Mag"
"ANZ_8RndNapalm_CASModule_Mag"
Jhoanbj 26 Eki 2020 @ 15:47 
ANZACSAS Steven When i use Simplex support devices in CAS plane...... What's the bomb name when i put any of those names the bomb doesnt work
ANZACSAS Steven  [yaratıcı] 26 Eki 2020 @ 6:23 
Written above under the Mission Editors see below section.But here they are anyway-

Weapon - "ANZ_Napalmlauncher"
magazines - "ANZ_1RndNapalmMag"
"PylonMissile_ANZ_1RndNapalmMag"
"PylonMissile_ANZ_2RndNapalmMag
Ammo - "ANZ_NapalmAmmo"
Jhoanbj 25 Eki 2020 @ 13:17 
What's the gun name like the gbu-12 is ''Bomb_04_Plane_CAS_01_F"''
ANZACSAS Steven  [yaratıcı] 5 Eki 2020 @ 2:20 
#Lehy, Thanks bud!
Geneva Conventions dont cover bugs i dont think, so you are right there i reckon.:)
I'll see what i can add in the future m8.:)
Lehy 3 Eki 2020 @ 19:53 
Hey man, it seems this is the only standalone mod that's about, you know, WP and Napalm weaponry. I love it personally. I use it for my mil-sim "Starship Troopers" troop, and if you're familiar with the themes of the movie, well, let's just say the Mobile Infantry doesn't really care about the Geneva Conventions lol. We like to flambé our bugs just like any other guy, but when it comes to rebellions we like to use lots of WP and Napalm. Just imagine the Vietnam war, but in SPAAAACE!
Anyways, jokes aside, we really appreciate your work. We were also looking for stuff like WP grenades, and shells; but there isn't any mod aside from Unsung, but it's silly to use it just for the grenades. So I was wondering if you could maybe add some stuff, like grenades, and mortar shells WP? Much love, stay safe
ANZACSAS Steven  [yaratıcı] 18 Ağu 2020 @ 7:12 
I'll test it m8.Thanks for the feedback.:)
LittleCat111 18 Ağu 2020 @ 7:11 
Im running ace mod, maybe it's the ace mod problem? it will cause a lot of damage calculation when napalm hits AI. I don't know much about mod and code. Or maybe just my computer`s problem
ANZACSAS Steven  [yaratıcı] 18 Ağu 2020 @ 2:20 
Np m8.I'll look into the ai issues.Were you running any ai mods?Were you running burn'em mod?
That mod is a high fps cost.Cool though.:)
LittleCat111 17 Ağu 2020 @ 20:23 
ok, anyway, thanks for ur napalm mod,its realy cool ;)
By the way, I also found that when napalm hits AI, the FPS will count drops significantly. But when napalm hits the ground without AI , the FPS is not affected
ANZACSAS Steven  [yaratıcı] 17 Ağu 2020 @ 1:30 
The CAS modules are on the mark everytime but the support module code makes the ai drop bombs just short.If i can edit the code in those modules i may be able to adjust it but for now just take into account the ai will drop short.
LittleCat111 16 Ağu 2020 @ 2:33 
Yes, it can be executed like any other CAS module, but it will be 100-200m off target
ANZACSAS Steven  [yaratıcı] 16 Ağu 2020 @ 2:13 
Does that function like the support module?If so its a game bug/limitation.
LittleCat111 15 Ağu 2020 @ 19:51 
why napalm's touchdown point is not the one I marked by using zuse bomb strike :(
ANZACSAS Steven  [yaratıcı] 30 Tem 2020 @ 7:36 
Done some optimising and did some work on the low alt CAS scripts.More practical now.Coming soon-ish.:)
ANZACSAS Steven  [yaratıcı] 7 Tem 2020 @ 4:40 
Next update gotta do some optimising again now that the efx etc are so much larger.
ANZACSAS Steven  [yaratıcı] 29 May 2020 @ 7:27 
Wow.Cool info.Thanx.
Beachhead 29 May 2020 @ 7:26 
No US, stand in for the skyraider.
ANZACSAS Steven  [yaratıcı] 29 May 2020 @ 0:06 
Beachhead ,Shame bout the B-26.Maybe one day.Interesting info on the P-51.Was it going to be for the ARVN?