Kenshi
Stronger Barkeepers
16 Comments
GoonScreen 6 Oct, 2024 @ 9:31pm 
whatever did happen the mod did what I needed it to do as it's still in my mod list I have to redo and why I stopped playing in the first place about a year or two ago
GoonScreen 6 Oct, 2024 @ 9:29pm 
I'm sorry I could not tell you as this comment was made years ago but I do remember using a mod that altered the worlds difficulty. "depraved difficulty modded" I can't give any more relevant data as I simply do not remember.
Jäger  [author] 6 Oct, 2024 @ 4:06pm 
@ ScumWeed & @Arack Babara - I just loaded up a new game with just this mod installed and the Toughness was in the 20's. Do you have other mod(s) that changes NPC's stats in your load order? Can you try to put this mod near the end of your load order and check again? You may need an import too.
Arack Babara 30 Mar, 2024 @ 12:03am 
Well, as mentioned earlier, barkeepers still have -1 toughness...
GoonScreen 23 Dec, 2022 @ 10:28pm 
Barkeeper's now have a decent weapon and states(in my version anyway "depraved difficulty modded", really thou if I were a barkeeper I'd just let the guards deal with stuff and hide when they failed.
Jäger  [author] 18 Mar, 2022 @ 8:24pm 
@War Machine and @Seven

I have updated this mod with a custom STAT setting that matches the vanilla "20" stat settings, but changes the toughness2 setting to 20 per your suggestion. I also gave the barkeeps a 20 in medic to help patch themselves up (or others) after a beating. This mod no longer has a modified vanilla "20" stat setting as I realized this would also change other NPC's in the game that use it and exceed the scope of this mod.

I have not played or modded Kenshi for a couple of years so I ask for additional feedback if this is to OP. I have not tested it nor do I have plans to test it in the near future. I updated this mod in response to a valid request by two members of the Kenshi community.

I apologize for the late update and hope these changes prove to be adequate.
Seven 14 Mar, 2022 @ 11:21am 
@War Machine This is very late, but this issue isn't necessarily the product of this mod. In vanilla, the stat block "20" has the Toughness stat at 1. The usage of the 20 stat block is the same as vanilla, but your solution is correct.
War Machine 19 Dec, 2021 @ 1:56pm 
One thing to say to improve this mod... I noticed barkeepers toughness is frequently around 1 (sometimes even in the negative). This is because you gave them all the Stat labeled "20", which gives most basic stats up to 20, except it brings toughness (the most important stat to make sure your barkeeper doesn't keep dying) down to 1. You could fix this simply by going to Characters-> Stats-> 20-> toughness2-> set to 20 instead of 1. Or I think just by removing the "20" stat, it would set the combat stats all to your original setting of 15 +/- 5.
Minimum Viable Suffering 30 Oct, 2021 @ 10:18am 
If only those lazy mercenary guild dungheaps would get up and help the kill bandits that are harassing their watering hole. But no: that's combat, and if they did that, they'd have to charge somebody.
GraveRob 22 Jun, 2021 @ 12:45pm 
lily is on to something here... could you also make it so that i just click one button and i win the game too?
Jäger  [author] 19 May, 2021 @ 6:45pm 
Sorry, I don't think we can do that with a mod.
wasdwasd 19 May, 2021 @ 3:30pm 
could you please make the barkeepers also so that when i talk to them my characters dont need to run around the table everytime? Pls increase barkeepers area of where i can talk with them lol
Caba da Muleste da Paçoca 10 Jan, 2021 @ 7:01am 
thank a lot! i always hated Hungry and Dust Bandits to the core because they always end up killing the barkeeps at the Hub and the Rebel Base! I was about to make my own mod to give them more survivability but then happened to search up and find this, which on top of it, keeps their stats and appearance great!:steamthumbsup::lilimok:
Boursk 21 Jul, 2019 @ 9:11pm 
Great addition, thank you. Gave a like!
Aggrobiscuit 7 Jul, 2019 @ 8:20pm 
Really nice. I used to do imports to respawn barkeepers, but that also respawns the HN that I've been wiping off the map gradually. Thanks for this.
Auzzie 27 May, 2019 @ 10:27pm 
Thanks for making this :D