Conan Exiles

Conan Exiles

StraysFixes
39 Comments
Elrigh 20 Oct, 2023 @ 8:31am 
Broken, lets the game crash. To bad, I liked the drawbridge
꧁༺ Lord Mallin ༻꧂ 1 Oct, 2022 @ 1:45am 
I think your mod removed the new Sorcery items, also if your still modding, adding a mod that is just the Drawbridge and maybe a portcullis would be awesome.
Eccentric Satyr 29 Oct, 2020 @ 1:20am 
Just wanted to let you know that the feats have changed drastically. Various feat ids have been changed or reused for other purposes. I noticed this with my feat mod (I had to completely wipe my feat table as it was easier). Not sure if you are still modding but if you are, you might want to have a look to make sure you are still compatible. (also ... thanks for the great mods) :)
ChapPlaysGames 8 Apr, 2020 @ 1:25am 
Can you make a mod with just your drawbridge textures?
StrayGenius  [author] 12 Mar, 2020 @ 10:46pm 
Thanks, people that stuck with me during a long wait for update, drawbridge fix is working.
Draugheru 12 Feb, 2020 @ 3:15pm 
If anything I would guess it would be a mixture of colors green, tan, brown, ect. In a survival situation you would use whatever plant material you could find I imagine; old, fresh, whatever works.
StrayGenius  [author] 16 Jan, 2020 @ 3:06pm 
Not true, the common ti leaf, used for lei and such, stays green even after it withers.
Tallgeese 11 Jan, 2020 @ 7:24am 
I really like this mod, but the green tunic and leggings are really a deal breaker for me. The new updates on the coarse tunic and leggings says it only affects "the look of most Sepermeru NPCs", but in actuality, it's affecting ALL NPC's! Even the thralls in my wheels of pain are wearing it! The color choice makes no sense to me anyway, seeing how plant leaves don't stay green forever. When they die, they turn brown! Can you make an optional mod that reverts the coarse tunic and leggings to their vanilla model and textures? Until then, I will unsubscribe and keep an eye out for new developments...
StrayGenius  [author] 9 Jan, 2020 @ 7:13pm 
Toned the green way down, see last couple of screenshots. Also shows how the Star Metal Jewelry earrings are now still gold with the tiara ocean green.
Tallgeese 9 Jan, 2020 @ 5:16pm 
Is there a way to get a version of this mod without the green items? I find it very distracting, especially since all of the thralls in the world are spawning with extremely green pants...
StrayGenius  [author] 9 Jan, 2020 @ 6:18am 
The coarse tunic and coarse pants made with a handful of grass fiber were given a different look. Seemed like the lowest level should at least look like it was made from plant fiber, which perhaps I made tooooo green? Sure looks green when you harvest it.
Tallgeese 8 Jan, 2020 @ 7:59pm 
All thrall's are wearing a green loin cloth. I read it in the change notes, but I had assumed it was a craftable item for the player. I don't very much enjoy this. Am I experiencing a load order issue, or is this intentional? Other than that, great mod, btw...
Pantherr 21 Oct, 2019 @ 7:05pm 
Nice, will go take a look :) Ty
StrayGenius  [author] 21 Oct, 2019 @ 6:41pm 
Best cave, totally due to the resources around (spoiler)
resources near are Iron ore nodes, Rhinos thick leather- up top - including baby for pet, Panther cubs for pets, hops, leavening agent, gossamer east in Silkwood, and the cave is not too far from Dagon's Decent silver mine East
is cave 'Native' - see last screenshot for a close up of that location.
Pantherr 21 Oct, 2019 @ 5:58pm 
That's fine :), reason I was interested is a couple of mods I was using are no more so need to find new ones to get my games back in order. Then I can try this one out. Plus I am still trying to find your caves lol.

There is supposed to be 3 right near where my new character is but I can't find them.. Will keep looking.
StrayGenius  [author] 21 Oct, 2019 @ 5:50pm 
Yeah, boy I screwed that explaining max level up with feats.

Note that there are boxes in the Unamed City, which respawn, that have a fragment of power to take, no key needed. Smaller boxes than legendary chests. If you can find one and farm it, at 10 points a fragment (assuming you are level 30+ to use one) you will rack up the feats easy.
Pantherr 21 Oct, 2019 @ 4:58pm 
Ah, I see... That explains it, thankyou..
StrayGenius  [author] 21 Oct, 2019 @ 4:34pm 
What I wrote about feat levels changing with max level mods was wrong. There are a few places that check against "max level" like skeleton key chests and fragments of power, but feat requirements are constant. You can always supplement your available feat points to spend by using fragments of power. Since this mod lowers them to be able to be used at level 30, you will find getting all feats at least possible prior to reaching what I would call a stagnant state of development... hopefully.
Pantherr 21 Oct, 2019 @ 1:29pm 
One more question if I may. With the reduction in feat cost will that enable me to get ALL feats? The feat points mod I was using is no more so I need another one... Thanks.
Pantherr 18 Oct, 2019 @ 9:26pm 
Well I am not using a mod that increases the max level as yet, but will certainly keep that in mind. Thankyou very much..
Pantherr 18 Oct, 2019 @ 4:40pm 
Also, thanks for adjusting the map, look forward to taking a look at this.
Pantherr 18 Oct, 2019 @ 4:39pm 
Will this work ok with characters already at max level 60? I have a few at level 60 and my current one is at 45 atm. I only play in SP..
StrayGenius  [author] 16 Oct, 2019 @ 11:29pm 
The faded/folded map was removed. Note that the icon set and markers on the map are different, and made semi transparent.
Pantherr 15 Oct, 2019 @ 9:23pm 
Yeah, still bad. Even starting a new game doesn't help. Am in SP btw. Will figure it out, or scrap it. Thanks ..
StrayGenius  [author] 15 Oct, 2019 @ 9:09pm 
Might just have been windows updating.... I'd check and see if it's still bad.
Pantherr 15 Oct, 2019 @ 9:08pm 
I do have a lot of thralls and pets but was not an issue before. I noticed that thralls ahve abunch of new animations tho, instead of just standing still. As for Ram I have 32gig, and 8 gig on graphics card..
StrayGenius  [author] 15 Oct, 2019 @ 9:04pm 
@Pantherr
FYI I've also seen that the system RAM will be an issue if there is only 8G RAM total. In that scenario it is really important to limit the # mods and to optimize your PC so that non important services are not resident and running. Also consider Windows updates. If your PC was laggy it may well have simply been updating windows in the background.
StrayGenius  [author] 15 Oct, 2019 @ 8:59pm 
@Pantherr
How many thralls are present in your game? I have noted this is a huge source of lag if the # of thralls in your base is excessive. Also, SandstormEx and SnowstormEx raise the recommended gfx card required, if you use those ... they add gfx work. StayDry should actually lower lag, and the caves add a number of static meshes but nothing more. No idea from what you said why your game got laggier, but in general I use two tools and a website to optimize my Windows 10 PC...
WITS - windows inspection toolkit
CCleaner - piriform.com crap cleaner
blackviper.com - guide for turning off services
(basically when I optimize it's a matter of disabling unneeded services and startup/scheduled tasks, this can be checked with WITS as a matter of seeing the #s go down, I find this particularly gratifying in network connections).
Pantherr 15 Oct, 2019 @ 8:52pm 
I appreciate the consideration, will keep an eye on this mod. I just subed to a couple of you other ones tho. The Stay Dry and the Living Caves but having trouble with the game at. Came back after a break and now it's too laggy to play.
StrayGenius  [author] 15 Oct, 2019 @ 8:48pm 
Newest fix was the stamina bar color - brighter, a blue, to make it easier to see knock out progress, along with light for the star metal short swords and great axes.
@Pantherr
Noted. I'll consider what the map needs vs simply changing it.
StrayGenius  [author] 15 Oct, 2019 @ 8:47pm 
Newest fix was the stamina bar color - brighter, a blue, to make it easier to see knock out progress.
@Pantherr
Noted. I'll consider what the map needs vs simply changing it.
Pantherr 15 Oct, 2019 @ 5:56pm 
Looks like a really good mod, but I don't like the whole faded map part... Thanks anyway :)
StrayGenius  [author] 27 Sep, 2019 @ 6:28am 
New - map icons are faded, and player map marker icon selection modified.
StrayGenius  [author] 25 Sep, 2019 @ 10:33am 
New - fast travel is functional in the map-room where the Archivist is (who teaches cartography). So the map is no longer decor but a working map-room there in the Unamed City. See
screenshot.
StrayGenius  [author] 19 Sep, 2019 @ 3:16am 
New - game map is more worn and cloth looking (last screenshot).
StrayGenius  [author] 29 Aug, 2019 @ 5:34pm 
Lastest: the drawbridge (master gate maker) is a T3 craftable. The look of the drawbridge is better - cosmetic (see screenshots).
StrayGenius  [author] 7 Aug, 2019 @ 11:27pm 
New -
Gives main five religion teachers take 10 of your silver, you get a gold (money changers).
Aloe extract and Ambrosia weigh .1 each (similar to Feast of Yog) instead of 0.88.
Fragment of Power can be used at level 30+.
StrayGenius  [author] 23 Mar, 2019 @ 3:20pm 
V1.9 - legendary boss chests / skeleton key use work at lvl 30+, not max level only
StrayGenius  [author] 22 Mar, 2019 @ 1:03pm 
The idea "game over" at max level and the epics being max level, really made no sense to me. I generally make a mod as I see a need, and this was sorely needed.