Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The new version has made some significant changes to how the spell works, costing a small amount of magika per arrow summoned, but the spell itself is toggled on/off. They also benefit from the Mystic Binding perk, grant a tiny amount of Conjuration skill each time an arrow is summoned, and will soon also support the soultrap/banishing perks once my testing of the workaround is complete.
if possible out of inventory, but also in inventory.
I'm sorry if you were having issues with the original, since it seems you wanted the non Dawnguard version. It was entirely an oversight on my part, and I had explained this in the comment thread on the original version.
@Corbak I have a Dawnguard version up, it does not have bolts yet since I need to make a custom texture for them, and it is taking me a while to get something I am heppy with.
first ingame crash ever (iirc) occured after 10 mins testing the mod, using the zoomed in bow stance a lot and killing everyone in sight: deers, elks, bears, one "free the prisoner"-event and one small keep (no indoor areas); i'll give it another try soon (tm).