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i found a workaround to craft empty boxes
This allows you to easily run this mod on all maps without the need to replace spawns or files
If you don’t want to update this mod with my changes, I would love to reuploade it with my changes
I would of course credit you
I have created overrides for all the vanilla ammo boxes and magazines to integrate them in a custom map without the need for all joining players to copy the edited vanilla files
I still need to test if everything is working as intended, just wanted to know if you would be interested in updating the mod with my changes
Sentry Xenon #9394 in case you want to give me a paw!
Thanks
Thank you for the comment, it's really nice to know that this mod is helping someone!
About the issue with the High Cal Ranger ammo, I will look into that once I have some time. Right now I'm very busy with work, but I will try to look into it during the weekend.
In your Unturned installation you should have a folder called "Bundles". Copy the "Bundles" folder inside the "TO_COPY" zip to merge it with the one in the installation, overwriting the original files.
Please let me know if this answers your question.
No, you will not be able to. To support this, the mod files of the magazines you want to reload would have to be modified.
However, you may be able to use them indirectly, depending on how the mod in question works ( I have not used that in one in particular ). If the mod magazines can be refilled from vanilla ammo boxes, or from other vanilla clips, you could reload those with the crates, and then reload the mod magazines. It's cumbersome, but it works for some mods.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1804433423&searchtext=gun
Did you replace the files in the Unturned installation with the ones included in the TO_COPY folder? This is necessary for the recipes to refill the magazines to work.
Sadly I cannot change the recipes in the mod without breaking it for everyone who has already installed it. But the issue can be fixed by changing the IDs in the mod files you have installed. If you are using Linux, or have a terminal that supports it, you can do this easily by running the following command in the mod folder, for each of the IDs you want to change:
find . -regex '.*/*.dat' -exec sed -i 's/ currentId/ newId/g' {} +
As an example, this would update the Civ crate to a new id (80121):
find . -regex '.*/*.dat' -exec sed -i 's/ 40121/ 80121/g' {} +
Otherwise, the id can be changed on each of the files manually.
Did you replace the files in the Unturned installation with the ones included in the TO_COPY folder? This is necessary for the recipes to refill the magazines to work.
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposit
If it's okay with you, I will PM you to discuss this issues further.
THE IDS CONFLICTS WITH THE NEW BELGIUM IDS (THE CLOTHING)