Scrap Mechanic

Scrap Mechanic

Material Sensors [no mods/with glitches]
16 Comments
Tomatsu  [author] 25 Mar, 2019 @ 9:44am 
@Kommandant, I use a program outside Scrap Mechanic called Blueprint Editor to do that
Tomatsu  [author] 25 Mar, 2019 @ 9:43am 
Thanks guys! Let me know what you build with it!
Steve Valentine 25 Mar, 2019 @ 9:29am 
What wonderful!
Cosmic Lemonade 24 Mar, 2019 @ 10:29pm 
nice!
FutureMapper 24 Mar, 2019 @ 2:17pm 
maybe a modded versions for select mods like modpack
Donatus 24 Mar, 2019 @ 1:58pm 
but how do you put 11 sensors in one spot
Donatus 24 Mar, 2019 @ 1:55pm 
oh
Tomatsu  [author] 24 Mar, 2019 @ 8:55am 
Tip: To get an idea of how to use those sensors in a practical way I've to build a challenge called "Buy your way through" . It's a puzzle where you need to collect cardboard blocks and use those to buy items or access through doors to complete the challenge.
Tomatsu  [author] 24 Mar, 2019 @ 7:20am 
I have really no idea why this seems popular :/ I have yet to see someone use these sensors in a practical way.
Blu Walker 23 Mar, 2019 @ 8:42pm 
Oh... you used extra trickery to place multiple sensors on one spot. That explains why welding the logic blocks didn't give me a material type sensor.
Can otherwise verify your sensors work fine when chopped off and welded into a custom application. Very impressive!
Tomatsu  [author] 23 Mar, 2019 @ 7:00pm 
@subatai, yes those are 11 sensors placed at 1 spot for convenience. It's just a demonstration to show that it works.
Donatus 23 Mar, 2019 @ 6:34pm 
is fake you put like 11 sensor's to it
at the front
GravyLord22 21 Mar, 2019 @ 6:02pm 
this is really cool!
moxie 21 Mar, 2019 @ 12:17pm 
But how?

Tomatsu  [author] 21 Mar, 2019 @ 9:30am 
@chara dreemurr, ok!
moxie 21 Mar, 2019 @ 6:43am 
ok