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C: > Program Files (x86) > Steam > steamapps > workshop > content > 244850 > 1679983113
Hope this helps.
637 iron
291 nickel
425 silicon
1.7 magnesium powder
36.4 cobalt
6.06 silver
0.36 gold
0.01 platinum
0.01 uranium
Editing the functionality of existing mods does require some coding knowledge or at least the willingness to learn some coding. From there it's just adjusting the correct file in the mod and reloading the edited mod into your world. It's not something that's simple enough for me to walk you though it here.
If you're interested in learning check out the following links:
https://forum.keenswh.com/categories/modding-and-programming.423171/
https://www.spaceengineersgame.com/modding.html
In the end i just want to get rid of all that gravel ;D
Awesome! Glad you got it worked out and thank you! I'm glad you enjoy it!
And your mod is great! I enjoy using it!
When you create a custom game you have to go into the games settings and load the mod into the game.
In the settings for each world (you can get there either when you create a new world or by clicking the "edit settings" button when in the load worlds menu after clicking once on the world you want to edit) is a mods button, which will open a menu where you can select which mods you want to "activate" for the world.
Your mod is the first one I subscribed for this game. And still, inside the game I do not see your Gravel Sifter anywhere. Maybe I did something wrong, i admit I do not know yet what else I might have to do after mod subscription, to use mod parts (like your Gravel Sifter) inside the SE game. Can you tell me, how to get your doors into the game?
I modified this version to do what I wanted it to do. So no, changing this version of the mod is something that will never happen (unless KSH makes drastic changes to the base game outputs for, well, everything).
That being said, once I learn the skills to completely remodel/re-texture the mod into my own creation your suggestion is something that I may make another version for.
However, currently, I just don't have the time nor the interest to publish the same mod again with just different outputs.
it is possible to alter the output for a more realistic feeling?
Would like to have only Iron, Nickel, Silicon and Magnesium (main constituents of silicate bedrock) and maybe Oxygen too, if possible.
Distribution should aim mostly for Silicon and Oxygen. Magnesium get the third place, Iron and Nickel the last places.
Maybe a ratio of 1 Silicion : 2 Oxygen : 0,5 Magnesium : 0,25 Iron : 0,25 Nickel.
Yes, I'm learning how to 3d model so I can rework the entire mod to my own. I appreciate the patience while I learn how to do this.
That was it. Thank you very much. I'm still new to the game. I had no idea about that option, other games just use the mod automatically.
Did you get your issue taken care of?
Did you add the mod to your save file? If you want to add mods to an existing game, go into Load Game > (Select Save) > Edit Settings > Mods, then add the mod from the list.
it would/will be possible, however, you'll have to give me some time as I'm just getting into this modding stuff. Like, at least a week, if not more. I'll do my best to keep updates posted.
I will see what I can do :)