Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I may or may not work on more weapns, I have a very busy schedule for the next month. It would probably be another simple weapon as I'm not very good with coding...
thanks for enjoying my mod!
I only have a few mods on my Starbound, none of them are game changers like FU. I'm not sure how well my mod plays with others.
@Nefer Nightbug I appreciate the feedback although I am slightly confused. I think I did good?
@Wildaces22 I had seen this mod beforehand however I did not like the way the items were gradiented (not to my tastes) so I made my own! I had fun too so that's a bonus
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=760348125
Upgraded Ixodoom Claw base DPS: 45.5
Base max damage increase from vanilla armor: 50/100/150/200/250/300 (50/100/150/200/300/360 for Manipulator armor sets)
These seem to be balanced ahead of endgame, which is a good thing as fights against normal enemies are a slog when you're not dealing a base of at least 1000 a hit.
*clap* *clap* *clap*