RimWorld

RimWorld

Corpsesfuel
19 Comments
Eclipse 23 May, 2019 @ 4:21am 
guys, just use that mod instead for simple chemfuel production from corpses
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1748302988
or dead can serve for some more corpse stuff
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1735705268
CaptainSnafu 8 May, 2019 @ 9:26am 
I have simplified it in a new mod which you use 1 corpse to make 75 chemfuel .
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1735705268
pgames-food 7 May, 2019 @ 6:38pm 
hi captain have a look at the very first page of comments.. in case you havent seen yet, there are some ways you can utilise raiders etc and then can still use this mod for some extra generator fuel too. (i havent tried taking it to a faction for trading but if certain mods or recipes are used in a certain order, you can maximise the resources you can get) :)
CaptainSnafu 6 May, 2019 @ 4:18am 
idea is good, but kind of useless.
МегаАлекс 4 May, 2019 @ 2:31pm 
Corpsefuel can be used for generators only? Well, i think, it is useless waste of dead bodies.
Why not to make simple and universal chemfuel?
Zandy man 23 Apr, 2019 @ 7:39pm 
I downloaded this mod and found the gen but not the one for the corpes
Kotonoha-Enka 19 Apr, 2019 @ 10:18am 
うわ、なんと....すばらし!そして死体お燃料に精製の時、死体おみえてのバフがあるにか?
LunaticNeko 29 Mar, 2019 @ 11:34am 
Let us live a life without waste.
Snurch Priestess 24 Mar, 2019 @ 11:12am 
only somewhat fucked up
Tsuwine 23 Mar, 2019 @ 1:51pm 
Cool
Tsuwine 23 Mar, 2019 @ 1:51pm 
This is what the Nazis did
pgames-food 16 Mar, 2019 @ 12:45pm 
hehe, and with sci-fi, maybe it becomes astro city tycoon :)
twin 15 Mar, 2019 @ 1:16pm 
With all these mods you eventually turn Rimworld the "Warcrime simulator" into Rimworld the "Atrocity Tycoon".

Can we make it?
Yes we can.
pgames-food 12 Mar, 2019 @ 2:12am 
and when you start using more and more mods (im on like 350 so far lol), you will start to see more and more ways to do things... for example there is a mod that lets you convert 1 something, into a tiny compound... and lots of compounds can be turned into 1 other thing you might need, so in this case, if you have some spare, 1 corpsefuel from this mod, could in theory be re-processed into compounds, for other stuff you might need at certain times for events etc (its with cloud core mod i think but am still needing to research it but need more brains - always need more brrainz)

(hello @pardeike) :lunar2019piginablanket:
pgames-food 12 Mar, 2019 @ 2:06am 
hi i think theres still a place for this mod for variety.

in my current game, you can use a dead raider to get some parts, (plus usual items or clothing), but with the rim of madness Bones mod, you can get Bones, and you can use the Gene mod to get genes, and a Brains mod for researching (brain in a jar), and you still get a small torso left over...

that is key actually, because you can also use raiders to make a small amount of food with the (soylent green) mod, and there are genetic mods too, and as far as i am guessing, you could use the leftover torso with this mod as well, to get more ways to generate electricy :)
Plod 9 Mar, 2019 @ 2:15pm 
good, now I've another reason to kill my prisoners
MatvaiCross 9 Mar, 2019 @ 7:31am 
Just use Rimefeller mod, it is a better way of getting chemfuel than using your valuable corpses.
I have buyers for my meat, and buyers for my skins. Not gonna waste my resourse.
Graved 9 Mar, 2019 @ 6:38am 
why shall i waste bodies on fuel, when there are more needed resources, like hats and armchairs
bluesaka111 9 Mar, 2019 @ 4:51am 
hm why create a new type of resource? Just use the default chemfuel instead to reduce unnecessary complexity.
anyway, very useful if playing with the plant human mod :steamhappy: