Portal 2

Portal 2

A Level of Lasers and Fizzlers for Puzzlers and Wizards
2 Comments
Chuz  [author] 8 Aug, 2013 @ 10:58am 
Thank you! That made my day. I will certainly take a look
nicklonium 8 Aug, 2013 @ 9:41am 
Not bad for a first chamber, quite a neat little exercise in lasers and fizzlers as the title suggests. There is one fairly major design flaw that lets the player skip the furthest room and requires only the laser cube from the beginning, once the first laser cube is in the second room, the player can use the pit to gain enough vertical height to jump over the fizzler without the angled panel. Quite easy to fix, just change the four white floor squares closest to the fizzler to grey and the player won't be able to exploit this.

I've got a little collection of chambers going and I'm always interested in feedback on each chamber or the collection as a whole. I'd be grateful if you'd have a look:
Elementary