Arma 3
3CB Factions
1,960 Comments
Evrik 23 hours ago 
@lord hoslow: I've never used DRO. There must be a conflict with one of their scripts which prevents ours from filling the unit inventories. Not sure I can fix it.

@Raxy: yes certain vehicles - such as unarmed cars - just burst into flames rather than exploding with enough force to level buildings. They get additional fuel explosions, and if they were technicals, the ammo will cook off.
Raxy 5 Sep @ 6:53am 
Is it me, or some vehicles do not have the explosion effect?
lord hoslow 4 Sep @ 4:55pm 
has there been a fix for units spawning with no ammo or anything in your inventory? my trying to play dynamic recon ops and its pretty hard with 1 mag
Sgt.Johnson 1 Sep @ 8:44am 
uninstalled hell let loose to make room for this
Evrik 31 Aug @ 4:38am 
@yoonastar: The Scud is an objective item primarily. You can go through the animations of firing the missile (a combination of the driver user actions and the commander in the second cab). It will prep, raise, and fire the missile straight up. Via Zeus you can then use the artillery module to call in a Scud missile strike by clicking on the map. Unfortunately the game engine doesn't really support using it as a conventional artillery piece and would require custom scripting and potentially a new interface (as RHS have done with the Scarab).
yoonastar 30 Aug @ 5:04am 
Can someone tell me how to use MAZ543 SCUD launcher? I can't set goals:steamsad:
⚜Kirabay125⚜ 26 Aug @ 2:47pm 
It would be great if the sights on the MiG 21 weren't static.
Lite Gem 22 Aug @ 2:58am 
@Evrik I will do, i can try today i have lots of spare time lol - and yeah i think it was the bell
Evrik 22 Aug @ 1:32am 
@Lite Gem. Thanks. I think there was.an issue with the Bell 412 not appearing. I have already fixed that in-house for the update. If you spot others, please let me know ow which ones.
Lite Gem 18 Aug @ 12:58pm 
I dont know why - and just wanted to let you know that ION helicopters dont all show up in zeus for some reason, and it would take a while to check but i would bet it will be the same for other factions probably and probably vehicles too not just helicopters, just wanted to let you know
Evrik 18 Aug @ 3:19am 
@Kahoot: no, I dont think its a known issue. I can't recall it being reported. Can you test with just 3cb, cba and RHS? Also, can you provide steps to replicate so that I can test? Which weapons?
Kahoot 17 Aug @ 2:45pm 
Been running into an issue where CSWs don't actually spawn when created, the bags are consumed but nothing spawns. Known issue?
Chromesthesia 13 Aug @ 8:05pm 
That's the only one I'm aware of too, that's an awful shame.
Evrik 13 Aug @ 6:24pm 
That's where I tried to get it from. It was a donation to that pack so it was a different author. I tried to reach them but got no response.
Chromesthesia 13 Aug @ 7:11am 
I believe the CSAT Modification Project had one. It doesn't mention anything about licenses in the description but it hasn't received an update since 2020. Author seems alive maybe they'd be willing to share?
Speculative on my part obviously but I ain't got the crayons in the pack.
Evrik 12 Aug @ 11:57pm 
@Chromesthesia: I would need a model. I tried to get an AN-12 a while back but ended up unable to do so.
jason0977 12 Aug @ 12:12am 
he need access to a open source model so he can add it
Chromesthesia 11 Aug @ 11:29pm 
Unsure if been requested before but I'd like to see an eastern style cargo plane for like CSAT, Russians an other applicable eastern factions.
Any chance at some point in the future?
Big love xx
Evrik 8 Aug @ 2:14am 
@INSPECTOR CKELET: No plans to add more dependencies or cdlcs.
Evrik 8 Aug @ 2:13am 
@INSPECTOR CKELET: I am busy working on the update. It will have Tanoa factions, a western European militia, btr90, ka137 drone, btr40 and landrover variants, plus older western weapons like the AR18, M1 Carbine variants, Tommy Gun, plus a host of fixes.
Evrik 8 Aug @ 2:10am 
@Chen @PICaco: No plans to split the pack, sorry. Any factions I released separately would still require the other part anyway for vehicles, weapons and equipment.
INSPECTOR CKELET 7 Aug @ 4:32am 
Will we be able to see a new update in the near future? Are there any plans for a soft dependencies mod/CDLC for factions?
PlCaco 6 Aug @ 8:55pm 
Is there any possibility in the future of having some of these factions released as their own independent mod separate from this one? As great as it is it's getting pretty big specially on top of RHS.
CHEN 6 Aug @ 5:24am 
Or to reduce a bit of repetitive content, I added 3CB of other content, which is really too much
Evrik 2 Aug @ 1:52am 
@CHEN: Not going to happen, sorry. I am adding new vehicles, weapons and factions with every update.
CHEN 1 Aug @ 11:40am 
20GB, If it could be reduced a bit, that would be great.
Evrik 1 Aug @ 10:05am 
@king jabby: I am adding Tanoa Pro Communist and Nationalist militias, plus an expanded Gendarmerie in the next update.
ALCATRAZAPOCLYPSE 31 Jul @ 7:13am 
car
king jabby 30 Jul @ 8:23pm 
Possibility of adding asian styled forces like we have for Africa and Middle East/Afghan? It would be really nice to have an "Asian National Army, Asian Civilian Militia, Asian Paramilitary, Asian, Militia, Asian Extremists, Asian National Police ETC." Maybe include Asian Muslim groups aswell
Evrik 28 Jul @ 11:01am 
@Chestbridge: Currently they have to be remotely flown like the other drones. I was hoping to implement a proper waypoint system that would end with an attack dive, but the person who was assisting with that turned out to be ripping parts of the code from other mods and we had to part ways. I released it as is for now.
Chestbridge 27 Jul @ 3:50pm 
Does anyone know how to get the Shahed drones to attack anything? Or do they have to be flown into the target manually?
Evrik 18 Jul @ 5:01am 
@Note: The facewear, goggles, masks and headphones all randomize upon mission load. When placed in the editor the default empty selection is shown. This will change when you load into mission.

@Bruno: As [+| CL rautamiekka says, you will need to get in touch with the Antistasi devs. I have nothing to do with their mod.
[+| CL rautamiekka 17 Jul @ 10:46am 
@Bruno

Talk to the Antistasi devs, it's their job. If the problem is clearly with this mod, then the problem needs to be described as well as possible, depending on what the problem is exactly.
Bruno 16 Jul @ 5:26pm 
do yall plan on making the livonian militias playable for antistasi?
Note 14 Jul @ 4:53am 
I see some units have facewear, goggles, masks and headphones in the little editor preview, (specifically Livonian SF), but all the placed units have no facewear at all. Is there a fix?
YajyuHENTAI1 11 Jul @ 1:01am 
An error occurred with the mod, please help me.:steamsad:
Evrik 10 Jul @ 1:58am 
@БЕБЕ᠌ : Chernarus Defence Forces are already added by RHS. I add any appropriate extra vehicles to that faction as I port them. ION PMC is also already added. In future Raven PMC may also get added.
nigda mu ⁧⁧nigda ma 26 Jun @ 3:12pm 
Can you add Chernarus Defence Forces? and do you think you can add factions like Western PMC, Eastern PMC based on real life groups?
Evrik 22 Jun @ 6:41am 
@OliDJBrody: Through a combination of user actions in the driver and commander cabs, you can raise, deploy, and fire the Scud missile from the back of the truck. It will fly upwards and eventually despawn. You can then use the module in Zeus to have it strike wherever required. It would require a whole new GUI like the RHS Scarab to make it a useable artillery piece.

@Willy Stroker: No plans.
Willy Stroker 22 Jun @ 5:38am 
Any plans to update with the new DLC?
OliDJBrody 15 Jun @ 11:17pm 
Can you launch the SCUD?
KJW 14 Jun @ 10:42am 
Is there any chance of a ranger green pilot vest? The current default pilot vest is maybe 20% too bright in some instances imo, would be nice for some variety
Evrik 10 Jun @ 8:37am 
@NotTheSolaire: Could you please expand a little on your feedback. What is wrong with the T-28 exactly?
balancer565 6 Jun @ 3:08am 
this is like a mini dlc lol...nice:ALTIS:
NotTheSolaire 5 Jun @ 2:26pm 
T28 trojan is genuinely uncontrollable on takeoff is there something im missing
[+| CL rautamiekka 16 May @ 5:54am 
@Janitor

Possibly, without checking the code (or testing) it's impossible to know. They may share the same name, but I know from having personally participated in a couple Antistasi projects that they do their own, very different things, maybe sometimes including the same features if lucky (or if you ask).
KROVOSIS 16 May @ 4:37am 
whenever i try to turn off the mod/unsubscribe arma crashes at launch. Any recomendations?
Janitor 10 May @ 10:56am 
@[+] CL rautamiekka is that something that a different version of antistasi would fix like using antistasi plus?
[+| CL rautamiekka 10 May @ 8:11am 
@Keno
@Janitor

That's a problem on Antistasi Ultimate's end, since Antistasi has to hardcode the support for a mod like this one, otherwise this mod wouldn't even show up.
Janitor 10 May @ 2:10am 
Im trying to do an antistasi ultimate campaign with the cold war factions. However whenever i select the us cold war it goes with the early cold war set. How so i get it so it uses the late cold war models and equipment?