Killing Floor 2

Killing Floor 2

District-VII_Objective
30 Comments
Topic Gear 1 18 Nov, 2024 @ 4:58pm 
how can i play this map? the fisrt gate dont open
GigaBowserX 27 Apr, 2020 @ 11:24am 
Okay, no problem! I understand how crazy life gets, so no worries if you aren't able to get around to fixing it right away. I'll stay subbed to the map and this discussion so that I'll know if/when anything happens. Cheers!
Mr.  [author] 27 Apr, 2020 @ 10:49am 
Yup, definitely some update screwed up the map. Haven't got time to fix it but i'll do my best.
If you're subscribed here the map will auto-update once i upload a fix, stay tuned here on the comments i'll say when i upload an update.

Thanks :steamhappy:
GigaBowserX 27 Apr, 2020 @ 1:54am 
I figured it wouldn't be too difficult to go ahead and test the moddb version myself, so I downloaded it and gave it a whirl. Still getting the same issue as before. Definitely something weird going on with the map, or something random on my end.
GigaBowserX 27 Apr, 2020 @ 1:20am 
Haha yeah, that was actually how I found this map in the first place - I was just looking at the contest results recently. Congrats on the 4th place win!

But yeah, the map still doesn't show up on the list of possible maps when I select "Objective" from the list of play modes. And I still can't get that first gate to open for me after Wave 1, no matter which difficulty or wave length I select.

I should note that I'm subscribed to the map through the Steam Workshop, rather than downloading it from moddb. Would that make a difference at all?
Mr.  [author] 26 Apr, 2020 @ 11:38am 
®omano exactly, this map was made before the obj mode and there was a bug (it should be solved by now) that custom objective maps won't show up on obj list.

@GigaBowserX thanks im glad you liked it. Just so you know, this map won 4th place on KF2 NEWGROUNDS competition about a year ago :steammocking:
https://www.moddb.com/games/killing-floor-2/newgrounds

Thank you everyone for your support!
®omano 26 Apr, 2020 @ 8:04am 
:thumb: ok that's what I meant because many "Objective" maps were made before the objective game mode existed officially, so they were never intended to run as "Objective mode" but Survival :D but apparently it still has a bug anyway as confirmed by Mr.
GigaBowserX 26 Apr, 2020 @ 6:05am 
Thanks for the responses, you two. I appreciate it! To ®omano, I'm using Survival mode for this map because it doesn't even show up as a possibility when selecting Objective mode. I also read on some of the comments here that you're supposed to load it using Survival mode.

To Mr., thank you for looking into this. Hopefully it can still work after recent updates; I haven't been able to play this map before, but it looks like it could be really good. I did get a chance to play the Survival mode version, because that one seems to work fine (the gate is always open on that one). You did soime fine work on this map!
Mr.  [author] 25 Apr, 2020 @ 12:23pm 
It is a bug, maybe because of new updates. I'll check it out.
®omano 25 Apr, 2020 @ 11:41am 
Do you play the map with the Objective game mode or Survival game mode? Try both, check if one work.
GigaBowserX 25 Apr, 2020 @ 5:57am 
Not sure if anyone's still around to answer this, but after I get past Wave 1, there's a gate blocking the trader and it won't open. I've tried to check around to see if there's a switch or lever or something to open it, but to no avail.

Once Wave 2 starts, I can see the objectives that I need to do, but the gate is still closed, so all the zeds just come running up to the gate and stand there (sometimes attacking me through the gate or attacking each other). Am I missing something obvious, or is this some kind of bug?
29 Jul, 2019 @ 9:46am 
Should note to not use 'Objective' mode, and instead use Survival.
Mr.  [author] 11 Jul, 2019 @ 4:11am 
Sure, and I wanted to merge both maps in one so you can choose survival and objective, even endless.
®omano 10 Jul, 2019 @ 9:03pm 
Can you update the workshop version with the ModDB version? This workshop version isn't working, the last objective where you need to escort the robot is broken, the robot gets blocked during the escort against a car. Also each wave last zeds are stuck inside their spawn and you need to look for them to end the wave.
Mr.  [author] 6 Apr, 2019 @ 8:20pm 
Wow, it's the first time i see this bug. I'll have a look into this. Thanks for the report!
Kaminari_FR 6 Apr, 2019 @ 8:06pm 
Normal / 4 waves/ last objective/ For me the Edar that you have to heal have fallen in the textures of the map :/

https://image.noelshack.com/fichiers/2019/14/7/1554606035-sans-titre.png

For more details: I have tried to weld the door in front of him but ennemies have broke the door so i have tried to heal de EDAR and after the healing it fall under the textures.
Mr.  [author] 19 Mar, 2019 @ 3:46pm 
Thanks!
[]z 19 Mar, 2019 @ 3:13pm 
oh and your work is far more polished than any of mine. absolutly beautiful well done
[]z 19 Mar, 2019 @ 3:11pm 
[]z 19 Mar, 2019 @ 3:10pm 
many thanks dude if you ever need any info on random kf2 stuff hit me up theres a load of my tutorials and project exampels on the tripwire forum and some (not much )in the workshop again cheers dude
Mr.  [author] 19 Mar, 2019 @ 11:51am 
Oh, I didn't see your map.

I don't see your "tutorial data" anywhere, nevermind, I'll remove it to avoid any problems with you.
[]z 19 Mar, 2019 @ 10:05am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1579400183 needs some work still but this is the first map on the workshop to do a full objective (including 3 diffrent types of custom escort mission) again thanks
[]z 19 Mar, 2019 @ 10:02am 
um hi this is oz i made the first objective map(moutain side) and all the tutorial data please amend your description many thanks (if you ever want to partner on something give me a shout)
Captain Awesome 12 Mar, 2019 @ 6:15am 
The Stand Your Ground areas at park and generator.
Mr.  [author] 11 Mar, 2019 @ 10:14am 
Can you tell me where they are so i fix them. Thanks!
Captain Awesome 11 Mar, 2019 @ 9:37am 
At last 2 Stand Your Ground objectives Zeds spawn to slow.
We tried Suicidal and HOE but its too easy.
Maybe additional Zed spawns close to this place could help.
Mr.  [author] 10 Mar, 2019 @ 9:56am 
The map is designed for every game length with Stand Your Ground Objectives
Captain Awesome 10 Mar, 2019 @ 9:22am 
Are there more than 7 objectives?
I am thinking about setting map to 10 waves.
Mr.  [author] 9 Mar, 2019 @ 3:12pm 
Thanks! Im glad you liked it. :steamhappy:
Captain Awesome 9 Mar, 2019 @ 12:03pm 
Cool map =)
I also played KF-Factory_Objective but it was buggy sometimes.
This new version works well.
Good job :steamhappy: