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proto2.5.xml to proto2.8.xml
and
techtree2.5.xml to techtree2.8.xml
this allows the mod to work, but the downside is that you are using an old tech tree instead of whatever is updated in the newer ones. Did not test Chinese techs.
If you do this make sure to only edit the ones in the mod folder
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1454475323&searchtext=triple+tech+mod
This one is just for 3x techs
- Villagers carry capacity goes far too high to get usefull
- Scandinavians gets infinite ranged axe-thrower (same for every ranged siege unit)
- Some near-infinite regenerating units (atlantean myth).
One question: what takes you 2 hours to do the mod?