Portal 2

Portal 2

Aperture Tag - Laser Chaining
39 kommentarer
dot 19. okt. 2021 kl. 17:59 
Thank you for not including this in the mod.
Redsto88 18. dec. 2020 kl. 8:44 
lot of bugs and no textures, like... A LOT
Calwin 10. okt. 2019 kl. 8:30 
Fun, but not challenging. I remember that map from portal 2, except the launcher was removed.
I managed to fall down in the beginning by accident and I didn't die...I just wall bounced my way up again..
GrtWhtBuf 28. mar. 2017 kl. 11:44 
Hey that was fun!
Souper 6. mar. 2017 kl. 19:06 
The whole "be able to shoot portals" problem is because you gave the player the portalgun at the start of the level. Doing so allows the player to use portals and potentially not use the proper solution. Simply remove the portalgun from the player at the start and it should be fine.
☮ B1g ]M[ike3 ☮ ******** 9. jan. 2017 kl. 10:36 
huyu5t4
kiilerboy309 24. dec. 2015 kl. 8:57 
this tag mod
incredible
Old N Bitter 14. aug. 2015 kl. 6:28 
Portal make it easy but the portals are good for a new momentum concept!
Petutski 30. apr. 2015 kl. 10:14 
Fun, but a little messy!
Cygnus 18. aug. 2014 kl. 5:31 
you can place portals so it makes it really easy
quat 12. aug. 2014 kl. 12:40 
Why not just pop a func_noportal_volume or whatever around the map and call it a day? :P

I liked the puzzle. Lots of ways to solve the chamber, which was fun. Obviously could use polish, but unfinished and all that.
wildgoosespeeder 19. juli 2014 kl. 20:37 
Now I understand the relevance of this map when it comes to the Aperture Tag mod.
WeedBlaster42069 18. maj 2014 kl. 23:00 
ok
Motanum  [ophavsmand] 18. maj 2014 kl. 7:22 
Yeah, it was quite bad, which is why I cut it off from the main game.
WeedBlaster42069 18. maj 2014 kl. 0:05 
this is pretty bad. at the start i could jump off the platform and i didn't die, and i just walked around and had to restart. and the test chamber was from the story but it just felt ... lifeless. it's a good concept though, but it needs alot of work.
gurkkhas84 8. feb. 2014 kl. 2:04 
very good. it's change portal classic. I like a new gun.
Motanum  [ophavsmand] 6. feb. 2014 kl. 5:36 
It won't be used, which is why I ditched it and released it as it was on the workshop.
wildgoosespeeder 5. feb. 2014 kl. 21:39 
The gun is better polished but why use a lifeless version of the test chamber in the story mode?
Motanum  [ophavsmand] 7. dec. 2013 kl. 18:32 
ohh ok. I haven't played it then.
Goddess Jaina 7. dec. 2013 kl. 18:31 
Dude, trust me... It was not gelocity. You had a gel gun and it was in space, not with preplaced splats and not in the aperature we are used to.
Motanum  [ophavsmand] 7. dec. 2013 kl. 18:29 
I don't believe I tried that. Although I did see a gelocity that was SP.
Goddess Jaina 7. dec. 2013 kl. 18:15 
No not gelocity. It was a solo map of huge emptiness.
Motanum  [ophavsmand] 7. dec. 2013 kl. 18:14 
Was it the one where you raced in coop? Those were extremely fun indeed! But yeah, no paint gun, it was preset.
Goddess Jaina 7. dec. 2013 kl. 18:12 
These are good too anyway.
Goddess Jaina 7. dec. 2013 kl. 18:12 
The level I had in mine is one I can't find anymore, but it had a space theme and was all about huge jumps and navigating a tall building in a speed run. It was crazy, I remember thinking it was the trippest portal map I've ever played. That title is probably now reserved for Spacestation Beta.
Motanum  [ophavsmand] 7. dec. 2013 kl. 7:39 
Goddess Jaina 6. dec. 2013 kl. 17:43 
Well... It worked fine with me. Yah, there are a few missing textures and all, but it worked fine. Although I am also happy to inform you are not my favorite guy for epic gel levels. Sorry.
Motanum  [ophavsmand] 6. dec. 2013 kl. 17:14 
this one? The one that is broken? Ha! Try the other one, doesn't looks worse, but it is bug free.
Goddess Jaina 6. dec. 2013 kl. 16:52 
Well, that was way to much fun.
The Sojourner 7. sep. 2013 kl. 2:48 
You can also add to known issues: visually lacking (shiny/bright laser relays, white emancipation grids, panel arms overlap with walls).
But since this is only a rough draft...
Slordar 8. aug. 2013 kl. 18:29 
very
Linking-Yellow 8. aug. 2013 kl. 17:34 
yea, sounds similar.
Motanum  [ophavsmand] 8. aug. 2013 kl. 12:29 
Game ui, some measurement entities, some paint sprayers.
Slordar 8. aug. 2013 kl. 11:34 
me two
Linking-Yellow 8. aug. 2013 kl. 11:04 
My paint gun is better. lol. (I'm the one that made the one in bluemod.) I made it for a chamber a couple of months ago, then RADELITE put it into the bluemod. What did you do to make your paint gun? I'm curious as to how similar these paintguns really are.
Slordar 8. aug. 2013 kl. 5:43 
alright
Motanum  [ophavsmand] 7. aug. 2013 kl. 21:34 
They do! Although I should thank Lpfreak90 for this design. The original was really buggy and based on Omnicoder's build. You can try the older maps to realized how buggy they were.
Slordar 7. aug. 2013 kl. 21:18 
Once my friend and I built a paint gun we found your map they share a pretty close resemblence "weapon wise"