RimWorld

RimWorld

[JPT] Fertile Fields Makeover
77 kommentarer
madchiller 6. aug. kl. 21:00 
yay!
jptrrs  [ophavsmand] 6. aug. kl. 19:07 
Mod updated!
thesoupiest 5. aug. kl. 10:55 
1.6 pls
Darius Wolfe 16. juli kl. 0:33 
Appears to work in 1.6.
보스니아헤르체코슬로 13. juli kl. 20:54 
Oh, it (I thought 1.16 version) was unofficial patch... I'm sorry

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3225843229
보스니아헤르체코슬로 13. juli kl. 20:54 
Oh, it (I thought 1.16 version) was unofficial patch... I'm sorry
jptrrs  [ophavsmand] 13. juli kl. 17:22 
@보스니아헤르체코슬로: Which Fertile Fields is updated?
보스니아헤르체코슬로 12. juli kl. 23:17 
1.6! 1.6! 1.6 please!!
jptrrs  [ophavsmand] 7. feb. kl. 11:06 
Mod updated!
Emelio Lizardo 7. sep. 2024 kl. 18:36 
I still see the version warning.
Thundercraft 23. mar. 2024 kl. 5:55 
Just an FYI for anyone else who dislikes seeing version mismatch warnings:

This mod is supported by the No Version Warning mod for 1.4. This means that if you use the "No Version Warning" mod with this mod in RimWorld 1.4, then you won't see a version mismatch warning for this mod.
super earths best dumpster diver 26. feb. 2024 kl. 0:00 
thank god someone finally made a texture mod for Fertile Fields
Timou 14. jan. 2023 kl. 18:25 
Works fine for 1.4
Shawn 1. nov. 2022 kl. 23:39 
Update?
Emelio Lizardo 2. sep. 2021 kl. 22:41 
I have to say that after using Dub's bad hygene it is generally superior to Redistribute Heat. Although, again, the in wall heaters/coolers are still very good and need to be "adopted".

In general fluid distribution needs a good look at and some conventions adopted for universal use. Dubwise has done a good job on it so far.
jptrrs  [ophavsmand] 31. aug. 2021 kl. 14:12 
Mod Updated!
Autismus Maximus 24. aug. 2021 kl. 8:51 
what does it need to be updated to 1.3?
Emelio Lizardo 4. aug. 2021 kl. 18:53 
Adopt as in make it current. It's a sophisticated and very useful mod. Even if only for it's in wall heaters/coolers. The central heating/cooling is very good if not particularly intuitive. I think of it as a basic necessary mod.
jptrrs  [ophavsmand] 4. aug. 2021 kl. 17:29 
Emelio Lizardo: "adopt" as in "re-skin" it?
Emelio Lizardo 4. aug. 2021 kl. 14:59 
Can you adopt Redistribute Heat mod? For me it's an essential mod and really needs some love. PM me.
Pyroshine 28. juli 2021 kl. 6:47 
as far i can tell from my tests this works on 1.3 :steamthumbsup:
junio.king 26. juli 2021 kl. 11:46 
UPDATE????
dangerbell666 23. juli 2021 kl. 9:20 
Id like to give this mod some love. FF is essential but ugly.
jptrrs  [ophavsmand] 15. jan. 2021 kl. 6:58 
If anyone's interested, I'm now accepting comissions for changing or adapting my mods or creating new ones! https://ko-fi.com/jptrrs/commissions
jptrrs  [ophavsmand] 15. jan. 2021 kl. 4:34 
jonilgz: What's the base mod you're using? What are the other mods you're loading? Did you try loading just the base mod and Fertile Fields Makeover to check if it's not a conflict?
Just pasting the error here doesn't accomplish much...
jonilgz 15. jan. 2021 kl. 3:32 
[[JPT] Fertile Fields Makeover] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "CrushedRocks"]/graphicData/texPath) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1653937715\Patches\FertileFieldsMakeover.xml
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
Croctus 28. nov. 2020 kl. 17:05 
Thanks a ton.
jptrrs  [ophavsmand] 28. nov. 2020 kl. 7:58 
Forget it, I looked into your last comments and realized it was malkav's Concrete for Fertile Fields. He changed the mod name and this disabled the patch. I just corrected it.
jptrrs  [ophavsmand] 28. nov. 2020 kl. 6:56 
Thanks for reporting, PsalmOfSin. What are the Fertile Fields and Concrete mods you're using? Would you mind sending me your Ctrl+F12 log?
Croctus 28. nov. 2020 kl. 3:34 
I'm having a strange issue where all the textures are working except cement. It's still the old red label bag. I've deleted this mod and resubscribed several times to see if it fixes it but no dice. As far as I know I have no other mods that touch the cement.
jptrrs  [ophavsmand] 18. sep. 2020 kl. 11:39 
Updated!
Videogameplayer 20. aug. 2020 kl. 9:35 
Happy to say so far there have been no issues.
jptrrs  [ophavsmand] 16. aug. 2020 kl. 8:17 
Heart of Mud: It should be, but if you can test it out and come back to tell us that would be great!
Videogameplayer 16. aug. 2020 kl. 7:18 
hiya, is this okay to use in 1.2? the original art is a bit barf inducing
Nishe 13. juli 2020 kl. 21:48 
I'm not sure if anyone else has noticed this or if it's just me, but there seems to be something about the brick floor texture that makes it hard to look at/focus on. I think it's in the sections where the grout turns dark instead of light (since it seems to alternate from dark to light across the texture). In the dark sections it just looks kind of trippy and screws with my eyes. I get this with the vanilla FF textures too. Not sure if anyone else has noticed this but I don't have any eye problems that I'm aware of so I wouldn't think it's just my eyes.

Is there any chance you could do a version with just the light coloured grout, or have it as a mod option?
Lotus Elise 19. juni 2020 kl. 8:10 
sorry... my fail. I did not notice links to Fertile Fields [1.1] by Jamaican Castle
jptrrs  [ophavsmand] 19. juni 2020 kl. 7:35 
Lotus Elise 19. juni 2020 kl. 7:13 
hm [RF] Fertile Fields is "done" or there are forked version in workshop?
jptrrs  [ophavsmand] 20. apr. 2020 kl. 8:02 
They can, but to my knowledge it happens only on startup, when the game is parsing them.
Any way, I've updated the description to at least make that need more clear.
Thels 20. apr. 2020 kl. 7:33 
That's a good point. And I'm not sure why it's labeled MP compatible. That should only happen automatically for XML mods. Can XML mods cause crashes?
jptrrs  [ophavsmand] 20. apr. 2020 kl. 7:27 
Hi, @Thels. Unfortunately no, because this is compatible with different Fertile Fields versions. Setting one as a dependency would exclude the other. BTW, I never labeled it as MP compatible ;-)
Thels 20. apr. 2020 kl. 6:40 
Hi, this mod causes lots of errors when it is loaded but FF is not.

Considering this mod is labeled as MP compatible, and FF is not, it's pretty easy to accidentally enable this, but not FF. Any chance it could be added as a dependency, so people are at least alerted to it?
jptrrs  [ophavsmand] 13. apr. 2020 kl. 15:49 
We made it! Thanks to some awesome players who joined the cause, the first mod from our quarantine campaign is out! Introducing Traps Go Wet !
Croctus 6. apr. 2020 kl. 18:09 
Thanks a ton dude.
jptrrs  [ophavsmand] 6. apr. 2020 kl. 17:34 
Well, he doesn't need to do it anymore, I just patched it in.
Croctus 6. apr. 2020 kl. 16:16 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2035462091&tscn=1586190724

Here you go. I talked that mod author as well and he may be making a patch already.
jptrrs  [ophavsmand] 6. apr. 2020 kl. 4:23 
@PsalmOfSin: Do you have a link?
Croctus 6. apr. 2020 kl. 0:40 
Someone has made a [RF] Concrete specifically compatible with Jamaican Castle's FF, think we could have support for that one? It fixes a lot of duplicate recipes and bugs but I can't live without your great graphics.
jptrrs  [ophavsmand] 3. mar. 2020 kl. 14:06 
So, while we wait for Rainbeau step up and update the original thing, I've added support for two fan updates: Jamaican Castle's Fertile Fields & Mlie's [RF] Concrete .
jptrrs  [ophavsmand] 3. mar. 2020 kl. 5:02 
@AZGreentea Good to know! I'll see about patching that in. Thanks for the tip!