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翻訳の問題を報告
Are you running any other mods that specifically impact Lockpicks or something tied to them? For example maybe reworking undead lockpick ability?
These mods actually only involved like 2 or 3 variable changes for each of the items so there shouldn't be a reason for lockpick to break while the others work perfectly internally at least.
Unless something changes a lot of base game items (as the eternals are just modified versions of those) then I'm not sure what would cause this, honestly.
Is this a specific bag? (+from a mod or base game?)
They should be using the same tags on everything so no idea on the cause of the different behaviour you're experiencing.
I'll add it to the description as a note for everyone else, but honestly given achievements aren't meant to work with mods at all, I don't expect that'll be fixable - particularly if the game is checking "Is player using lockpick specifically" as well.
So the potential problems narrow to either
a) Somehow a bad copy of the mod is on steam and no-one else has commented about it yet, and I'm using an old local copy of the mod that somehow works regardless (I don't think so, according to file dates on my system, but who knows)
Given the usual business with mods, I am going to assume for now that it is B unless someone else comments with the same issue, as its a massive pain to clear out any and all local files within the engine and game to make sure I'm using the latest steam copy myself.
And all that assumes I am using a local old copy that works somehow which I do not appear to be doing so. + frankly the user-side error is extremely common with mods.
I will check my game to see if it is problem A first as that's way faster to do then check locations via the editor.
You sure you've got everything enabled on your end?
If you hold left-alt where you spawn the first time in Arx it should be right behind you.
I've pushed an update to this with the "GM Mode" setting I have found enabled, let me know if that allows it for you.
I'll probably add an instance of each Eternal mod at the start of Chapter 2/3/4 to be safe in an update soon, but none exist in Arx right now.
The mod temporarily caused the stairs on the lady vengeance in the ship battle segment and after it to disappear.
I've updated the mod with a fix already, just make sure your version of the file is up to date by unsubscribing and then resubscribing then reload a save just prior to the stairs disappearing and you should no longer have the issue.
The cause was simply adding an item to the lady vengeance which is bloody weird. The 6th lockpick has thus been moved to the start of act 2's beach instead.