Stellaris

Stellaris

Star Wars Coruscant System
49 Comments
SebFC 12 May @ 3:50pm 
4.0 appoved?
Km'te  [author] 4 Jan @ 1:24pm 
Not sure, check your playset - it is just a normal .txt file like any other solar system
Local 3 Jan @ 3:16pm 
Why do my resources plummet when i use this mod?
Km'te  [author] 18 Aug, 2022 @ 12:28pm 
Intentionally left it a default solar system for balance/roleplay purposes so people can build up to coruscant. There's a console command to change planet type to Ecu if you dont want to spend ascention perk
Lonewolf 17 Aug, 2022 @ 5:02am 
the system works, but even with picking a ecu start, the planet texture is not what it shows on the images, its a default ecu look.
Km'te  [author] 28 May, 2022 @ 2:25pm 
planet is set to spawn as your species' prefered type, if you want to turn it into an ecu either get build it or get it as a starting type
Lonewolf 23 Mar, 2022 @ 10:05pm 
how do you get the texture on the planet to appear, the mod system appears but coruscant looks like whatever planet i choose aka continental instead of a city world, graphical issues? unsure :/
L3vonis 18 Feb, 2022 @ 8:44pm 
Is there an id list so i can fool around with the planets/features etc? If anyone knows how to find it?
Luciano StarKiller 27 Jan, 2022 @ 2:51pm 
Then my mistake, everything is well here! How are you?
Km'te  [author] 27 Jan, 2022 @ 7:22am 
That's expected behavior
Luciano StarKiller 27 Jan, 2022 @ 5:57am 
It, mostly does. But the planet itself becomes whatever type you picked at start.
Km'te  [author] 27 Jan, 2022 @ 3:13am 
Unless Pdox overhauls the starting system login it should work even if out of date
Luciano StarKiller 26 Jan, 2022 @ 5:54pm 
Does this still work?
Cyber7even 18 Nov, 2021 @ 12:40pm 
Achievements are not disabled?
Redcoat123 11 Jun, 2020 @ 11:45pm 
Okay, yeah I think that was the issue, thank you for your help!
Km'te  [author] 11 Jun, 2020 @ 9:18am 
If you use any mod that changes the "pc_type" planet types it most likely will not show a planet
Redcoat123 10 Jun, 2020 @ 10:49pm 
Yeah, quite a few actually. The only one that I can think might mess with it would be "More Realistic Star Systems" maybe?
Km'te  [author] 10 Jun, 2020 @ 10:22pm 
Are you using any other mods?
Redcoat123 10 Jun, 2020 @ 10:00pm 
Coruscant is invisible for me :(
jarred39 27 May, 2020 @ 11:13am 
update please
Km'te  [author] 20 Apr, 2020 @ 8:32pm 
ok fam just for you
sussygamer69 20 Apr, 2020 @ 5:59pm 
update plox
joshuamal92 1 Feb, 2020 @ 7:42pm 
It seems like a good idea for a mod, but it doesnt work for me. The game tells me it's running but nothing shows up in the game :(
Km'te  [author] 4 Jan, 2020 @ 6:54pm 
I'll put it on my to-do list.
Garyx Starlight 4 Jan, 2020 @ 12:31pm 
Safest bet would be to reupload as a new mod as the new launcher doesn't do good things to old mods

Or then clean up the descriptor and some of the system code
Lord Connir 7 Dec, 2019 @ 1:02pm 
mod is not working only mod running
Griff 28 Nov, 2019 @ 6:02pm 
I have the same problem as ziyakaz. System doesn't show up even as the only mod active.
ziyakaz 13 Nov, 2019 @ 11:22pm 
I should see this as an option for a starting system, right? I'm not seeing it at all. I've tested with only this mod active on both 2.5.0 and 2.5.1.
Tiger_Eyes 10 Nov, 2019 @ 9:01pm 
Ah, that is indeed the case. Thanks a lot.
Km'te  [author] 10 Nov, 2019 @ 2:38am 
Works just fine for me, problem must be on your end. I've modded the the system in its own file, so you must be running something that edits the core settings.
Tiger_Eyes 9 Nov, 2019 @ 7:11am 
does not work for me. Any known possible conflicts with other mods?
spartzb 1 Nov, 2019 @ 6:33pm 
I just wanted to say this is one of my favorite mods! Thank you so much for creating it!
Km'te  [author] 30 Oct, 2019 @ 12:39am 
I will when I figure out how to use the new launcher
spartzb 29 Oct, 2019 @ 4:53pm 
Please update! This mod is no longer working! :)
willplace99 6 Jun, 2019 @ 10:52am 
ok thanks for replying to me also if its not to much to ask can you please make other starting systems like tatooine for example
Km'te  [author] 5 Jun, 2019 @ 1:58pm 
Will update it as soon as I upgrade my HDD to SSD. My HD is bust.
willplace99 5 Jun, 2019 @ 11:47am 
please update this amazing mod
Kolljak 31 May, 2019 @ 7:30pm 
2.2.7 the mountian ranges of some planets clip through the art. best to use waterworld or something and it seems to show more.
alex_dt83 11 Apr, 2019 @ 11:46am 
please update to 2.2.7
Km'te  [author] 24 Feb, 2019 @ 8:29am 
planet_class pc_city
The Shootist 23 Feb, 2019 @ 11:48am 
@Anthony is there any way I can get it to turn into ecumenopolis? I only use it to mess around,
as I dont have MegaCorp
blackwater15 5 Feb, 2019 @ 7:23pm 
May be a dumb question I’m still new so if have this installed and I don’t pick it as my starting system it will randomly appear if not how would I do that
原神高手 2 Feb, 2019 @ 1:31am 
thx
DerigarsChairman 1 Feb, 2019 @ 8:25pm 
Perhaps have vendor colonized with that? Invader zim mod does that
Km'te  [author] 31 Jan, 2019 @ 1:26am 
If it does your empire will starve to death from the lack of food and minerals since an ecumenopolus doesn't produce any.
The Shootist 30 Jan, 2019 @ 4:03pm 
um it doesn't turn coruscant into an ecumenopolis...
Km'te  [author] 27 Jan, 2019 @ 11:23pm 
I could add some guaranteed farm districts to Vendor because I'm pretty sure that's what most people will use it for.
Jarjar Binks(Sith Lord) 27 Jan, 2019 @ 3:51pm 
I know you made this mod for fun but I hope you at least realise how UNLIMITED POWER this is, If someone manages to lose with this as their starting system this has better of been their first game and and spawned next to a galatic purifier. I am not saying I wont be playing with this however...
TheSting 27 Jan, 2019 @ 1:32pm 
the emperor approves