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As far as increasing the inventory size, I don't think that's a necessary update. At the moment my mod doesn't add any structures to the game, which keeps things nice and simple. There are other mods that add a custom smithy and also do what my mod does, so you might want to check out one of them.
Besides, I think your mod as such adds a nice way to the crafting. I can't understand, why it should not be possible to craft the things you are able to craft in your inventory also at the smithy.
see screenshot
Further the fertilizer in the crop-plots and in storage kept changing from ATLAS-fertilizer to ARK-fertilizer on every server-restart with the result, that all crop plots now are full of non working ARK-fertilizer and since there is no option to open their inventory, we will have to destroy them (cannot take out the non working ARK-fertilizer and so cannot add any more working fertilizer, even if that would be only a short-time fix until next restart).
Since deleting the mod from the server, we seem (not sure - I have to test further) to get no more new fertilizer-recipes but the old ones seem to stay and the conversion is staying too.
Any idea how to fix this ? If not, it seems we will have to start fresh on our server ...
Which item(s) from Ark have you found in the smithy? I'm playing at the moment, not modding but I'll take a look later.