ATLAS
Better Smithy
36 Comments
TrevorJD  [author] 29 Apr, 2019 @ 5:04pm 
It should be possible but due to a drive failure, my PC doesn't have enough disk space for the game and dev kit (they're fricken huge!) Job hunting at the moment so when I have money for upgrades, I'll reinstall and see what needs to be added.
tuvok 28 Apr, 2019 @ 7:26am 
Hey TrevorJD is this possible and can you make the Forge, Campfire also craftable in the Smithy?
TrevorJD  [author] 22 Apr, 2019 @ 2:07am 
It should work because it's a very simple mod. Items added to the game after initial release won't be in the smithy though because I haven't updated. I don't actually have the game or dev kit installed at the moment as I don't have the disk space.
tuvok 21 Apr, 2019 @ 6:40am 
Hey Ho .. will the Mod run under the ATLAS 1.5?
TrevorJD  [author] 25 Feb, 2019 @ 10:54pm 
I just double-checked on my test server. It's version 19.2 and my client is ver 19.3 and I'm able to craft arrows and feeding troughs, no problem. The test server has sixteen mods in total, including all of mine. Other than a mod conflict, the only possibility that I can think of is the mod isn't correctly installed. You might find it helpful to shutdown the servers, delete the /content/mods/1630216118 folder and the /content/mods/1630216118.mod file, then restarting the server. I'm sorry but I can't help further.
[HSN] Draakoor 25 Feb, 2019 @ 1:01pm 
We only use better smithy
TrevorJD  [author] 24 Feb, 2019 @ 6:37pm 
@Draakoor, The only thing this mod does is add extra recipes to the vanilla smithy. The way I have done it should be future-proof. I suspect your problem is a conflict with another mod. If you're using a smithy provided by another mod, it might not work. If you're using another mod that adds recipes to the vanilla smithy, it might not work.
[HSN] Draakoor 24 Feb, 2019 @ 3:04pm 
Is the mod outdated? We can't crafted anything on smithy like arrows or a feeding troge?
TrevorJD  [author] 12 Feb, 2019 @ 6:04pm 
@X1 I just had a look at how the resource box item stacking works and it's very complex. Given that we're still in very early access and things are likely to change, I'm not going to try merging the stacking into a smithy at this time. Too much chance that things will break, or there will be changes that require me to figure out what's changed and update.

As far as increasing the inventory size, I don't think that's a necessary update. At the moment my mod doesn't add any structures to the game, which keeps things nice and simple. There are other mods that add a custom smithy and also do what my mod does, so you might want to check out one of them.
TrevorJD  [author] 10 Feb, 2019 @ 4:55am 
@X1 That's an interesting idea. I'll look into it.
AXC629 9 Feb, 2019 @ 6:54pm 
any way we could get a version of this smithy with x2 the inventory space and all resources that are the same stack while in it? If not x2 inventory than definitly the same resources stack.
TrevorJD  [author] 7 Feb, 2019 @ 5:01am 
Hi Tuvok. My mod only knows about the vanilla smithy. Most likely you're using a smithy from another mod. I just tested on my private server and I can craft arrows, no problem.
tuvok 7 Feb, 2019 @ 4:47am 
Hey @TrevorJD .. is this Possible to make all Items from Inventar to the Smithy? .. i can not make Arrow in the Smithy.. or is this on a other place?
TrevorJD  [author] 28 Jan, 2019 @ 2:55am 
Ditto, exactly why I created this mod :D
graig.warder 28 Jan, 2019 @ 2:30am 
Ok. I don't mind any lost items (it's an EA-game, so you have to be ready for bugs). My problem are the growing number of recipes and the changing of newly created items, since our server has a scheduled restart every night.

Besides, I think your mod as such adds a nice way to the crafting. I can't understand, why it should not be possible to craft the things you are able to craft in your inventory also at the smithy.
TrevorJD  [author] 28 Jan, 2019 @ 2:07am 
Sorry, my fix didn't work and just made it worse. I've reverted to the stable version. Do bear in mind that the bug only happens on server restarts and adding Yajie's fix mod won't correct fert that's already in-game.
TrevorJD  [author] 28 Jan, 2019 @ 12:56am 
I've updated my mods now. Note that only newly-crafted fertilizer and gunpowder will be fixed. I can't do anything about items already in-game.
graig.warder 28 Jan, 2019 @ 12:51am 
If I see it correct, the fix for fertilizer is not working in the gunpowder-mod ... but I will test your fix later on and tell you, whats happening.
TrevorJD  [author] 28 Jan, 2019 @ 12:11am 
It's called "Gunpowder". Mod ID 1632086555. As it happens, I'm updating my two mods right now to include the fix. It'll take about 30-60 mins before I can publish the updates and then I'll need someone to test. If you like, you can wait for my updates, restart your server(s) and let me know if that's fixed the problem.
graig.warder 27 Jan, 2019 @ 11:54pm 
What is the name of this "fix-mod" ?
TrevorJD  [author] 27 Jan, 2019 @ 11:17pm 
As I replied to the previous poster, that's a bug in the dev kit and it's affecting all mods. Yajie has released a fix mod but hopefully GS will pull their fingers out and give us an updated mod kit soon.
graig.warder 27 Jan, 2019 @ 9:29pm 
I had this mod installed on our server. It seems, that it kept adding a recipe for ARK-fertilizer every server-restart (I have now 8 recipes):
see screenshot
Further the fertilizer in the crop-plots and in storage kept changing from ATLAS-fertilizer to ARK-fertilizer on every server-restart with the result, that all crop plots now are full of non working ARK-fertilizer and since there is no option to open their inventory, we will have to destroy them (cannot take out the non working ARK-fertilizer and so cannot add any more working fertilizer, even if that would be only a short-time fix until next restart).
Since deleting the mod from the server, we seem (not sure - I have to test further) to get no more new fertilizer-recipes but the old ones seem to stay and the conversion is staying too.
Any idea how to fix this ? If not, it seems we will have to start fresh on our server ...
TrevorJD  [author] 27 Jan, 2019 @ 1:47am 
Ah, that's a bug in the dev kit and it's affecting all mods. Yajie has released a fix mod but hopefully GS will pull their fingers out and give us an updated mod kit soon.
[A-N] Firedragon 27 Jan, 2019 @ 1:40am 
It was ark's fertilizer that was in the game after adding the mod
TrevorJD  [author] 27 Jan, 2019 @ 1:08am 
I think it's unlikely that the skill reset was a result of this mod being installed. Most likely coincidence or an accidental bump of the reset button. This mod consists of exactly 1 file that adds some recipes to the vanilla smithy. It doesn't touch anything else.

Which item(s) from Ark have you found in the smithy? I'm playing at the moment, not modding but I'll take a look later.
[A-N] Firedragon 27 Jan, 2019 @ 12:38am 
User reported that skills got resetted after installing this mod, also i noticed that this here added ark (not atlas) craftable items too
TrevorJD  [author] 25 Jan, 2019 @ 1:31pm 
Glad to hear you got it sorted!
Hasslehoff 25 Jan, 2019 @ 11:09am 
Hi, Trevor, you were correct, it was another mod causing the issues. :)
TrevorJD  [author] 23 Jan, 2019 @ 12:41pm 
Hi Kaity, I didn't add the campfire as I figured it's not something people will need to make very often, so my mod doesn't touch the campfire engram/recipe at all. Most likely your problem is due to another mod's activities.
KaityUK 23 Jan, 2019 @ 7:21am 
Anyone find that they cannot make a Campfire with this installed? Either in Inv or the Smithy.I also have 3 campfire engrams.
TrevorJD  [author] 21 Jan, 2019 @ 2:50pm 
The mod ID for any Steam workshop mod is in the URL. In this case it's 1630216118
Yrth 21 Jan, 2019 @ 9:18am 
How can I add this Mod to the server? Imho we need the modId
TrevorJD  [author] 20 Jan, 2019 @ 12:18pm 
Honestly I haven't tested but I expect it'll be needed on the server, too.
Bazkizz 20 Jan, 2019 @ 12:10pm 
is it client side only or will the server need it?
TrevorJD  [author] 20 Jan, 2019 @ 4:33am 
This simply adds recipes to the vanilla smithy. It makes no other changes.
War3zuk 20 Jan, 2019 @ 3:54am 
Does this have expanded 250 slots & not 75 ? Thanks