Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wither: Sure, throw me an invite
Oh yeah (sry 4 my bad english im german) :)
Ehm can i add you on steam?
Dragon it: Thank you for playing and for the comment :)
T-riffic! Tons of loot and Dwemer ruins to boot! A romp and stomp not to be missed! Hear the gears go clicky-clack as your blade goes snicker-snak...A true treat...it can't be beat! Be there or be square! Get it!
Thanks again for the help guys.
TheDwemerComrade: Thanks for playing, did you one-hit kill the end boss? Where did you see the holes? How did the elevator glitch? Let me know if you can so I can see if I made a mistake :)
RipVanWinkle X: There are some books in easily-found locations that outline a general scope of what's going on, but this is not a story-intensive mod. This is basically a dungeon with something at the end.
Again, thanks for the feedback guys. This is my first mod after doing the tutorial (that I plopped near riverwood and promptly forgot about, haha) and I appreciate all the criticism. It was fun to build this and I'll keep all this in mind for my next mod.
For the people who can't find it: You should have a map marker for Norzelfd just west of Falkreath. If you don't, say something and I'll look into why it's not there.
Arisilde: Whoops, there totally is a lokir's tomb ("noobdungeon") that I forgot to take out after doing the tutorial. Fixing because that can cause mod conflicts, thank you for pointing it out
Sreves: I tried to compare the amount of loot in Norzelfd to that of the vanilla Skyrim dwemer dungeons. I'll do another pass through. You said you had "insane amount of fun" but then it was boring. What exactly was boring, the visual design? The lack of quest? The npcs or enemy variety? You can interact with the stone pedestal the orb is on to gain a new power.
Signing off ~Sreves