RimWorld

RimWorld

Movable Pumps
22 Comments
ToxicQuokka  [author] 9 Jul @ 11:24am 
Updated to load in 1.6
ToxicQuokka  [author] 12 Apr, 2024 @ 8:46am 
Tested with 1.5 and updated version compatibility
vujuha 12 Nov, 2022 @ 5:54am 
Can you also make pumps from terrapumps movable?
ToxicQuokka  [author] 4 Oct, 2022 @ 8:53am 
@Ackbar, sorry it took me a while, but here's the movable coolers mod you asked about.
Movable Coolers
ToxicQuokka  [author] 6 Sep, 2022 @ 4:30pm 
@Ackbar, I'll try to take a look at it soon.
Ackbar 4 Sep, 2022 @ 9:05pm 
@ToxicQuokka, please make movable air conditioners
ToxicQuokka  [author] 24 Mar, 2022 @ 10:53am 
@VLV, one of my other mods does just that, here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2651233430
VLV 24 Mar, 2022 @ 12:28am 
are you able to set up something similar for high tech workbenches?
ToxicQuokka  [author] 10 Nov, 2021 @ 2:09pm 
Just updated to 1.3 after brief test.
Thundercraft 7 Oct, 2021 @ 12:53pm 
Has anyone tried using this in 1.3, yet?
bamboozle me pls 26 Jul, 2021 @ 5:46am 
Does this work in 1.3? I love this simple mod lol! Thank you!
VbHD 24 Oct, 2020 @ 9:30pm 
Appreciate the authors honesty regarding the mechanic. Great mod, thanks.
TinyFox 12 Sep, 2020 @ 3:23am 
I LOVE you for this update!!! <33333 i've been missing it for SO long now!
simple but absolutely useful!
ToxicQuokka  [author] 9 Sep, 2020 @ 12:43pm 
Updated to load in version 1.2. Tested it briefly and didn't see any issues.
Sasha Fox #SaveTF2 15 May, 2020 @ 12:33pm 
Thank you!
ToxicQuokka  [author] 9 May, 2020 @ 8:22am 
Updated for v1.1 and somewhat tested, I found no issues. If you uninstall a pump and then remove the mod, you will get an error if you try to re-install the pump without the mod present.
Sasha Fox #SaveTF2 24 Mar, 2020 @ 5:21pm 
Would love a 1.1 update please a great quality of life mod!
Bullwinkle 8 Mar, 2020 @ 3:35pm 
update for 1.1 please.
Midnight 17 Apr, 2019 @ 9:01pm 
You can put them on bridges; they clear the tile under the bridge instantly.
Bullwinkle 11 Apr, 2019 @ 1:24pm 
2 questions: 1) Does it affect vanilla pumps you've already placed? 2) Not sure what you're talking about where it clears the tile you place it on immediately. Vanilla pumps have to be placed on dry tiles, so if a tile is dry to begin with, how does it immediately clear this already dry tile? Are you saying that these pumps can be placed on water tiles? Or are you saying these pumps clear the tiles ADJACENT to the tile they are placed on immediately? Or something else?
ToxicQuokka  [author] 30 Jan, 2019 @ 1:13pm 
@Lord Pax - I'll look into it, but my guess is you can't do that with a patch-only XML mod.
Cat Burglar 24 Jan, 2019 @ 9:54pm 
Make it require some time to clear the tile you place it on to to fix the exploit.