Crusader Kings II

Crusader Kings II

Vassal Call to Arms
29 kommentarer
veemoth 12. mar. kl. 11:14 
not working
wf1675 30. jan. 2023 kl. 14:49 
i dont think the mod works :P
Maddy 28. dec. 2022 kl. 14:10 
Does this Work?
zorro 1. dec. 2022 kl. 0:11 
veamos si funciona
Thar Ravkan 25. sep. 2022 kl. 19:53 
is this mod still alive ?
Sleezyy SHAWTY 7. maj 2021 kl. 16:37 
Why can't i call to war landed and vassalized mercenaries ?
Internet Explorer 31. aug. 2020 kl. 2:36 
I've been trying to find a mod for this for ages, I hope this gets updated soon! Or someone makes a new one for the current version aha
piey 27. aug. 2020 kl. 9:56 
is this compatible with HIP?
meinheiden 18. aug. 2020 kl. 14:24 
do you need the dlc to launch
General Panzerboy 30. juli 2020 kl. 5:22 
Any news for this mod?
johnnyguffey1982 2. juli 2020 kl. 10:27 
@praetor there not i look this is the best wish i knew how to do modd love this one
Praetor  [ophavsmand] 1. juli 2020 kl. 19:45 
@johnnyguffey1982 I haven't updated the mod for new versions. Less time for CK2 these days you see. I might get back to it and fix it up but in the mean time there might be a similar mod to use.
johnnyguffey1982 21. apr. 2020 kl. 0:07 
it was working but its not nomore why?
İlkay 27. mar. 2020 kl. 2:51 
I activate the mode but I can't do it in the game
İlkay 27. mar. 2020 kl. 2:51 
How do i run
love_seX.dreamss 3. nov. 2019 kl. 4:41 
is it compatible w hip
Solaris 13. juli 2019 kl. 6:39 
This mod is weird for me my kings just give me direct levies when im a emp. even with the autonomy law
Malpelo 13. juli 2019 kl. 5:32 
Call to arms does not aply to baron tier rulers so you dont get any levies at all from your barons.
You can change that by creating a new goverment eg. "feudal_barony_government" which won't be called to arms and would provide you with liege levies.
Malpelo 13. juli 2019 kl. 5:26 
Baby legs O'Hurlihan:
"requires law no_decision" should be ze_administration_laws_2 which is imperial administration
you are probably using a mod that changes laws
Solaris 23. apr. 2019 kl. 8:08 
What is the law that is required to change from autonomy to the original way, my games says "requires law no_decision".
wankerQAQ 1. mar. 2019 kl. 16:29 
non steam dl link?
CatBoySlim 26. feb. 2019 kl. 13:40 
Does going for autonomy make all of the vassal levies and obligations law obsolete or do they still have an impact on the game?
Vohen 20. feb. 2019 kl. 16:24 
Interesting, how does this work for the HRE?
I feel like this law shouldn't apply to them, or at least they electors should be free from the call.
Maybe this way the French might be able to actually defend themselves.
★Jaw★ 26. jan. 2019 kl. 14:07 
Isn't there another mod just like this? In any case, it makes Christians far more formiddable, finally. No more Umayyads controlling France.
Talezteller 26. jan. 2019 kl. 3:47 
I don't understand why PDX wouldn't implement this in vanilla, given that the "tribal" style of calling vassals to war is closer to the historical feudal reality for much of the CKII period.

You should make it so switching to "feudal" type vassal levies requires some particular tech, like, say, military org. 2 or legalism + majesty 2.
Praetor  [ophavsmand] 23. jan. 2019 kl. 16:13 
Nocan: Yes it does.
Elder 22. jan. 2019 kl. 10:58 
So it allows changing between the tribal and feudal troop systems?
[FS] Kapitan Wolfgang 20. jan. 2019 kl. 16:39 
@Meneazus
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1592178142
this gives you the tribal system
Galidraan 19. jan. 2019 kl. 21:37 
This is the kind of mod i wanted, tribal type of vassal armies but with feudal lords; thanks a lot for this.