Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													







This backpack can hold too few things
The item index in a container in the game is stored as a byte value, being able to store a max of 256 items. It would overflow with more items than that. The soft max of 200 items has been present in containers for the past 3-4 years or so, from the container overflow issues that I have reported to Nelson a few years ago.
For container overload in net code, I had reported a data index issue to him first.(overflow resulted in invisible items on a server). After that I reported an item index issue, which without a count cap, could have resulted in a container overflow on item count, loosing items.
It would be possible to have an item count in a container at 65536 items(the max for a ushort), but the data index, amongst a few other things would have to be modified to support that, making net code(and other things) a bit less efficient.
Although, it's not "quite" as bad for model size currently as it was in the past.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1741631469
(old mod)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=636256489