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https://gtm.steamproxy.vip/workshop/filedetails/?id=2826399570
Doesn't even let you boot to the main menu. Troubleshot as much as I could but could not get this mod to work.
Hi, can I use your Executor and Eclipse model for my mod?
Credits will be given to this mod and you the authors
Also, ship designs are a bit wonky. A destroyer can fit like 5 medium guns, 2 large guns, and 2 point defense guns and a regular platform can fit 8 medium guns and some PD and another one has 4 large slots and more PD.
The values are totally inappropriate. Very sad this mod isn't working correctly. Will have to delete.
when I use this mod, I noticed the modifier of all the different armor stats and there as nothing increasing the armor points on the ship designs.
Might this be a bug?
As such, I will be discontinuing support for the mod, there are now alternative up to date star wars ship mods that aren't as intense as Star Wars Fallen Republic.
There are likely to be sporadic updates to this mod and Larabee's modified star wars weapons just whenever me and my friends fancy playing.
As a reminder I cannot authorise total re-uploads of this mod for newer versions of the game. I do not have permission from the model artists for that, and unless you got permission, neither do you. However, feel free to use any of the scripting files in this mod as I wrote all of those - I doubt they will have much use though.
Once again to be very clear, you cannot redistribute .mesh files or any texture files without the express permission of the model artists.
so we can play against other factions please!
1. UI Overhaul Dynamic*
4. Larabee's modified Star Wars Weapons
5. !!!Universal Resource Patch
6. Star Wars Ships 3.0.X**
*UI overhaul dynamic
In the correct order. And it still bugs out. The Corvette is fine, as well as the every other ship and station. Pretty much all the military ships save for the corvette go back to the Mammalian shipset. I don't know whats going on, but please help.
So its not intended and its not a bug its lazy, who cares about it anyway I don't even notice it XD
All the cities frames of all the races are all the mammalian ones, is this intended or is only an unlucky bug?
YW. And it did not work.......? OUTCH. Hope you didn't mind my post. Delete it if you like to.
Had the same prob a few months ago.
I soved it doing the following:
1. Before you start make a backup of your local development folder and it's .mod file.
2. Delete the folder and the .mod in /mod.
3. Start the PDX launcher.
4. Create a new mod folder using exactly the same name of the folder you deleted from
/mod.
5. Close the PDX launcher after that.
6. Copy the content from the backup folder in the new directory you created using the PDX
launcher.
7. Copy the .mod from your backup folder to /mod
8. Restart the PDX launcher. You should see the mod and be able to upload again.