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if i want to use them on a server and make them downloadable through the A3Launcher, am i allowed to publish my custom face mod on the workshop?
not the whole mod, just the face.paa and config.cpp from your templates basically :D
just wanted to double check before doing so
Create folder "myMod" and put your .paa files there. Create "config.cpp" file in the same folder. Edit file and copy paste content of the templates/config_template.cpp.
Replce YOUR_MOD_CLASSNAME with name of your mode.
Read comments in the file and add your own classes to CfgGlasses and dzn_AniMemeFace.
When ready - run Arma 3 Tools - Addon Builder. Select your folder (e.g. "myMod") and output folder. Click PACK.
It will produce myMod.pbo file.
Open your Arma 3 directory and then to '!Workshop' folder (it might be hidden, depending on your system settings). Create new folder "myMod", open it and create "addons" folder there. Now copy your myMod.pbo file inside this 'addons' folder.
Run arma 3 launcher, add local mod and select create folder. Run Arma 3 with dzn_aniMemeFace and your mod.
Open templates/template_1x1.png in any graphic editor, place your memeface at new layer and position it. Now hide background and save only layer with your face to filename_ca.png.
Now you need to install Arma 3 Tools.
Run TexView2, open saved file and save it as .paa image.
The memes are invading
Not sure what you mean, but 'faces' are just 'goggle' items in inventory (so you can put it on/off via inventory) and available in Arsenal's goggles section
Check the GitHub repo for references.
Advice -- cut the pictures using some vector editor (e.g. InkSpace), as PS and such may leave some noise on edges that paa encoding/arma rendering makes visible.
Criteria -- more or less famous anime/meme thing, nothing super offensive that may make mod banned
- Added: MGSV faces
- Changed: AF menu is now using icons
- Fixed: face z-index inside cars
- Fixed: AF diary record now re-adds (in about 1 minute) if was deleted for some reason
B) If you want to add new assets, you can create your mod that brings only new assets (without scripts) - added info here https://github.com/10Dozen/dzn_AniMeme_Face/blob/master/README.md
Sadly, but variant B won't add new faces to diary, they will be available only in arsenal. But it's pretty easy to fix that if you need this.
Then I use addon builder to pack everything back up again. Import the local mod in Arma Launcher.
At the main screen I get an error: 'Script \dzn_AniMemeFace\Init.sqf not found'
I thought I may have screwed something up so I went back and did a troubleshooting test by just packing/unpacking a standard copy of the mod with no additional changes. Again I got the same issue.
Any ideas?
David_import released awesome and hilarious US Army faction mod ! It is highly recommended to use with Murican Ebin face!
- Added random by domain button (applies random face from specific domain, e.g. meme only)
- Added Far Cry 5 faces (Joseph, John and Jacob Seeds)
- Added Chad Thundercock face
Added: additional anime faces (Kancolle, Tohou and other)
Added: OFP faces (Guba, Pvt. Impossibiru)
Added: additional Yoba faces
Added: Trollface and Shrek face
Yeah, it is possible. It would be nice and way faster if you provide images in good quality (post links here and i plug 'em in) :3
also shreks face would be awsome,cause noone is welcome to my swamp
- Added Boomer and Zoomer faces (generation wars begins!)
- Added Alex Jones face (info wars begins!)
- Added WH40K Imperial Guard, Commisar, Techpriest + Necron Lord faces (grim dark adventures begins!)
Nice to hear! Feel free to PR your pics to git repo (if it's not CP xDDD)
1) Get template from https://github.com/10Dozen/dzn_AniMeme_Face/tree/master/Templates
2) Edit your pic (proper size/offset)
3) Create small addon that inherit original mod classes and use your texture
If you are not familiar with arma modding, you can just post your pics (ready to import) here and i'll update the mod.
Either equip it with the Arsenal (faces are under "Goggles" category) or use the script during any mission (open your map and navigate to "dzn AniMeme Faces" tab in the list on the top left).