Space Engineers

Space Engineers

Skallabjorns Heavy Laser Turret - 1200m Range 1x1 footprint.
23 Comments
Skallabjorn  [author] 1 May, 2021 @ 7:05am 
No WC, not going there.
самовар 1 May, 2021 @ 1:07am 
how about some rays instead of particles? about weapon core?
Skallabjorn  [author] 21 Nov, 2019 @ 9:44am 
thats odd.....
bonny97 21 Nov, 2019 @ 7:51am 
hi, i built this laser turret and it work only in first wave of enemy, initially I think the problem was energy production but after resolve it nothing change. the turret don't shoot someone can help me?
Skallabjorn  [author] 15 Mar, 2019 @ 4:29pm 
4 mw
REDNAX 15 Mar, 2019 @ 9:30am 
What is the power consumption when it is fireing?
JDaremo Fireheart 3 Mar, 2019 @ 1:16pm 
Wouldn't mind if it only half ignored the shield, like maybe half damage after passing through the opponent's shield. Kinda makes having shields moot, except in early on for projectile ammo.
Love it none the less. Thanks, Skallabjorn.
Skallabjorn  [author] 23 Jan, 2019 @ 11:53am 
@Matuka me too, and i like the fact that modded weapons spawning on npc's with Lucas's mod help even the balance...
Skallabjorn  [author] 23 Jan, 2019 @ 7:16am 
try it now :)
[UA]BorealStargazer 22 Jan, 2019 @ 9:59pm 
I'll duplicate my comment here as Skallabjorn has rightfully noted that this version of the mod is the "main" one.

I wonder. Is is possible to remove or reduce impact from the turret (similarly to regular indoor turret)? Logically speaking, beam weaponry shouldn't have any recoil. Currently its push is so big, it sends wolves flying :)
Makuta Nazo 22 Jan, 2019 @ 9:32pm 
I actually kind of like that they ignore shields. Gives a reason to play carefully again.
Skallabjorn  [author] 22 Jan, 2019 @ 6:58pm 
Wow didnt know the bubble would ignore these... good to remember, I use Meridius / Lucas's NPC weapons enhancer on my games to spice up the spawns ( modded weapons appear ) and just recently started using the bubble shields myself.... lol
Makuta Nazo 22 Jan, 2019 @ 6:42pm 
Like this mod, but lol, got messy when i used this in conjunction with the defense shields mod. Totally ignored the bubble and sawed my fighter into two pieces. 10/10 would dissasemble again.
Skallabjorn  [author] 20 Jan, 2019 @ 10:40pm 
Again, you have a mod conflict. none of the many versions of this ( which have only a range change ) are crashing DS or MP local host.... and the mod has been on the workshop for almost a year ( in its forms ) please check your mods or delete and re download....
imagine wagons 20 Jan, 2019 @ 3:52pm 
try to join LDR server and youll see
it crashes it when you try to spawn in
Skallabjorn  [author] 20 Jan, 2019 @ 3:40pm 
you have a mod conflict, works fine on every other MP DS server its been on...
imagine wagons 20 Jan, 2019 @ 3:21pm 
crashes when you join our MP server
jupiterbjy 11 Jan, 2019 @ 7:07am 
Ok, thx for help ;)
Skallabjorn  [author] 11 Jan, 2019 @ 7:04am 
yes, as that the original model was a 3x3 foot print vs 1 x 1 as it is now , the terminal is outside of the hit box slightly.
jupiterbjy 11 Jan, 2019 @ 3:55am 
Btw, I see terminal placed side of turret, but it's inaccessable, is it normal?
jupiterbjy 11 Jan, 2019 @ 2:50am 
Ofcourse, I also have it. And lovin' it :)
Skallabjorn  [author] 10 Jan, 2019 @ 7:05pm 
If you want a slower firing "blaster" version, look at my Tellion 25mm PDC lasers.....
jupiterbjy 10 Jan, 2019 @ 2:14pm 
It still feels like string of fire, but glad it's working well