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I don't have any idea why this is happening, but you can try loading the "Medieval crops" before or after the "Farming Overhaul" mods. Maybe this will fix this.
It does. It will harvest first, then store the harvested goods
This mod only handles farming.
I no longer have time to improve/maintain this mod, so I wil not handle hunters.
and if so then can you make it optional
i really love this mod but i have a problem there is meat & leather all over and no on wana mine (stone.ore.grass.and so on...)
Personally, I think this is a wonderful idea, as REAL farmers hire every available hand, especially at harvest time, as TIME is against you to get the work done! Whoever programmed the vanilla version must've been brain dead. Then again, the vanilla number of farmers per field is also a brain dead idea. Oh well, so much for college education...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1943308686
I haven't been able to comment until now as the mod was hidden.
Thanks for what you have done.
Just le me know if there is still an issue with the mod
This mod is most useful and appreciated.
Thanks again for sharing it
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541711956
Many thanks
Thanks again to have send me those report!
The log file is stating "To Many AI Tasks" on lines 149, 177, 555
> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=934430187
"Adjustable Carry Weight" by peanuts and soap
> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136507129
jugularvein - I have not tested the two mods together, but I think this should work since "More productive orchard" just change the configuration and not the logic of the orchard.