Life is Feudal: Forest Village

Life is Feudal: Forest Village

Medieval Clothing
60 Comments
Skylar 7 Aug, 2021 @ 6:52pm 
Is this still being updated? or actually any of these mods? I understand everyone is distracted with this virus so I was just wondering. Game crashing once a tornado hits after ive placed these businesses or though it started happening when I used the Harsh Mod. Hence the inquiry to news please :)
poppies_pottle 22 Nov, 2020 @ 1:03am 
Thank you ❤❤❤
pheobewitch 21 Nov, 2020 @ 5:26pm 
Thank you for such wonderful update.
eien no shikaku 永遠の刺客  [author] 21 Nov, 2020 @ 10:59am 
Hi there, latest mod's update includes:
1. More randomized decorations + new ones.
2. More toned down roof.
3. New stoned foundation.
4. New indoor and outdoor redesign.
5. New lights setting.
6. New, improved textures for roof and walls.
7. Optimized building cost.
8. More workplaces at industry buildings.
9. New building - Tailor's Apprentice instead of Weavers Hut.
10. Added connection with lumber and daub when those materials are present in the game.
Lagertha 5 Nov, 2020 @ 1:35am 
Love your ideas! :steamhappy:
Bender 31 Oct, 2020 @ 1:02pm 
there is option for hemp... and yeah, you need to discover it - Hemp plant. Available by DISCOVERY or without it.
Bender 31 Oct, 2020 @ 1:01pm 
danielm, hemp is added by mod called Medieval Clothing
danielm 22 Jan, 2020 @ 7:31am 
"Did you read Medieval Crop MOD description?" yes i followed all the steps so i think i have to discover hemp before
eien no shikaku 永遠の刺客  [author] 21 Jan, 2020 @ 9:03am 
New crops need to be discover first by expedition and when using Medieval Crops you need to take care of crops list - everything is described in mod's description.
eien no shikaku 永遠の刺客  [author] 21 Jan, 2020 @ 8:56am 
Did you read Medieval Crop MOD description?
danielm 21 Jan, 2020 @ 7:13am 
medieval crops mod is enabled but i can't find hemp in the crops list, thx for answer
danielm 20 Jan, 2020 @ 1:54pm 
merci pour la réponse, le mod medieval crops est bien activé mais je ne trouve que les hemp plants à planter et je n'ai pas trouvé quoi en faire^^
eien no shikaku 永遠の刺客  [author] 20 Jan, 2020 @ 12:07pm 
In order to grow hemp you need enable Medieval Crops MOD. Hemp grows at field.
danielm 20 Jan, 2020 @ 11:58am 
hi all, can anyone tell me how to get hemp? thx
eien no shikaku 永遠の刺客  [author] 15 Nov, 2019 @ 1:50am 
@Vanakalion, thank you for your such helpful insight. I did my research and I'm pretty well-educated when it comes to MA. Rope addition in this mod was made as a player request.
I'm fully aware about MA professions but when it comes to new profession in-game we need to operate on those added in core game. Any other advice you want to give?
Vanakalion 13 Nov, 2019 @ 8:15am 
Ropemaker and yarn spinner are different professions. The ropemaker has nothing to do with the textile industry. In medieval age, the yarn spinner was stricly separated from the weaver by guilds.
eien no shikaku 永遠の刺客  [author] 11 Nov, 2019 @ 4:54am 
@Sidcopathe, it looks like your game's workers algorithm is broken regarding relocating workers. The easiest way is to demolish building and build it again so game can see it again and relocate workers. That will work only when your game has proper layout and workers are available in building radius. Remember that you should abide rule "homes, barns and workplaces should be placed near each other".
Sidcopathe 23 Oct, 2019 @ 6:37pm 
Hey Eien , loving your mods so far .
I am encountering i little issue with the tailor shop , whenever i add a tailor , the building will not accept it , basically no tailor wants to make it his workplace .

I don't know if anyone had similar issues , but would like to know if that was the case !

Thank you
ffzein 8 Oct, 2019 @ 12:48am 
Thanks guys. I sorted it out. I guess I had missed out on the option that I needed to select. :-)
eien no shikaku 永遠の刺客  [author] 21 Sep, 2019 @ 11:49am 
Another important thing - you need to choose option in MODs option called "Craft rope using hemp" :)
eien no shikaku 永遠の刺客  [author] 21 Sep, 2019 @ 11:47am 
@ffzein, rope is available when Lake Village MOD is active and its above Medieval Clothing MOD in LO. Can you please check if you placed it the right way?

@Darius the blacksmith, Lake Village MOD is connected with Medieval Clothing MOD.
eien no shikaku 永遠の刺客  [author] 21 Sep, 2019 @ 11:45am 
@Darius the blacksmith thanks for feedback but your reply is wrong
Darius the blacksmith 9 Sep, 2019 @ 3:34am 
@ffzein I think you posted on the wrong mod. I'm not sure if the tech tree affects it but generally from the lake village mod there is a building called a ropeyard where you create rope.
ffzein 5 Sep, 2019 @ 12:52am 
Hi! I was using the Weaver's Hut, and downloaded yesterday Lake Village mod.
I have more than enough Hemp, but can't seem to get the "rope" option. Should I destroy the building and rebuild it? or is there some Technology I need to research? (I am also using Megadori's Academy / Tech Tree - I looked all over it but could not find anything)
Thanks for your help, and awesome mods as always!
(btw, I have respected the LO as per your list)
Cheers!
Darius the blacksmith 2 Sep, 2019 @ 7:19am 
There is something off with the numbers of the mod at the moment. Growing plant dye is difficult because the field generates a small number of it and it seems to harvest slowly. On the other hand, trading for it gives an extremely high values. 1 high-quality tool can be sold for 1842 plant dyes.
eien no shikaku 永遠の刺客  [author] 7 Aug, 2019 @ 12:05pm 
Hahaha, thank you :)
One of my followers suggested it a while ago so yes, I joined Patreon and donations are possible :)
https://www.patreon.com/eiennoshikakufv
Simodib1 7 Aug, 2019 @ 12:01pm 
Yeah, now it works perfectly, the Weaver makes clothings all day long and the Tailor makes garments from clothings non-stop for our hardworking villagers. Now I can start building a huge castle...Thanks very much, appreciated your fantastic job, best modder on the scene, I will make a donation if this is possible because you really deserve it...Cheers!
eien no shikaku 永遠の刺客  [author] 7 Aug, 2019 @ 7:27am 
@Simodib1, content uploaded, please let me know if everything is working now.
eien no shikaku 永遠の刺客  [author] 7 Aug, 2019 @ 6:34am 
I know, I see it in log :) checking it right now and uploading new content shortly.
Simodib1 7 Aug, 2019 @ 6:24am 
Thanks, for your further information, mod allows building of new Weaver's Hut, they bring all materials, but when they reach building stage 5 out of the 6 required, game crashes:)
eien no shikaku 永遠の刺客  [author] 7 Aug, 2019 @ 3:27am 
Hi, yes, I have it but I don't have access to my pc right now, will check it in 3 hours ok? It looks like content was uploaded but only partly.
Simodib1 7 Aug, 2019 @ 12:24am 
Cool, but when I try to build new Weaver's Hut game crashes. I sent you crash report by email, did you get it? Tnks:)
eien no shikaku 永遠の刺客  [author] 4 Aug, 2019 @ 1:04pm 
@Simodib1, enjoy your new hut :)
eien no shikaku 永遠の刺客  [author] 3 Aug, 2019 @ 5:49am 
@Simodib1, hello, new content will be published this weekend :)
eien no shikaku 永遠の刺客  [author] 2 Aug, 2019 @ 1:24am 
no problem :)
Simodib1 2 Aug, 2019 @ 12:59am 
Very good, tnks:) :steamhappy:
eien no shikaku 永遠の刺客  [author] 1 Aug, 2019 @ 9:20pm 
Have something in mind so stay tuned and welcome to supporting group ;)
Latest changes are always posted in there so check from time to time :)
See you around :)
eien no shikaku 永遠の刺客  [author] 1 Aug, 2019 @ 9:19pm 
Hello, I can do that but not as new mod - as new option to this mod. I will be making also hemp cloth in future as additional option so then I'll think how to connect it to be more complex ok?
Simodib1 1 Aug, 2019 @ 11:54am 
Understood.
I just came to my mind that another simple solution could be to create a mod (just another one, sorry..) called Weaver'Hut (very small) where you can just make Linen Clothing and Cotton Clothing (even better Linen Fabric and Cotton Fabric), to be used later on in Tailor Shop for the final clothes, as it is now.
This way no micromanaging, just set production limits in both buildings.. What about this?
eien no shikaku 永遠の刺客  [author] 1 Aug, 2019 @ 10:09am 
Simodib1, hello, thank you :)
Each crafting building has it's own recipes and unfortunately recipes must be chosen manually :) This is core game mechanics and was designed this way by devs. I can program building to make something different on it's own but first, it could make game unstable and second this is something I would rather avoid at all cost. Game as it is now can't handle more advanced coding.
To avoid things you described you need to have few buildings not only the one and then you can choose different recipe at specific building :)
Does this help you in some way?
Simodib1 1 Aug, 2019 @ 10:02am 
Amazing work, the game devs should make you a monument..
One remark: Tailor shop makes 2 byproducts (Linen clothings for Linen Garments and Cotton Clothing for Cotton Garments) and 3 endproducts (Linen, Cotton and Woolen Garments).
This means that you have to order first, for example, 50 Linen clothings (water+flax) then switch production to Linen garments (Linen clothing+hides+dye) and the same for Cotton garments.
By the time all this is finished, my population has reached 100 and I have to start all over again.
In other words, a lot of additional micromanaging in a game with a lot of it already.
Would it be possible that Tailor Shop makes on its own the byproduct (Linen clothing) when you order Linen garments, so that with max. limit all this additional micromanaging is avoided? Tnks:
eien no shikaku 永遠の刺客  [author] 30 Jun, 2019 @ 10:22am 
good luck with crafting linen garments! :)
psychopathrick 30 Jun, 2019 @ 10:15am 
ah understand, thanks :D
eien no shikaku 永遠の刺客  [author] 30 Jun, 2019 @ 9:24am 
FYI, linen cloth is for Summer, cotton for Winter so you need to craft both ;)
eien no shikaku 永遠の刺客  [author] 30 Jun, 2019 @ 9:16am 
Linen clothing is not the clothes to wear by villagers, it's a part of recipe.
You need it to craft normal clothes at Tailor Shop and linen cloth is an ingredient in recipe Linen garments, did you read mod description? It's described

• Linen clothing and cotton clothing made at Tailor Shop (as resources for linen and cotton garments – linen as clothing for Spring, Summer, cotton as clothing for Fall and Winter).
psychopathrick 30 Jun, 2019 @ 9:10am 
Found an issue: i produced much linen clothing ( the "cheapest"), but my people dont take it. Do i have to make another klick on sth to make it work ?
Mod list position 2nd after "medieval crops".

Thanks for answers :)
Gailegedde 27 May, 2019 @ 10:23pm 
best mod ever! :steamhappy:
Gailegedde 26 Jan, 2019 @ 12:25am 
great mod, thank you for adding woollen clothing!
eien no shikaku 永遠の刺客  [author] 23 Jan, 2019 @ 7:46pm 
It's used to make clothing and warm clothing so yes dye powder is needed in more advanced production
Amigurumi 23 Jan, 2019 @ 1:40pm 
What is the dyes powder used for? In the pictures above, it's not used to make either linen or cotton clothing.