Slay the Spire

Slay the Spire

The Marksman
34 Comments
Villfuk  [author] 20 Jul, 2022 @ 11:24am 
That would be great! You can also come visit on discord.
complex 19 Jul, 2022 @ 11:27pm 
Hello! I was wondering if I could help revive this mod? I can handle the coding/mod updating, and I will give full credit to you
Villfuk  [author] 25 May, 2022 @ 4:42am 
yes, it is dead forever
thebarth 14 Sep, 2021 @ 5:33am 
Please just give some sign of life.
thebarth 14 Sep, 2021 @ 5:32am 
Hello? Is this mod dead forever?
measlyline 4 Feb, 2020 @ 2:50am 
esque vous pourrier metre a jour votre mod svp
Cybexx 28 Jan, 2020 @ 4:21am 
Is this mod going to be updated?
Syrett 15 Sep, 2019 @ 12:57pm 
yes
DoomedToFail 24 Jul, 2019 @ 6:45pm 
i love this mod but it needs either better art or a sprite for the character
MrHrulgin 28 Feb, 2019 @ 9:41am 
I really hope for a fix for this issue. I love this character, but it conflicts with too many of the new enemies added by other mods.
MrHrulgin 14 Feb, 2019 @ 12:19am 
Thinking about it, the grenade launcher crash I was experiencing might be based on the same issue.
MrHrulgin 13 Feb, 2019 @ 11:11am 
I'm getting another crash because of a Counter Strike/Regret combo on enemies that spawn other enemies when hurt: I attack the boss, the new minion spawns, Regret lowers my strength, Counter Strike does damage to the new minion, and the game crashes. This has happened across enemies from multiple mods, so I think it's something about how damage is done to enemies who have just spawned.
Galeritis 12 Feb, 2019 @ 9:11am 
Paint art? No thanks.
ChaosSwissroll 25 Jan, 2019 @ 10:49pm 
Good mod, fun to play. The balance is off though; LOTS of minus strength, almost no add strength stuff like that. There differention of play styles like burning, grenades, expose, crits, etc has a good solid ground - but the synergies are iffy and the support cards feel like the penalty for using them are way too high. In my playthroughs, I avoided them like curse cards.
It would be nice to start with an extra rusty handgun.
Also revolver feels very week even with a crit deck, the 3 dmg and low crit rate are not made up for with the 5x multiplier. It's upgrade should either increase damage or make it 0 cost instead of just increasing the crit rate.
Villfuk  [author] 25 Jan, 2019 @ 7:55am 
that might be the problem, because I don't see any which would cause it to crash if you only played one
MrHrulgin 24 Jan, 2019 @ 12:50pm 
I'm still having an issue with Grenade Launcher crashing the game, possibly because I have two grenades married with the Wedding Ring from The Construct. Perhaps the crash is coming when the grenade is being played simultaneously from two different sources?
Villfuk  [author] 22 Jan, 2019 @ 10:27pm 
probably, restarting always helps
Claude 3.7 sonnet best ai 22 Jan, 2019 @ 9:50pm 
v0.3.12
Fix: Grenade Launcher crashed the game

i countinue play after see this patch but my game still crash should start new game?
Linkpopper 22 Jan, 2019 @ 5:01pm 
i agree with @spencerws88 a stickfigure would make it greater than it already is lol
l3illdoom 19 Jan, 2019 @ 9:44am 
Burning power didn't work when the burning was applied from Burn cards.
Villfuk  [author] 14 Jan, 2019 @ 8:44am 
@ziroGreen I'm not a great artist, so I won't make one, but it might come some day
ziroGreen 13 Jan, 2019 @ 1:25pm 
i would love this mod if it has a actual Character Model
spencerws88 12 Jan, 2019 @ 9:21pm 
I made a short playthrough of your character: https://youtu.be/uBXM35wQvvc
Captain Blud 11 Jan, 2019 @ 2:20pm 
If you tweak balance a bit, get someone to make a cool character model for you and some card artwork, this would be awesome. As it is, it's still pretty fun, so +1
Villfuk  [author] 11 Jan, 2019 @ 6:44am 
@spencerws88 I just haven't touched character design yet. At the strt i coiped an animation from the construct just to have something, because it wouldn't work with nothing and it stayed as it is.
spencerws88 10 Jan, 2019 @ 6:04pm 
I dont understand how using the construct character design is at all helpful.. I'm no modder, but just a simple stick figure would go a long way to making this mod engaging.
Villfuk  [author] 10 Jan, 2019 @ 8:15am 
@tadkins613 it's meant to be this way, but thanks for the feedback!
tadkins613 10 Jan, 2019 @ 12:19am 
Hi there, thank you for the hard work in developing mods for the community! Very much appreciated.

I am going through my first playthrough with the marksman, and one question I had concerning the Bow: is the effect of "lose 1 strength" meant to be for the rest of combat or for the rest of the turn, like some of the other cards in the deck? My suggestion would be for the effect to be temporary instead of the rest of combat--unless this is your way of balancing the silent effect.
CockschellenSchwinger ¯\_(ツ)_/¯ 8 Jan, 2019 @ 11:07am 
Sadly kinda boring... the burning effect is too strong. But Great potential
ChickenHamster 6 Jan, 2019 @ 1:39pm 
Love playing this, looking fwd to the visual updates ;)))))
Claytor Yurnero 5 Jan, 2019 @ 11:23am 
You want some help with the card graphics? :happycrank:
Thats it im dead 4 Jan, 2019 @ 10:21pm 
hi just try this mod character.. great job , a fun character... but i think this is too OP character... need to be debuff this man... Cheers :D
Иванновский 4 Jan, 2019 @ 8:08pm 
i am a bf1 player XD,i dont like telescope i like mechanical sight!
хто я? 4 Jan, 2019 @ 1:20pm 
looks like paint